Shared deck
Khagra's Ravagers
Chaos
Card sets (2)
Khagra's Ravagers Rivals Deck
When a rule tells you to desecrate an objective, place one friendly Desecration token on that objective (use a counter to represent a Desecration token).
If, at the end of a power step, an enemy fighter is in the same hex as an objective that has a Desecration token, remove that token.
Fighters cannot hold an objective that has a Desecration token.
You cannot desecrate an objective that has a Desecration token.
If a Desecration token is on an objective token that moves, the Desecration token moves with it.
If a Desecration token is on an objective token that is flipped, remove the Desecration token.
Hungering Parasite Rivals Deck
After deploying your warband, give one friendly fighter your Bane of Heroes upgrade. Do not spend any glory points when you give the Bane of Heroes upgrade to a fighter. When a fighter that has one or more Bane of Heroes upgrades is taken out of action, break those upgrades.
In an Inspire step, if your Bane of Heroes upgrade is in your power discard pile, give that upgrade to a friendly fighter, or an enemy fighter that is adjacent to one or more friendly fighters.
Bane of Heroes
This upgrade can only be used as described on its Plot card and cannot be included in, or added to, any decks.
Fighters are staggered while within 1 hex of this fighter.
This fighter is un-Inspired and cannot be Inspired.
At the end of the action phase, this fighter's, player chooses a fighter within 1 hex of this fighter. Deal 1 damage to the chosen fighter.
Play formats
Cards: 6
Valid:
Championship Nemesis Relic Open
Not valid:
Rivals
Objectives (12)
Total glory - 17
6 |
6 |
0
2 | 1
Gambits (10)
9 | 1
Upgrades (10)
9 | 1
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
DC66 | Brutal Desecration | Surge: Score this immediately after your warband desecrates an objective (see Desecration Tokens). | 1 | - | - | - | ||||||
DC67 | Dark Approval | Surge: Score this immediately after an activation in which your leader makes an Attack action that takes an enemy leader out of action. | 2 | - | - | - | ||||||
DC68 | Desolate Domain | Surge: Score this immediately after an activation if each objective token in one or more players' territories has a Desecration token. | 1 | - | - | - | ||||||
DC70 | Glorious Slaughter | Score this in an end phase if three or more enemy fighters are out of action. | 2 | - | - | - | ||||||
DC71 | Hurricane of Violence | Score this in an end phase if friendly fighters' Attack actions took two or more enemy fighters in enemy territory out of action in the preceding action phase. | 2 | - | - | - | ||||||
DC72 | Malevolent Exploits | Surge: Score this immediately after playing your third or subsequent power card in a single power step. | 1 | - | - | - | ||||||
DC73 | On the Dark Road | Hybrid: Score this in an end phase if: One or more surviving friendly fighters each have three or more upgrades Or: Each surviving friendly fighter has one or more upgrades. |
1 | - | - | - | ||||||
DC77 | Eternal Vendetta | You can re-roll one attack dice in the attack roll of the first Attack action made by a friendly fighter in the next activation. | - | - | - | - | ||||||
DC79 | Flames of Spite | Reaction: Play this during a friendly fighter's Attack action, after the determine success step, if the Attack action resulted in a critical hit. +1 Damage to that Attack action until it has been resolved. | - | - | - | - | ||||||
DC81 | Power Reclaimed | Play this if your leader is out of action. The friendly Zarshia is a leader, has +1 Wounds and +1 wizard level. This effect persists until that fighter is taken out of action. | - | Zarshia Bittersoul | - | - | ||||||
DC83 | Ritual Desecration | Pick one objective token in the same hex as a friendly fighter. Desecrate that objective (see Desecration Tokens). That fighter is Inspired. | - | - | - | - | ||||||
DC85 | Whispers of Chaos | Gambit Spell (Focus): If cast, choose one enemy fighter within 3 hexes of the caster. Push that fighter up to 1 hex, then pick one: deal 1 damage to that fighter, or give that fighter one Move token. | - | - | - | - | ||||||
DC86 | Wrack the Land | Pick one objective token in an empty hex within 1 hex of one or more friendly fighters. Desecrate that objective (see Desecration Tokens). | - | - | - | - | ||||||
DC87 | Blasphemous Cuirass | When this fighter is the target of an Attack action, if there are one or more Block in this fighter's defence roll, reduce the damage dealt by that Attack action by 1 (to a minimum of 1). | - | - | - | - | ||||||
DC89 | Bolstered by Hate | +1 Wounds. | - | - | - | - | ||||||
DC93 | Grudging Defence | This fighter is on Guard. | - | - | - | - | ||||||
DC94 | Hellfire Sword | 3 Smash 2 2 |
- | Khagra the Usurper, Razek Godblessed | - | - | ||||||
DC95 | Ruinous Might | +1 Damage to this fighter's Range 1 or Range 2 Attack actions. | - | - | - | - | ||||||
HP1 | Bane's Triumph | Dual: Score this in an end phase if: A friendly fighter with your warband's Bane of Heroes upgrade is in enemy territory And: There are no other friendly fighters in that territory. |
2 | - | - | - | ||||||
HP2 | Beyond Exhausted | Score this in an end phase if the fighter that has your warband's Bane of Heroes upgrade has one or more Move and/or Charge tokens. | 1 | - | - | - | ||||||
HP3 | Cursed Tyrant | Dual: Score this in an end phase if a friendly fighter has 4 or more upgrades And: One or more of those upgrades is a Bane of Heroes upgrade. |
2 | - | - | - | ||||||
HP4 | Deadly Influence | Surge: Score this immediately after an activation step in which the fighter that has your warband's Bane of Heroes upgrade was staggered or dealt damage by a lethal hex. | 1 | - | - | - | ||||||
HP5 | Driven by the Curse | Surge: Score this immediately after an activation step in which the fighter that has your warband's Bane of Heroes upgrade made a successful Attack action. | 1 | - | - | - | ||||||
HP15 | Malefic Siphon | Choose the fighter with your warband's Bane of Heroes upgrade. Heal (1) the chosen fighter. Then choose another fighter within 3 hexes of that fighter. Deal 1 damage to the other chosen fighter. | - | - | - | - | ||||||
HP20 | The Curse Demands | Choose a fighter that has one or more Bane of Heroes upgrades. Push the chosen fighter 1 hex. | - | - | - | - | ||||||
HP21 | The Curse Empowers | The first Range 1 or Range 2 Attack action in the next activation step made by a friendly fighter has Critical success Grievous 1. +1 Damage to the first Attack action made by a friendly fighter in the next activation step instead if that fighter has one or more Bane of Heroes upgrades. |
- | - | - | - | ||||||
HP22 | The Curse Hungers | Reaction: Play this during a friendly fighter's Attack action, after the defence roll, if the Attack action would fail. The combat sequence ends and that fighter makes an Attack action that must target the same enemy fighter. Large fighters and/or fighters that do not have one or more Bane of Heroes upgrades cannot use this reaction. |
- | - | - | - | ||||||
HP25 | Divine Fortitude | This fighter cannot be dealt damage by a Bane of Heroes upgrade. Reaction: Use this after you give this upgrade to a fighter that has one or more Bane of Heroes upgrades. Break this fighter's Bane of Heroes upgrades, then Inspire this fighter. |
- | - | - | - | ||||||
HP26 | Frenetic Efforts | Reaction: Use this after this fighter makes a Stun action. Push this fighter 1 hex. After that push, if this fighter has one or more Bane of Heroes upgrades, this fighter makes a Range 1 Attack action. | - | - | - | - | ||||||
HP28 | Instinctive Reprisal | Reaction: Use this during an enemy fighter's successful Attack action that targeted this fighter, after the deal damage step, if the attacker is adjacent to this fighter. Deal 1 damage to the attacker. If this fighter has one or more Bane of Heroes upgrades, roll one attack dice. On a roll of Smash, deal 2 damage instead. | - | - | - | - | ||||||
HP30 | Tenacious Resilience | Reaction: Use this after you give this upgrade to a fighter that has one or more Bane of Heroes upgrades. Break this fighter's Bane of Heroes upgrades. Reaction: When this fighter is given a Bane of Heroes upgrade, Heal (2) this fighter, then break this card. If this fighter is Large, Heal (1) this fighter instead, then break this card. |
- | - | - | - | ||||||
HP32 | Wicked Aim | This card cannot be given to a Large fighter. This card cannot affect Scything Attack actions. +1 Range to this fighter's Attack actions. +2 Range to this fighter's Attack actions instead if this fighter has the Bane of Heroes upgrade. After this fighter makes Range 4+ Attack action, break this card. |
- | - | - | - |