Shared deck

The Dread Pageant The Dread Pageant
Chaos Chaos

Card sets (2)

Direchasm core setIllusory Might Universal Deck


Play formats

Cards: 6 | 17 non-Rivals card/s

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
DC35 Endless Revel The Dread Pageant Objective Surge: Score this immediately after an activation if each surviving friendly fighter has one or more Move and/or Charge tokens.
1 - Direchasm core set - -  
DC36 Excess of Avidity The Dread Pageant Objective Score this in an end phase if your warband holds more objectives than any other warband.
2 - Direchasm core set - -  
DC37 Excess of Carnality The Dread Pageant Objective Surge: Score this immediately after an activation if two or more friendly fighters are adjacent to the same enemy fighter.
1 - Direchasm core set - -  
DC38 Excess of Gluttony The Dread Pageant Objective Surge: Score this immediately after an activation if one or more friendly fighters are each adjacent to two or more enemy fighters.
1 - Direchasm core set - -  
DC39 Excess of Indolency The Dread Pageant Objective Hybrid: Score this in an end phase if:
There are no enemy fighters with any Move or Charge tokens
Or: Your warband holds two or more objectives.
2 - Direchasm core set - -  
DC44 Scintillating Sadism The Dread Pageant Objective Score this in an end phase if each surviving enemy fighter has one or more wound counters.
2 - Direchasm core set - -  
DC45 Bonded Bodyguard The Dread Pageant Ploy Reaction: After another fighter's Move action, if that fighter is not adjacent to a friendly Slakeslash, push a friendly Slakeslash up to 2 hexes. After the push, that Slakeslash must be no more than 2 hexes from a friendly Vasillac.
- Slakeslash Direchasm core set - -  
DC46 Cruel Pangs The Dread Pageant Ploy Choose one fighter holding an objective. Deal 1 damage to that fighter.
- - Direchasm core set - -  
DC50 Fuelled by Sensation The Dread Pageant Ploy Choose one friendly fighter. Pick one: Heal (1) that fighter, or deal 1 damage to that fighter.
- - Direchasm core set - -  
DC51 Lure of Slaanesh The Dread Pageant Ploy Choose one fighter. Push the chosen fighter 1 hex or up to 1 hex for each surviving friendly fighter with one or more wound counters.
- - Direchasm core set - -  
DC52 Rush of Sensation The Dread Pageant Ploy Reaction: Play this after a friendly fighter's Attack action that takes an enemy fighter out of action. That friendly fighter makes one Move action.
- - Direchasm core set - -  
DC53 Shared Pain The Dread Pageant Ploy Reaction: Play this during an enemy fighter's Attack action that targets a friendly fighter, after the determine success step. When resolving the deal damage step, choose one friendly fighter within 3 hexes of the target. That fighter, rather than the target, is dealt the damage from the Attack action. Then the combat sequence ends.
- - Direchasm core set - -  
DC54 Vicious Barbs The Dread Pageant Ploy Choose: one enemy fighter adjacent to one or more friendly fighters. The chosen fighter is un-Inspired and cannot be Inspired. This effect persists until the end of the round or until that fighter is taken out of action. When this effect ends, the chosen fighter is Inspired.
- - Direchasm core set - -  
DC57 Distracting Ostentation The Dread Pageant Upgrade -1 Dice from Attack actions made by enemy fighters adjacent to this fighter (to a minimum of 1).
- - Direchasm core set - -  
DC60 Sickening Resilience The Dread Pageant Upgrade When this fighter is dealt damage, roll one defence dice. On a roll of BlockBlock, this fighter is only dealt 1 damage.
- - Direchasm core set - -  
DC62 Strength from Pain The Dread Pageant Upgrade +1 Damage to this fighter's Range 1 or Range 2 Attack actions if this fighter has one or more wound counters.
- - Direchasm core set - -  
H203 Illusory Prominence Universal Objective Dual: Score this in an end phase if:
Each surviving friendly fighter has no upgrades
And: There are one or more Illusion upgrades in your power discard pile.
1 - Illusory Might Universal Deck - -  
H204 Illusory Titan Universal Objective Surge: Score this immediately after a friendly fighter's Attack action that takes the target out of action, if that friendly fighter has two or more Illusion upgrades.
1 - Illusory Might Universal Deck - -  
H212 Lengthening Shadows Universal Objective Score this in an end phase if there are more friendly fighters in enemy territory than there are enemy fighters in enemy territory.
2 - Illusory Might Universal Deck - - 3/44 (6.82%)  
H217 Masters of Illusion Universal Objective Surge: Score this immediately after a power step if each surviving friendly fighter has one or more Illusion upgrades.
1 - Illusory Might Universal Deck - -  
H225 Shock Troops Universal Objective Surge, Hybrid: Score this immediately after an activation if:
One or more friendly fighters hold an objective in enemy territory that has a number equal to the number of that fighter's upgrades
Or: One or more friendly fighters each have more upgrades than there are surviving enemy fighters.
1 - Illusory Might Universal Deck - -  
H227 Trace the Leylines Universal Objective Score this in an end phase if there are X or more friendly fighters within X hexes of an objective that is not held by an enemy fighter, where X is that objective's number (e.g. if there are two or more friendly fighters within 2 hexes of objective 2).
1 - Illusory Might Universal Deck - - 9/44 (20.45%)  
H233 Cover of Darkness Universal Ploy Pick one:
Gambits cannot deal damage. This effect persists until the end of the next power step.
Or: Push one friendly fighter up to 2 hexes into a cover hex.
- - Illusory Might Universal Deck ? -  
H242 Illusory Find Universal Ploy Reveal cards from the top of your power deck one by one until you reveal an Illusion upgrade. Add that card to your hand, then return the revealed cards to your power deck and shuffle your power deck. If you did not reveal an Illusion upgrade, return the revealed cards to your power deck and shuffle your power deck.
- - Illusory Might Universal Deck - -  
H249 Phantom Advance Universal Ploy Push each friendly fighter with one or more Illusion upgrades up to 1 hex towards the nearest enemy fighter.
- - Illusory Might Universal Deck - -  
H278 Ephemeral Fortitude Universal Upgrade This fighter has a Wounds characteristic of 4 in rounds 1 and 2, and a Wounds characteristic of 2 in round 3. This fighter's Wounds characteristic cannot be modified.
- - Illusory Might Universal Deck - -  
H279 False Presence Universal Upgrade Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.
When this card is broken, if this fighter is on the battlefield, place this fighter in a starting hex in your territory.
- - Illusory Might Universal Deck - - 2/44 (4.55%)  
H281 Illusory Form Universal Upgrade Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.
This fighter is on Guard.
- - Illusory Might Universal Deck - -  
H290 Phantom Darts Universal Upgrade Attack action, Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.

Hex 3 SwordFury 3 Damage 1
Grievous, Seeking

Seeking: +1 Dice if the target is in a cover hex.
- - Illusory Might Universal Deck - - 2/44 (4.55%)  
H292 Phantom Fists Universal Upgrade Attack action, Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.

Hex 1 HammerSmash 3 Damage 2
Stagger

- - Illusory Might Universal Deck - -  
H293 Phantom Shield Universal Upgrade Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.
This fighter's Defence characteristic is BlockBlock 2 and cannot be modified.
- - Illusory Might Universal Deck - - 2/44 (4.55%)  
H294 Phantom Spear Universal Upgrade Attack action, Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.

Hex 2 HammerSmash 2 Damage 2
Cleave

- - Illusory Might Universal Deck - -  
H307 Weapons Master Universal Upgrade +1 Damage to this fighter's Range 1 and Range 2 Attack actions while this fighter has three or more upgrades.
- - Illusory Might Universal Deck - - 6/44 (13.64%)