Hedkrakka frosty nemesis

Hedkrakka's Madmob Hedkrakka's Madmob
Destruction Destruction

Card sets (2)
Hedkrakka's Madmob Rivals Deck

When a player gains or is given the Primacy token, they take the Primacy token and place it with their fighter cards. If another player has the Primacy token when a player gains it, they take the token from that player.

A player gains the Primacy token after an activation:

- in which a friendly fighter's Attack action targeted a fighter with no wound counters and took that fighter out of action.

- in which a friendly fighter's Attack action took an enemy leader out of action.

- if their warband holds four or more objectives.

If a player has the Primacy token at the end of the round, they gain one spent glory point and then discard the Primacy token.


Hedkrakka's Madmob expansionForce of Frost Rivals Deck


Play formats

Cards: 6 | Primacy

Valid:
Championship Nemesis Relic Open

Not valid:
Rivals

Objectives (12)

Total glory - 18
6 | 5 | 1
2 | 4

Gambits (10)

7 | 3

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
DC162 Bring It On Hedkrakka's Madmob Objective Surge, Dual: Score this immediately after an activation if:
An enemy fighter made an Attack action in that activation that targeted a friendly fighter as part of a Charge action
And: that friendly fighter is not out of action.
1 - Hedkrakka's Madmob expansion - -  
DC163 Dead Sneaky Hedkrakka's Madmob Objective Surge: Score this immediately after resolving your warband's second or subsequent reaction in the same phase.
1 - Hedkrakka's Madmob expansion - -  
DC164 Ere We Go! Hedkrakka's Madmob Objective Surge, Hybrid: Score this immediately after an activation if:
Each surviving friendly fighter is in enemy territory
Or: Each surviving friendly fighter has one or more Charge tokens.
1 - Hedkrakka's Madmob expansion - -  
DC165 Eye of Gorkamorka Hedkrakka's Madmob Objective Dual: Score this in an end phase if:
You have the Primacy token
And: Your leader holds an objective.
1 - Hedkrakka's Madmob expansion - -  
DC166 Great Hunters Hedkrakka's Madmob Objective Hybrid: Score this in the third end phase if:
Each surviving friendly fighter is in enemy territory and you have the Primacy token
Or: There is no more than one surviving enemy fighter.
3 - Hedkrakka's Madmob expansion - -  
DC167 Green Fury Hedkrakka's Madmob Objective Surge: Score this immediately after an activation in which a friendly fighter with one or more wound counters made one or more successful Attack actions.
1 - Hedkrakka's Madmob expansion - -  
DC169 Hunt the World Spirit Hedkrakka's Madmob Objective Hybrid: Score this in an end phase if:
Your warband holds two or more objectives and you have the Primacy token
Or: Your warband holds three or more objectives.
2 - Hedkrakka's Madmob expansion - -  
DC170 Smash 'Em Hedkrakka's Madmob Objective Hybrid: Score this in an end phase if:
Two or more enemy fighters are out of action and you have the Primacy token
Or: Three or more enemy fighters are out of action.
2 - Hedkrakka's Madmob expansion - -  
DC173 Brutal Beast Spirits Hedkrakka's Madmob Spell Gambit Spell (FocusFocus): If cast, +1 Move to friendly fighters in the next activation when they make a Charge action, and +1 Dice to friendly fighters' Attack actions in the next activation made as part of a Charge action.
- - Hedkrakka's Madmob expansion - -  
DC174 Da Big Waaagh! Hedkrakka's Madmob Ploy +1 Dice to friendly fighters' Range 1 Attack actions in the next activation. If you have the Primacy token when you play this card, this effect persists until you lose the Primacy token, or until the end of the round.
- - Hedkrakka's Madmob expansion - -  
DC175 Da Great Stomp Hedkrakka's Madmob Ploy Push each friendly fighter up to 1 hex towards the nearest enemy fighter.
- - Hedkrakka's Madmob expansion - -  
DC178 Primal Brutality Hedkrakka's Madmob Ploy Pick one: Gain the Primacy token, or discard the Primacy token. If you discard the Primacy token, choose one friendly fighter with no Charge tokens. The chosen fighter makes one Range 1 or Range 2 Attack action. Then give the chosen fighter one Charge token.
- - Hedkrakka's Madmob expansion ? -  
DC181 Unhinged Ferocity Hedkrakka's Madmob Ploy Reaction: Use this after a friendly fighter's activation in which that fighter made one or more failed Attack actions.
If you have the Primacy token, discard the Primacy token, then that fighter makes one Attack action. Otherwise, Inspire that fighter.
- - Hedkrakka's Madmob expansion - -  
DC182 Warpaint Ward Hedkrakka's Madmob Ploy Reaction: Use this during an Attack action that targets a friendly fighter, before the deal damage step. Roll one magic dice: on a roll of Critical successCritical success, the combat sequence ends; on a roll of FocusFocus, instead reduce the damage dealt by 1, to a minimum of 1.
- - Hedkrakka's Madmob expansion - -  
DC183 Berserk Might Hedkrakka's Madmob Upgrade This fighter's Range 1 and Range 2 Attack actions have Knockback 1.
+1 Damage to this fighter's Range 1 and Range 2 Attack actions while you have the Primacy token.
- - Hedkrakka's Madmob expansion - -  
DC184 Green God's Glare Hedkrakka's Madmob Upgrade You can re-roll once dice in this fighter's attack rolls for Range 3+ Attack actions.
- - Hedkrakka's Madmob expansion - -  
DC187 Morkish Familiar Hedkrakka's Madmob Upgrade You can re-roll one dice in this fighter's casting rolls.
- Hedkrakka Gob of Gork Hedkrakka's Madmob expansion - -  
DC189 Spirit of Gorkamorka Hedkrakka's Madmob Upgrade You can re-roll one dice in this fighter's attack rolls for Range 1 and Range 2 Attack actions.
- - Hedkrakka's Madmob expansion - -  
DC190 Spirit of the Beast Hedkrakka's Madmob Upgrade If you have the Primacy token when you give this upgrade to a fighter, that fighter is Inspired.
When you gain the Primacy token, this fighter is Inspired.
This fighter is on Guard while you have the Primacy token.
- - Hedkrakka's Madmob expansion - -  
DC192 Thick Hide Hedkrakka's Madmob Upgrade If this fighter would be dealt precisely 1 damage, this fighter is not dealt that damage.
- - Hedkrakka's Madmob expansion - -  
FO4 Chill of the Grave Universal Objective Score this in an end phase if two or more enemy fighters are out of action.
2 - Force of Frost Rivals Deck - - 9/44 (20.45%)  
FO8 Frozen Fate Universal Objective Score this in an end phase if two or more friendly fighters are each within 2 hexes of the same enemy fighter.
1 - Force of Frost Rivals Deck - -  
FO9 Glacial Cool Universal Objective Surge: Score this immediately after an opponent's power step if a friendly leader holds an objective within 1 hex of no one's territory.
1 - Force of Frost Rivals Deck - -  
FO11 Stranglehold Universal Objective Surge: Score this immediately after an opponent's power step if your warband holds each objective within 2 hexes of no one's territory.
2 - Force of Frost Rivals Deck - -  
FO13 Abasoth's Avalanche Universal Spell (Errata update) Gambit Spell (FocusFocus): If cast, remove one Ice counter from this fighter. Then deal 1 damage to each fighter in the same territory as the caster, then place up to one available feature token in an empty hex in that territory.
- - Force of Frost Rivals Deck - -  
FO17 Freeze-thaw Finish Universal Spell Gambit Spell (FocusFocus): If cast, place up to one available feature token in an empty hex within 3 hexes of the caster, then choose an enemy fighter within 1 hex of one or more blocked hexes and/or feature tokens. Deal 1 damage to the chosen fighter.
Restricted
- - Force of Frost Rivals Deck ? - 2/44 (4.55%)  
FO18 Frozen to the Spot Universal Ploy Choose an enemy fighter. After the chosen fighter's activation in which they made one or more Move actions, deal 1 damage to that fighter. This effect persists until the end of the phase or until that fighter is taken out of action.
- - Force of Frost Rivals Deck - - 2/44 (4.55%)  
FO20 Icy Foreboding Universal Ploy Pick an opponent with one or more power cards. That opponent picks one: they give one fighter in their warband that has no Charge tokens one Charge token, or they discard two power cards, or one power card if they only have one.
- - Force of Frost Rivals Deck - -  
FO23 Armour of Ice Universal Upgrade While this fighter has one or more Ice counters, this fighter's Defence characteristic is 2 BlockBlock, this fighter cannot be on Guard, and if this fighter is a wizard, their wizard level is 2 unless it would be higher.
Action: Give this fighter one Ice counter. This fighter cannot take this action if this fighter has one or more Ice counters.
- - Force of Frost Rivals Deck ? -  
FO24 Blizzard Darts Universal Upgrade Attack action

Hex 3 SwordFury 3 Damage 1

Reaction: After this Attack action, give this fighter one Ice counter.
- - Force of Frost Rivals Deck - -  
FO27 Everwinter Staff Universal Upgrade Attack action

Hex 2 HammerSmash 2 Damage 2

You cannot give this to a Khorne fighter. This fighter is a wizard with a wizard level of 2, unless it would be higher.
- - Force of Frost Rivals Deck - - 2/44 (4.55%)  
FO28 Frostwyrm Cloak Universal Upgrade You cannot give this to a Large fighter.
-1 Damage, to a minimum of 1, from Attack actions that target this fighter while this fighter has one or more Ice counters.
Reaction: After this fighter's activation, give this fighter one Ice counter.
Restricted
- - Force of Frost Rivals Deck - - 5/44 (11.36%)