Shared deck
Elathain's Soulraid
Order
Card sets (2)
Tooth and Claw Rivals Deck
At the start of a friendly fighter's activation, you can stagger that fighter.
A fighter (in any warband) is savage while any of the following are true:
That fighter has one or more Charge tokens
That fighter is staggered
That fighter has two or more wound counters.
Play formats
Cards: 6
Valid:
Nemesis Relic Open
Not valid:
Championship Rivals
Objectives (12)
Total glory - 15
6 |
6 |
0
3 | 1
Gambits (10)
10 | 0
Upgrades (10)
5 | 5
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
DC228 | Merciless Raiders | Surge: Score this immediately after a friendly fighter's Attack action made as part of a Charge action that takes an enemy fighter in enemy territory out of action. | 1 | - | - | - | ||||||
DC231 | Speed of the Flood Tide | Surge: Score this immediately after an activation if three or more friendly fighters are in enemy territory. | 1 | - | - | - | ||||||
DC232 | Surging Tide | Surge: Score this immediately after one friendly fighter's second or subsequent Move action in the same phase. Restricted |
1 | - | - | - | 2/44 (4.55%) | |||||
DC233 | Taker of Souls | Surge: Score this immediately after your leader's Range 1 Attack action that takes an enemy fighter out of action. | 1 | - | - | - | ||||||
DC234 | Tides of Death | Score this in an end phase if three or more friendly fighters each have one or more Charge tokens. | 1 | - | - | - | ||||||
DC235 | Unseen Menace | Score this in an end phase if two or more friendly Idoneth are within 2 hexes of the same enemy fighter. | 1 | - | - | - | ||||||
DC236 | Utter Isolation | Dual: Score this in an end phase if: There are one or more surviving friendly fighters And: No fighter is adjacent to any other fighter. |
2 | - | - | - | ||||||
DC237 | Brain Barnacles | Choose one enemy fighter within 3 hexes of one or more friendly Idoneth. The chosen fighter has -1 Move, to a minimum of 0. In addition, if the chosen fighter is within 1 hex of one or more friendly Idoneth when this card is played, that fighter's Attack actions have the Fury characteristic. This effect persists until the end of the round or until that fighter is out of action. | - | - | - | - | ||||||
DC238 | Chill Mist | In the next activation, fighters have -1 Move, to a minimum of 0, and cannot make Range 3+ Attack actions. | - | - | - | - | ||||||
DC239 | Cloud of Midnight | Choose one friendly fighter. Until the end of the next activation, that fighter cannot be the target of Attack actions, cannot be chosen or damaged by gambits, and cannot be pushed. Restricted |
- | - | - | - | ||||||
DC240 | Crushing Pressure | Choose one enemy fighter. That fighter's player picks one: in the next activation, the chosen fighter has -2 Move, to a minimum of 0, and -2 Dice from their Attack actions, to a minimum of 1, or that player discards one power card. | - | - | - | - | ||||||
DC242 | Fury of the Storm | Play this only in the third round. Each surviving friendly fighter is Inspired, unless another player discards two power cards, in which case nothing happens. | - | - | - | - | ||||||
DC243 | Phantasmal Forms | In the next activation, friendly fighters have a Defence characteristic of Dodge 3. | - | - | - | - | ||||||
DC244 | Shifting Currents | Pick one: remove all friendly shoal tokens from the battlefield and then place one shoal token in an empty hex, or pick one objective token in an empty hex and move that objective token into an adjacent hex. You cannot move it into a lethal hex or a hex that contains a feature token. | - | - | - | - | ||||||
DC246 | Terrornight Venom | Poison Choose one enemy fighter adjacent to one or more friendly fighters. You can re-roll one attack dice in attack rolls for Attack actions made by friendly fighters that target the chosen fighter. This effect persists until the end of the round or until that fighter is out of action. |
- | - | - | - | ||||||
DC247 | Armour of the Cythai | -1 Dice from adjacent fighters' Attack actions that target this fighter, to a minimum of 1. | - | Idoneth | - | - | 2/44 (4.55%) | |||||
DC248 | Born From Agony | +1 Wounds Lethal hexes cannot deal damage to this fighter. |
- | Idoneth | - | - | 2/44 (4.55%) | |||||
DC250 | Hunter of Souls | +1 Damage to this fighter's Attack actions that target a fighter with one or more wound counters. | - | Idoneth | - | - | ||||||
DC253 | Sanguine Pearl | Reduce the damage dealt to this fighter by adjacent enemy fighters' Attack actions by 1, to a minimum of 1. | - | Idoneth | - | - | 2/44 (4.55%) | |||||
DC254 | Soulbond | When this fighter makes an Attack action, if there is a friendly Elathain within 3 hexes, that fighter is considered to be supporting this fighter. | - | Tammael | - | - | ||||||
DC255 | Unstoppable Fury | You can re-roll one attack dice in this fighter's attack rolls for Attack actions made as part of a Charge action. | - | - | - | - | ||||||
TC1 | Embraced Savagery | Surge: Score this immediately after an activation if each surviving friendly fighter is savage. | 1 | - | - | - | 14/44 (31.82%) | |||||
TC2 | Ferocious Rampage | Dual: Score this in an end phase if: Each surviving friendly fighter is savage and/or Inspired And: There are no fighters holding objectives. |
2 | - | - | - | 4/44 (9.09%) | |||||
TC4 | Fully Committed | Dual: Score this in an end phase if: Three or more friendly fighters are in enemy territory And: Each of those fighter is savage. |
2 | - | - | - | ||||||
TC9 | Move or Die | Score this in an end phase if each surviving friendly fighter has one or more Move and/or Charge tokens. | 1 | - | - | - | 12/44 (27.27%) | |||||
TC10 | Paragon of Ferocity | Surge, Hybrid: Score this immediately after a savage friendly fighter's Attack action takes the target out of action if: That friendly fighter is in enemy territory Or: The target was an enemy leader. |
1 | - | - | - | 4/44 (9.09%) | |||||
TC14 | Call to Heel | Choose one beast or savage fighter. Push the chosen fighter 1 hex, or up to 4 hexes if it is a friendly fighter, so it is adjacent to a friendly fighter. | - | - | ? | - | 8/44 (18.18%) | |||||
TC15 | Dark Command | Choose one beast or savage fighter. Deal 1 damage to one enemy fighter adjacent to the chosen fighter. Restricted |
- | - | - | - | 15/44 (34.09%) | |||||
TC25 | Brutal Transformation | You cannot give this card to a Leader or a Large fighter. This fighter is a beast. +2 Damage to this fighter's Range 1 Attack actions. This fighter cannot make superactions. |
- | - | - | - | ||||||
TC26 | Feral Alteration | You cannot give this to a Large fighter. This fighter is a beast. +1 Move +1 Wounds This fighter's Range 1 and Range 2 Attack actions have Knockback 1. |
- | - | - | - | 4/44 (9.09%) | |||||
TC27 | Feral Instincts | This fighter is a beast. +1 Damage to this fighter's Range 1 Attack actions. When activated, this fighter must make an Attack action if it can, otherwise it must make a Charge action if it can, otherwise it must make a Move action that ends closer to the nearest enemy fighter. If it cannot make any of these actions, it cannot be activated. |
- | - | - | - | ||||||
TC28 | Gifted Ferocity | Mutation +1 Dice to this fighter's Range 1 Attack actions. Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. Restricted |
- | - | - | - | 6/44 (13.64%) |