Shared deck
Khagra's Ravagers
Chaos
Card sets (2)
Khagra's Ravagers Rivals Deck
When a rule tells you to desecrate an objective, place one friendly Desecration token on that objective (use a counter to represent a Desecration token).
If, at the end of a power step, an enemy fighter is in the same hex as an objective that has a Desecration token, remove that token.
Fighters cannot hold an objective that has a Desecration token.
You cannot desecrate an objective that has a Desecration token.
If a Desecration token is on an objective token that moves, the Desecration token moves with it.
If a Desecration token is on an objective token that is flipped, remove the Desecration token.
Daring Delvers Rivals Deck
Your Exploration count starts at 0. Increase your Exploration count by 1:
When you place a feature token during a round
At the end of the action phase for each friendly fighter that is on a feature token that is not in your territory
At the end of the action phase for each surviving friendly explorer that is not in your territory.
Decrease your Exploration count by 1 (to a minimum of 0):
At the end of the round, for each enemy fighter that is on a feature token that is in your territory.
Play formats
Cards: 6
Valid:
Championship Nemesis Relic Open
Not valid:
Rivals
Objectives (12)
Total glory - 14
6 |
6 |
0
3 | 2
Gambits (10)
10 | 0
Upgrades (10)
9 | 1
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
DC66 | Brutal Desecration | Surge: Score this immediately after your warband desecrates an objective (see Desecration Tokens). | 1 | - | - | - | ||||||
DC68 | Desolate Domain | Surge: Score this immediately after an activation if each objective token in one or more players' territories has a Desecration token. | 1 | - | - | - | ||||||
DC70 | Glorious Slaughter | Score this in an end phase if three or more enemy fighters are out of action. | 2 | - | - | - | ||||||
DC72 | Malevolent Exploits | Surge: Score this immediately after playing your third or subsequent power card in a single power step. | 1 | - | - | - | ||||||
DC73 | On the Dark Road | Hybrid: Score this in an end phase if: One or more surviving friendly fighters each have three or more upgrades Or: Each surviving friendly fighter has one or more upgrades. |
1 | - | - | - | ||||||
DC75 | Ravagers All | Score this in an end phase if each surviving friendly fighter is Inspired. | 1 | - | - | - | ||||||
DC76 | Razed Realm | Score this in an end phase if there are two or more Desecration tokens on the battlefield. | 1 | - | - | - | ||||||
DC77 | Eternal Vendetta | You can re-roll one attack dice in the attack roll of the first Attack action made by a friendly fighter in the next activation. | - | - | - | - | ||||||
DC79 | Flames of Spite | Reaction: Play this during a friendly fighter's Attack action, after the determine success step, if the Attack action resulted in a critical hit. +1 Damage to that Attack action until it has been resolved. | - | - | - | - | ||||||
DC82 | Ravaging Advance | Push each friendly fighter that is not in enemy territory up to 1 hex towards enemy territory. | - | - | - | - | ||||||
DC83 | Ritual Desecration | Pick one objective token in the same hex as a friendly fighter. Desecrate that objective (see Desecration Tokens). That fighter is Inspired. | - | - | - | - | ||||||
DC84 | Spurred On | Reaction: Play this after a friendly leader's Move action. Choose another friendly fighter. That fighter makes one Move action. | - | Leader | - | - | ||||||
DC86 | Wrack the Land | Pick one objective token in an empty hex within 1 hex of one or more friendly fighters. Desecrate that objective (see Desecration Tokens). | - | - | - | - | ||||||
DC87 | Blasphemous Cuirass | When this fighter is the target of an Attack action, if there are one or more Block in this fighter's defence roll, reduce the damage dealt by that Attack action by 1 (to a minimum of 1). | - | - | - | - | ||||||
DC89 | Bolstered by Hate | +1 Wounds. | - | - | - | - | ||||||
DC90 | Conqueror's Cloak | +2 Move if this fighter is making a Charge action. | - | - | - | - | ||||||
DC91 | Desecrator Gauntlets | Reaction: After this fighter's Move action, push one adjacent enemy fighter 1 hex. | - | - | - | - | ||||||
DC93 | Grudging Defence | This fighter is on Guard. | - | - | - | - | ||||||
DC94 | Hellfire Sword | 3 Smash 2 2 |
- | Khagra the Usurper, Razek Godblessed | - | - | ||||||
DC95 | Ruinous Might | +1 Damage to this fighter's Range 1 or Range 2 Attack actions. | - | - | - | - | ||||||
DD3 | Cautious Venture | Dual: Score this in an end phase if: Two or more surviving friendly fighters are in enemy territory And: Your Exploration count is 3 or more. |
2 | - | - | - | ||||||
DD6 | Pathfinders | Surge, Hybrid: Score this immediately after a power step if: Your Exploration count is at least twice the round number (e.g. 4 or more in round 2) Or: Your Exploration count is at least equal to the round number, and one or more friendly fighters are explorers. |
1 | - | - | - | ||||||
DD8 | Stealthy Advance | Surge, Dual: Score this immediately after a friendly fighter's Attack action, if: That fighter was in a cover hex or a lethal hex or on a feature token when it made that Attack action And: That fighter was not in your territory when it made that Attack action. |
1 | - | - | - | 7/44 (15.91%) | |||||
DD10 | Survivalist | Score this in an end phase if each friendly fighter has one or more upgrades and/or is in a cover hex or on a feature token. | 1 | - | - | - | ||||||
DD11 | Terra Incognita | Surge, Dual: Score this immediately after an activation if: A Domain card is persisting And: One or more surviving friendly leaders and/or explorers are not in your territory. |
1 | - | - | - | ||||||
DD15 | Grasping Rootgrave | Domain You cannot play this in the final power step of a round. At the end of the action phase, deal 1 damage to each fighter adjacent to a feature token. This effect persists until the end of the phase or until another Domain gambit is played. |
- | - | - | - | ||||||
DD16 | Quickroots | Trap Reaction: Play this after an enemy fighter's activation, if that fighter has one or more Move and/or Charge tokens. Deal 1 damage to that fighter. Restricted |
- | - | - | - | 8/44 (18.18%) | |||||
DD21 | Temporary Haven | Pick one: Place one available feature token in a hex occupied by a friendly fighter not in your territory, or increase your Exploration count by 1 if one or more friendly fighters are each on a feature token not in your territory. | - | - | - | - | ||||||
DD22 | Zone of Control | Domain Fighters are on Guard while they are in a starting hex or on a feature token. This effect persists until the end of the round or until another Domain gambit is played. |
- | - | - | - | ||||||
DD26 | Dowsing Limb | This fighter is an explorer. Reaction: After this fighter's activation, scatter 2 from this fighter's hex and push this fighter up to 2 hexes along the chain. |
- | - | - | - | ||||||
DD29 | Gifted Sight | Mutation This fighter is an explorer. Blocked hexes do not block line of sight for this fighter. Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. |
- | - | - | - | ||||||
DD31 | Plundered Knowledge | Reaction: After this fighter's activation in which its Attack action took an adjacent target out of action, pick one: increase your Exploration count by 2, or draw two power cards. | - | - | - | - |