Shared deck
Myari's Purifiers
Order
Card sets (2)
Fearsome Fortress Rivals Deck
After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.
If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.
Play formats
Cards: 6
Valid:
Championship Nemesis Relic Open
Not valid:
Rivals
Objectives (12)
Total glory - 18
6 |
6 |
0
1 | 1
Gambits (10)
10 | 0
Upgrades (10)
8 | 2
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
DC2 | Elemental Blessing | Surge, Hybrid: Score this immediately after: You remove an aetherquartz counter from a friendly fighter when you resolve an Elemental ploy Or: Your warband casts its second or subsequent spell in the same phase. |
1 | - | - | - | ||||||
DC3 | Force of the Avalanche | Surge: Score this immediately after a friendly fighter's Attack action that deals damage equal to or greater than the target's Wounds characteristic. | 1 | - | - | - | ||||||
DC6 | Perfect Formation | Surge: Score this immediately after an activation if your warband holds three or more objectives. | 2 | - | - | - | ||||||
DC8 | Purifying Light | Score this in an end phase if your leader holds an objective. | 1 | - | - | - | ||||||
DC9 | Pursuit of Excellence | Score this in an end phase if one or more surviving friendly fighters each have three or more upgrades. | 2 | - | - | - | ||||||
DC10 | Seal the Beastgrave | Score this in an end phase if your warband holds three or more objectives. | 3 | - | - | - | ||||||
DC14 | Channel the River | Elemental Choose one friendly fighter. You can remove that fighter's aetherquartz counters. If you do, push the chosen fighter up to 3 hexes. Otherwise, push the chosen fighter 1 hex. |
- | - | - | - | ||||||
DC15 | Channel the Wind | Elemental Choose one friendly fighter. You can remove that fighter's aetherquartz counters. If you do, deal 1 damage to up to two enemy fighters within 2 hexes. Otherwise, deal 1 damage to one enemy fighter within 2 hexes. |
- | - | - | - | ||||||
DC20 | Surety of Purpose | +1 Damage to the first Attack action made as part of a Charge action by a friendly fighter in the next activation. | - | - | - | - | ||||||
DC21 | Tectonic Force | Pick one: push one enemy fighter 1 hex away from a friendly Bahannar, or push one friendly Bahannar 1 hex towards an enemy fighter. | - | Bahannar | - | - | ||||||
DC22 | Untouchable Pride | Choose one friendly fighter. If that fighter has one or more aetherquartz counters, give that fighter one Guard token. Otherwise Heal (1) that fighter. | - | - | - | - | ||||||
DC24 | Heartstone Amulet | When this fighter is dealt damage, reduce that damage by 1 (to a minimum of 1). | - | - | - | - | ||||||
DC26 | Heightened Senses | You can re-roll one attack dice in this fighter's Attack actions. Reaction: Use this during this fighter's Attack action, after the attack roll. Remove this fighter's aetherquartz counters. If you do, that Attack action has Cleave and Ensnare until it is resolved. Then discard this card. |
- | - | - | - | ||||||
DC28 | Mountain Stance | Cleave cannot affect this fighter's defence rolls. +1 Damage to this fighter's Range 1 and Range 2 Attack actions if this fighter has no Move or Charge tokens. |
- | Bahannar | - | - | ||||||
DC32 | Vanari Dagger | 1 Smash 3 1 On a critical hit, this Attack action has +2 Damage. |
- | Senaela | - | - | ||||||
FF1 | Bold Sortie | Surge: Score this immediately after an activation step in which a friendly fighter's Charge action began on a feature token in your territory. | 1 | - | - | - | 7/44 (15.91%) | |||||
FF2 | Conquered Domain | Score this in an end phase if there is a friendly fighter on a feature token within 1 hex of no one's territory. Gain one additional glory point for each other friendly fighter on a feature token within 1 hex of no one's territory. | 1 | - | - | - | 9/44 (20.45%) | |||||
FF3 | Earthworks | Surge: Score this immediately after: A friendly fighter is given a Guard token If: That fighter is on a feature token within 1 hex of no one's territory. |
1 | - | - | - | 5/44 (11.36%) | |||||
FF4 | Impregnable Defences | Surge: Score this immediately after an enemy fighter's failed Attack action that targeted a friendly fighter on a feature token within 1 hex of no one's territory. | 1 | - | - | - | 2/44 (4.55%) | |||||
FF10 | Stockpile | Score this in an end phase if your warband holds objectives whose numbers add up to 6 or more (e.g. objectives 2 and 4). | 2 | - | - | - | 6/44 (13.64%) | |||||
FF12 | Underground Fortress | Dual: Score this in an end phase if: Three or more friendly fighters are on feature tokens And: Two or more of those fighters are adjacent. |
2 | - | - | - | ||||||
FF17 | Makeshift Bombardment | Choose one friendly fighter on a feature token, and choose one enemy fighter visible to that friendly fighter and within 3 hexes of that friendly fighter. Pick one: Stagger the chosen enemy fighter, or push the chosen enemy fighter 1 hex away from the chosen friendly fighter. | - | - | - | - | ||||||
FF18 | Opportunistic Reprisal | Reaction: Play this after an enemy fighter's Attack action if that fighter is staggered. Choose one friendly fighter. The chosen fighter makes one Attack action that must target that enemy fighter. | - | - | - | - | ||||||
FF19 | Ready for Anything | +1 Defence to each friendly fighter on a feature token in the next activation step. | - | - | - | - | ||||||
FF20 | Redeploy | Choose one friendly fighter on a feature token in your territory. Push that fighter up to 4 hexes. At the end of that push, that fighter must be on a feature token. | - | - | - | - | ||||||
FF21 | Take Your Positions! | Choose up to two friendly fighters in your territory, other than your leader. Push each chosen fighter 1 hex towards the nearest feature token. | - | Leader | - | - | 5/44 (11.36%) | |||||
FF23 | Bold Engineer | +2 Move, except during a Charge action. Reaction: After a friendly fighter's activation, pick one feature token in an empty hex adjacent to this fighter. Place that feature token in this fighter's hex. |
- | - | - | - | 2/44 (4.55%) | |||||
FF25 | Hardy Scout | You cannot give this to a Large fighter. +1 Move \ +1 Wounds while this fighter is not in your territory. |
- | - | - | - | 3/44 (6.82%) | |||||
FF26 | Mason's Greathammer | Attack action 1 Smash 2 2 |
- | - | - | - | ||||||
FF27 | Melding Stone | Metalith Each hex within 2 hexes of this fighter that contains a feature token is considered to be a cover hex in addition to its other types. |
- | - | - | - | ||||||
FF29 | Siegemaster | Reaction: After this fighter's activation, if this fighter is on a feature token within 1 hex of no one's territory, choose up to two friendly fighters on feature tokens. Give each chosen fighter one Guard token. | - | - | - | - | 3/44 (6.82%) | |||||
FF32 | Walking Wall | For the purposes of cards with the Fearsome Fortress symbol, while this fighter is not on a feature token, this fighter is considered to be on a feature token, and this fighter's hex is considered to contain a feature token that cannot be flipped. | - | - | ? | - | 2/44 (4.55%) |