Shared deck

Hedkrakka's Madmob Hedkrakka's Madmob
Destruction Destruction

Card sets (10)
Hedkrakka's Madmob Rivals Deck

When a player gains or is given the Primacy token, they take the Primacy token and place it with their fighter cards. If another player has the Primacy token when a player gains it, they take the token from that player.

A player gains the Primacy token after an activation:

- in which a friendly fighter's Attack action targeted a fighter with no wound counters and took that fighter out of action.

- in which a friendly fighter's Attack action took an enemy leader out of action.

- if their warband holds four or more objectives.

If a player has the Primacy token at the end of the round, they gain one spent glory point and then discard the Primacy token.

Tooth and Claw Rivals Deck

At the start of a friendly fighter's activation, you can stagger that fighter.

A fighter (in any warband) is savage while any of the following are true:

That fighter has one or more Charge tokens

That fighter is staggered

That fighter has two or more wound counters.

You can only include cards from one universal Rivals deck.


Hedkrakka's Madmob expansionEssential Cards PackHarrowdeep core setBlackpowder's Buccaneers expansionThe Exiled Dead expansionNethermaze core setHexbane's Hunters expansionDeadly Depths Rivals DeckTooth and Claw Rivals DeckToxic Terrors Rivals Deck


Play formats

Cards: 6 | 14 non-Rivals card/s | Primacy

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

Objectives (13)

Total glory - 18
6 | 6 | 1
4 | 4

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
DC162 Bring It On Hedkrakka's Madmob Objective Surge, Dual: Score this immediately after an activation if:
An enemy fighter made an Attack action in that activation that targeted a friendly fighter as part of a Charge action
And: that friendly fighter is not out of action.
1 - Hedkrakka's Madmob expansion - -  
DC163 Dead Sneaky Hedkrakka's Madmob Objective Surge: Score this immediately after resolving your warband's second or subsequent reaction in the same phase.
1 - Hedkrakka's Madmob expansion - -  
DC164 Ere We Go! Hedkrakka's Madmob Objective Surge, Hybrid: Score this immediately after an activation if:
Each surviving friendly fighter is in enemy territory
Or: Each surviving friendly fighter has one or more Charge tokens.
1 - Hedkrakka's Madmob expansion - -  
DC166 Great Hunters Hedkrakka's Madmob Objective Hybrid: Score this in the third end phase if:
Each surviving friendly fighter is in enemy territory and you have the Primacy token
Or: There is no more than one surviving enemy fighter.
3 - Hedkrakka's Madmob expansion - -  
DC170 Smash 'Em Hedkrakka's Madmob Objective Hybrid: Score this in an end phase if:
Two or more enemy fighters are out of action and you have the Primacy token
Or: Three or more enemy fighters are out of action.
2 - Hedkrakka's Madmob expansion - -  
DC174 Da Big Waaagh! Hedkrakka's Madmob Ploy +1 Dice to friendly fighters' Range 1 Attack actions in the next activation. If you have the Primacy token when you play this card, this effect persists until you lose the Primacy token, or until the end of the round.
- - Hedkrakka's Madmob expansion - -  
DC175 Da Great Stomp Hedkrakka's Madmob Ploy Push each friendly fighter up to 1 hex towards the nearest enemy fighter.
- - Hedkrakka's Madmob expansion - -  
DC177 Never Tiring Hedkrakka's Madmob Ploy +1 Move to friendly fighters in the next activation. If you have the Primacy token when you play this card, this effect persists until you lose the Primacy token, or until the end of the round.
- - Hedkrakka's Madmob expansion - -  
DC178 Primal Brutality Hedkrakka's Madmob Ploy Pick one: Gain the Primacy token, or discard the Primacy token. If you discard the Primacy token, choose one friendly fighter with no Charge tokens. The chosen fighter makes one Range 1 or Range 2 Attack action. Then give the chosen fighter one Charge token.
- - Hedkrakka's Madmob expansion ? -  
DC181 Unhinged Ferocity Hedkrakka's Madmob Ploy Reaction: Use this after a friendly fighter's activation in which that fighter made one or more failed Attack actions.
If you have the Primacy token, discard the Primacy token, then that fighter makes one Attack action. Otherwise, Inspire that fighter.
- - Hedkrakka's Madmob expansion - -  
DC186 Lucky Bone Hedkrakka's Madmob Upgrade Reaction: After this fighter's attack roll, defence roll or casting roll, discard this card. If you do, you can re-roll any number of dice in that roll.
- - Hedkrakka's Madmob expansion - -  
DC188 Power of the Beast Hedkrakka's Madmob Upgrade +1 Wounds
+2 Wounds instead while you have the Primacy token.
- - Hedkrakka's Madmob expansion - -  
DC189 Spirit of Gorkamorka Hedkrakka's Madmob Upgrade You can re-roll one dice in this fighter's attack rolls for Range 1 and Range 2 Attack actions.
- - Hedkrakka's Madmob expansion - -  
DC190 Spirit of the Beast Hedkrakka's Madmob Upgrade If you have the Primacy token when you give this upgrade to a fighter, that fighter is Inspired.
When you gain the Primacy token, this fighter is Inspired.
This fighter is on Guard while you have the Primacy token.
- - Hedkrakka's Madmob expansion - -  
E27 Duel of Wits Universal Ploy Reaction: Play this after an opponent plays a ploy. Draw two power cards.
Restricted
- - Essential Cards Pack - NewestDuplicate 11/44 (25%)  
E36 Mirror Move Universal Ploy Reaction: Play this after an opponent pushes one fighter. Choose one other fighter and push the chosen fighter the same number of hexes.
- - Essential Cards Pack ? NewestDuplicate 9/44 (20.45%)  
E49 Great Fortitude Universal Upgrade +1 Wounds.
- - Essential Cards Pack - NewestDuplicate 19/44 (43.18%)  
E51 Great Strength Universal Upgrade +1 Damage to this fighter's Range 1 and Range 2 Attack actions.
- - Essential Cards Pack - NewestDuplicate 37/44 (84.09%)  
H184 Heave Ho Destruction Upgrade This fighter's Range 1 and Range 2 Attack actions have Knockback 1.
Reaction: During this fighter's Attack action, after the drive back step, if the target was driven back 2 or more hexes, deal 1 damage to the target.
- - The Exiled Dead expansion - - 4/44 (9.09%)  
H186 Troggoth's Blood Destruction Upgrade Give this only to a fighter with a Wounds characteristic of 4 or less.
This fighter is a hunter.
Reaction: After this fighter is given an upgrade, heal (1) this fighter.
- - Harrowdeep core set ? -  
H191 Contest of Equals Universal Objective Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes).
1 - Harrowdeep core set ? - 19/44 (43.18%)  
H199 Find a Path Universal Objective Hybrid: Score this in an end phase if:
Two or more friendly fighters are in edge hexes that are not in your territory
Or: One or more friendly hunters are in edge hexes in enemy territory.
1 - Blackpowder's Buccaneers expansion - -  
H216 Make a Path Universal Objective Dual: Score this in an end phase if:
Your leader has one or more Charge tokens and is in enemy territory
And: One or more enemy fighters are out of action.
1 - Blackpowder's Buccaneers expansion - -  
H243 Illusory Maze Universal Ploy Trap
Reaction: After an enemy fighter's Move action, if that fighter has one or more Illusion upgrades, give that fighter one Charge token. Otherwise, stagger that fighter.
- - Blackpowder's Buccaneers expansion - -  
NM186 Instinctive Shield Destruction Upgrade When this fighter is given this upgrade, place one shield counter on this card, plus one shield counter if this fighter is a wizard.
Reaction: After this fighter is dealt damage, before checking if this fighter is taken out of action, remove the shield counters from this card. If you do Heal (X) this fighter, where X is the number of shield counters you removed.
Restricted
- - Nethermaze core set - - 2/44 (4.55%)  
NM191 Blood in the Deeps Universal Objective (Errata update) Dual: Score this in an end phase if:
During the previous action phase, one or more enemy fighters were taken out of action
And: One or more friendly fighters are within 1 hex of a feature token.
1 - Deadly Depths Rivals Deck - - 11/44 (25%)  
NM245 King of the Deeps Universal Ploy +1 Dice to the first Attack action made by a friendly fighter in the next activation step. +2 Dice instead if one or more of that fighter's Attack actions' Damage characteristics are greater than the target's Wounds characteristic.
- - Nethermaze core set - - 8/44 (18.18%)  
NM299 Reflecting Mask Universal Upgrade Reaction: After an activation step in which this fighter was dealt damage by an enemy fighter's Range 1 or 2 Attack action, deal 2 damage to that enemy fighter, then break this card.
- - Hexbane's Hunters expansion - - 9/44 (20.45%)  
TC1 Embraced Savagery Universal Objective Surge: Score this immediately after an activation if each surviving friendly fighter is savage.
1 - Tooth and Claw Rivals Deck - - 14/44 (31.82%)  
TC5 Hurricane Force Universal Objective Dual: Score this in an end phase if:
Each surviving friendly fighter is in enemy territory
And: There are no enemy fighters in your territory.
3 - Tooth and Claw Rivals Deck - - 4/44 (9.09%)  
TC9 Move or Die Universal Objective Score this in an end phase if each surviving friendly fighter has one or more Move and/or Charge tokens.
1 - Tooth and Claw Rivals Deck - - 12/44 (27.27%)  
TC12 Toyed With Universal Objective Surge: Score this immediately after a friendly fighter's Attack action if one or more enemy fighters are vulnerable.
1 - Tooth and Claw Rivals Deck - - 8/44 (18.18%)  
TT19 Keep the Forest at Bay Universal Ploy Choose one enemy fighter in enemy territory and up to two friendly fighters. Push each chosen friendly fighter 1 hex closer to the chosen enemy fighter.
- - Toxic Terrors Rivals Deck - -