Khagra's Ravagers Rivals Deck
Khagra's Ravagers
Chaos
Card sets (1)
Khagra's Ravagers Rivals Deck
When a rule tells you to desecrate an objective, place one friendly Desecration token on that objective (use a counter to represent a Desecration token).
If, at the end of a power step, an enemy fighter is in the same hex as an objective that has a Desecration token, remove that token.
Fighters cannot hold an objective that has a Desecration token.
You cannot desecrate an objective that has a Desecration token.
If a Desecration token is on an objective token that moves, the Desecration token moves with it.
If a Desecration token is on an objective token that is flipped, remove the Desecration token.
Play formats
Cards: 5
Valid:
Championship Nemesis Rivals Relic Open
Objectives (12)
Total glory - 19
5 |
6 |
1
1 | 1
Gambits (10)
8 | 2
Upgrades (10)
6 | 4
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
DC65 | Absolute Desecration |
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Score this in the third end phase if there are four or more Desecration tokens on the battlefield. | 4 | - |
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- | - | |||
DC66 | Brutal Desecration |
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Surge: Score this immediately after your warband desecrates an objective (see Desecration Tokens). | 1 | - |
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- | - | |||
DC67 | Dark Approval |
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Surge: Score this immediately after an activation in which your leader makes an Attack action that takes an enemy leader out of action. | 2 | - |
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- | - | |||
DC68 | Desolate Domain |
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Surge: Score this immediately after an activation if each objective token in one or more players' territories has a Desecration token. | 1 | - |
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- | - | |||
DC69 | Fierce Conquerors |
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Dual: Score this in an end phase if: Three or more friendly fighters are in enemy territory And: There are two or more Desecration tokens on the battlefield. |
2 | - |
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- | - | |||
DC70 | Glorious Slaughter |
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Score this in an end phase if three or more enemy fighters are out of action. | 2 | - |
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- | - | |||
DC71 | Hurricane of Violence |
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Score this in an end phase if friendly fighters' Attack actions took two or more enemy fighters in enemy territory out of action in the preceding action phase. | 2 | - |
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- | - | |||
DC72 | Malevolent Exploits |
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Surge: Score this immediately after playing your third or subsequent power card in a single power step. | 1 | - |
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- | - | |||
DC73 | On the Dark Road |
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Hybrid: Score this in an end phase if: One or more surviving friendly fighters each have three or more upgrades Or: Each surviving friendly fighter has one or more upgrades. |
1 | - |
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- | - | |||
DC74 | Power of Chaos |
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Surge: Score this immediately after a friendly fighter's spell that deals damage that takes an enemy fighter out of action. | 1 | - |
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- | - | |||
DC75 | Ravagers All |
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Score this in an end phase if each surviving friendly fighter is Inspired. | 1 | - |
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- | - | |||
DC76 | Razed Realm |
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Score this in an end phase if there are two or more Desecration tokens on the battlefield. | 1 | - |
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- | - | |||
DC77 | Eternal Vendetta |
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You can re-roll one attack dice in the attack roll of the first Attack action made by a friendly fighter in the next activation. | - | - |
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- | - | |||
DC78 | Eye of the Gods |
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Play this only if one or more enemy leaders are out of action. Pick one: +1 Dice, or +1 Damage, or Cleave, or Ensnare. Your leader's Range 1 and Range 2 Attack actions gain that rule. This effect persists until that fighter is taken out of action. |
- | Leader |
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- | - | |||
DC79 | Flames of Spite |
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Reaction: Play this during a friendly fighter's Attack action, after the determine success step, if the Attack action resulted in a critical hit. +1 Damage to that Attack action until it has been resolved. | - | - |
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- | - | |||
DC80 | Mask of Darkness |
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Gambit Spell (![]() |
- | - |
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- | - | |||
DC81 | Power Reclaimed |
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Play this if your leader is out of action. The friendly Zarshia is a leader, has +1 Wounds and +1 wizard level. This effect persists until that fighter is taken out of action. | - | Zarshia Bittersoul |
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- | - | |||
DC82 | Ravaging Advance |
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Push each friendly fighter that is not in enemy territory up to 1 hex towards enemy territory. | - | - |
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- | - | |||
DC83 | Ritual Desecration |
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Pick one objective token in the same hex as a friendly fighter. Desecrate that objective (see Desecration Tokens). That fighter is Inspired. | - | - |
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- | - | |||
DC84 | Spurred On |
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Reaction: Play this after a friendly leader's Move action. Choose another friendly fighter. That fighter makes one Move action. | - | Leader |
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- | - | |||
DC85 | Whispers of Chaos |
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Gambit Spell (![]() |
- | - |
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DC86 | Wrack the Land |
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Pick one objective token in an empty hex within 1 hex of one or more friendly fighters. Desecrate that objective (see Desecration Tokens). | - | - |
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- | - | |||
DC87 | Blasphemous Cuirass |
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When this fighter is the target of an Attack action, if there are one or more ![]() |
- | - |
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- | - | |||
DC88 | Blazing Runeshield |
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Spells cannot deal damage to this fighter. | - | Khagra the Usurper, Dour Cragan, Razek Godblessed |
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- | - | |||
DC89 | Bolstered by Hate |
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+1 Wounds. | - | - |
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- | - | |||
DC90 | Conqueror's Cloak |
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+2 Move if this fighter is making a Charge action. | - | - |
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- | - | |||
DC91 | Desecrator Gauntlets |
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Reaction: After this fighter's Move action, push one adjacent enemy fighter 1 hex. | - | - |
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- | - | |||
DC92 | Gifted Sorcerer |
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You can re-roll one dice in this fighter's casting rolls and spell Attack action attack rolls. | - | Zarshia Bittersoul |
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- | - | |||
DC93 | Grudging Defence |
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This fighter is on Guard. | - | - |
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- | - | |||
DC94 | Hellfire Sword |
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- | Khagra the Usurper, Razek Godblessed |
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DC95 | Ruinous Might |
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+1 Damage to this fighter's Range 1 or Range 2 Attack actions. | - | - |
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DC96 | Unearthly Charisma |
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+1 Dice to other friendly fighters' Range 1 Attack actions if they are within 2 hexes of this fighter. | - | Leader |
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- | - |