# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
DC35 | Endless Revel | Surge: Score this immediately after an activation if each surviving friendly fighter has one or more Move and/or Charge tokens. | 1 | - | - | - | ||||||
DC36 | Excess of Avidity | Score this in an end phase if your warband holds more objectives than any other warband. | 2 | - | - | - | ||||||
DC37 | Excess of Carnality | Surge: Score this immediately after an activation if two or more friendly fighters are adjacent to the same enemy fighter. | 1 | - | - | - | ||||||
DC38 | Excess of Gluttony | Surge: Score this immediately after an activation if one or more friendly fighters are each adjacent to two or more enemy fighters. | 1 | - | - | - | ||||||
DC40 | Excess of Paramountcy | Hybrid: Score this in an end phase if: Your leader holds an objective in enemy territory Or: One or more enemy leaders hold an objective in your territory. |
1 | - | - | - | ||||||
DC42 | Godseekers | Score this in an end phase if each surviving friendly fighter is in enemy territory. | 2 | - | - | - | ||||||
DC43 | Grisly Tableau | Surge: Score this immediately after a friendly fighter's Attack action that takes an enemy fighter holding an objective out of action. | 1 | - | - | - | ||||||
DC46 | Cruel Pangs | Choose one fighter holding an objective. Deal 1 damage to that fighter. | - | - | - | - | ||||||
DC47 | Dark Desires | Choose one enemy fighter. The chosen fighter's player must pick one: give that fighter one Move token or you push that fighter 1 hex. | - | - | - | - | ||||||
DC49 | Enervating Perfume | -1 Damage from the first Attack action made in the next activation (to a minimum of 1). | - | Vasillac the Gifted | - | - | ||||||
DC50 | Fuelled by Sensation | Choose one friendly fighter. Pick one: Heal (1) that fighter, or deal 1 damage to that fighter. | - | - | - | - | ||||||
DC51 | Lure of Slaanesh | Choose one fighter. Push the chosen fighter 1 hex or up to 1 hex for each surviving friendly fighter with one or more wound counters. | - | - | - | - | ||||||
DC57 | Distracting Ostentation | -1 Dice from Attack actions made by enemy fighters adjacent to this fighter (to a minimum of 1). | - | - | - | - | ||||||
DC59 | Sadistic Goad | 2 Fury 3 - This Attack action's Damage characteristic is 1 plus the number of the target's wound counters. |
- | - | - | - | ||||||
DC60 | Sickening Resilience | When this fighter is dealt damage, roll one defence dice. On a roll of Block, this fighter is only dealt 1 damage. | - | - | - | - | ||||||
DC62 | Strength from Pain | +1 Damage to this fighter's Range 1 or Range 2 Attack actions if this fighter has one or more wound counters. | - | - | - | - | ||||||
TT1 | Capable Poisoners | Dual: Score this in an end phase if: Your warband made one or more successful Attack actions in the preceding phase And: Two or more surviving friendly fighters each have one or more poison upgrades. |
2 | - | - | - | ||||||
TT2 | Carve a Path | Surge: Score this immediately after a friendly leader's second or subsequent Attack action in the same phase. Gain 1 additional glory point if one or more of those Attack actions were successful and made in enemy territory. |
1 | - | ? | - | 8/44 (18.18%) | |||||
TT8 | Mass Poisoning | Surge: Score this immediately after a friendly fighter with one or more poison upgrades makes a second or subsequent successful Attack action in the same phase. | 2 | - | ? | - | ||||||
TT9 | Superiority Confirmed | Dual: Score this in an end phase if: A friendly leader is in enemy territory And: The Wounds characteristics of enemy fighters that are out of action add up to 4 or more. |
2 | - | - | - | 6/44 (13.64%) | |||||
TT12 | Venom-gorged | Score this in an end phase if one or more friendly fighters who each have one or more poison upgrades are holding an objective in enemy territory. | 2 | - | - | - | ||||||
TT15 | Freezing Venom | Poison Choose one enemy fighter. The chosen fighter cannot make superactions and Attack actions that target the chosen fighter have Ensnare. This effect persists until the end of the round, or until the chosen fighter is dealt damage. |
- | - | - | - | 6/44 (13.64%) | |||||
TT17 | Ill-prepared | Poison Choose one enemy fighter on a starting hex. Give the chosen fighter one Move token. The chosen fighter cannot make Attack actions while that fighter is on a starting hex. This effect persists until the end of the round or until damage is dealt to the chosen fighter. |
- | - | - | - | 3/44 (6.82%) | |||||
TT18 | Insect Swarm | Poison Choose one enemy fighter within 1 hex of one or more feature tokens and/or hazard hexes. Roll a number of attack dice equal to one plus the number of poison gambits in your power discard pile. Deal 1 damage to the chosen fighter for each roll of Smash, to a maximum of 2 damage. |
- | - | - | - | ||||||
TT19 | Keep the Forest at Bay | Choose one enemy fighter in enemy territory and up to two friendly fighters. Push each chosen friendly fighter 1 hex closer to the chosen enemy fighter. | - | - | - | - | ||||||
TT21 | Spit Venom | Poison Choose one enemy fighter adjacent to one or more friendly fighters. That fighter's Defence characteristic is 1 Dodge. This effect persists until the end of the round or until the chosen fighter is taken out of action. |
- | - | - | - | ||||||
TT23 | Blighted Aura | Poison You cannot give this to a Large fighter. -1 Damage, to a minimum of 1, from Range 1 or Range 2 Attack actions that target this fighter if the attacker is affected by one or more persisting poison gambits. |
- | - | - | - | ||||||
TT25 | Callous | Poison +1 Damage to this fighter's Range 1 and Range 2 Attack actions if the target is affected by one or more persisting poison gambits and/or this fighter has two or more poison upgrades. |
- | - | - | - | ||||||
TT27 | Poisonmaster | Poison You cannot give this to a Large fighter. Reaction: Use this during this fighter's Attack action, after the deal damage step, if the target is affected by one or more persisting poison gambits and would be taken out of action. Draw 2 power cards. |
- | - | ? | - | ||||||
TT28 | Poisonwarp Metalith | Poison, Metalith You cannot give this to a Large fighter. Action: Push each fighter affected by one or more persisting poison gambits 1 hex closer to this fighter. If it is impossible to end a push closer to this fighter, the fighter is not pushed. |
- | - | - | - | ||||||
TT31 | Venombite Weapons | Poison Play this only if there are one or more poison gambits in your power discard pile. When you give this upgrade to a fighter, pick up to one poison gambit from your power discard pile and put it beneath this card. Reaction: After this fighter's successful Attack action, place the poison gambit beneath this card in your hand. Then pick up to one poison gambit from your power discard pile and put it beneath this card. |
- | - | - | - | ||||||
TT32 | Wicked Hunter | Poison Reaction: After you play a poison gambit, push this fighter 1 hex, then stagger each enemy fighter adjacent to this fighter. |
- | - | - | - |