Shared deck
The Crimson Court
Death
Card sets (7)
Tooth and Claw Rivals Deck
At the start of a friendly fighter's activation, you can stagger that fighter.
A fighter (in any warband) is savage while any of the following are true:
That fighter has one or more Charge tokens
That fighter is staggered
That fighter has two or more wound counters.
You can only include cards from one universal Rivals deck.
Play formats
Cards: 6 | 5 non-Rivals card/s
Valid:
Relic Open
Not valid:
Championship Nemesis Rivals
Objectives (12)
Total glory - 15
6 |
6 |
0
0 | 2
Gambits (10)
10 | 0
Upgrades (10)
9 | 1
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
DC131 | Crimson Hounds | Surge: Score this immediately after an activation in which a friendly fighter made an Attack action that targeted an enemy fighter adjacent to one or more other friendly fighters. | 1 | - | - | - | ||||||
DC133 | Gravelords | Hybrid: Score this in an end phase if: Two or more surviving friendly fighters are Inspired Or: Each surviving friendly fighter has two or more upgrades. |
2 | - | - | - | ||||||
DC135 | Preternatural Speed | Surge: Score this immediately after an activation if each surviving friendly fighter is in enemy territory. | 1 | - | - | - | ||||||
DC136 | Recovered Poise | Score this in an end phase if one or more friendly fighters are Inspired. | 1 | - | - | - | ||||||
DC138 | Spirited Attempt | Surge: Score this immediately after an enemy fighter's Attack action that deals damage to a friendly fighter if that friendly fighter is not out of action. | 1 | - | - | - | ||||||
DC142 | Blood Vial | Choose one friendly fighter. Remove up to two of the chosen fighter's Hunger counters and Heal (1) the chosen fighter. | - | - | - | - | ||||||
DC147 | Mighty Strike | +1 Damage to the first Attack action make by a friendly fighter in the next activation. | - | - | - | - | ||||||
DC148 | Quicksilver Advance | Choose one friendly fighter, then pick one: the chosen fighter makes one Move action, or you remove one of that fighter's Charge tokens and give that fighter one Move token. | - | - | - | - | ||||||
DC152 | Deathly Majesty | -1 Dice from adjacent fighters' Attack actions that target this fighter, to a minimum of 1. | - | Prince Duvalle | - | - | ||||||
DC158 | Vampiric Might | +1 Damage to this fighter's Range 1 and Range 2 Attack actions if this fighter is Inspired. +2 Damage to this fighter's Range 1 and Range 2 Attack actions on a critical hit if this fighter has Bloodthirst. |
- | - | - | - | ||||||
DC160 | Von Marusi Armour | If this fighter is Inspired, reduce all damage dealt to this fighter by 1, to a minimum of 1. If this fighter has Bloodthirst, if this fighter would be dealt precisely 1 damage, this fighter is not dealt that damage. |
- | - | - | - | ||||||
E5 | Great Gains | Score this in an end phase if you scored five or more glory points in this round. | 2 | - | - | NewestDuplicate | 23/44 (52.27%) | |||||
E25 | Daylight Robbery | Roll one attack dice. On a roll of Smash or Critical success take one unspent glory point from one opponent. Restricted |
- | - | - | NewestDuplicate | 4/44 (9.09%) | |||||
E26 | Determined Effort | +1 Dice to the first Attack action made in the next activation. | - | - | - | NewestDuplicate | 2/44 (4.55%) | |||||
E35 | Mighty Swing | The first Range 1 Attack action made by a friendly fighter in the next activation has Scything. | - | - | ? | NewestDuplicate | 11/44 (25%) | |||||
E51 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | NewestDuplicate | 37/44 (84.09%) | |||||
TC1 | Embraced Savagery | Surge: Score this immediately after an activation if each surviving friendly fighter is savage. | 1 | - | - | - | 14/44 (31.82%) | |||||
TC9 | Move or Die | Score this in an end phase if each surviving friendly fighter has one or more Move and/or Charge tokens. | 1 | - | - | - | 12/44 (27.27%) | |||||
TC14 | Call to Heel | Choose one beast or savage fighter. Push the chosen fighter 1 hex, or up to 4 hexes if it is a friendly fighter, so it is adjacent to a friendly fighter. | - | - | ? | - | 8/44 (18.18%) | |||||
TC18 | Internal Surrender | Choose one friendly fighter. The chosen fighter is savage. +1 Dice to the chosen fighter's Range 1 Attack actions. -1 Defence from the chosen fighter, to a minimum of 1. This effect persists until that fighter is taken out of action. Restricted |
- | - | - | - | 2/44 (4.55%) | |||||
TC21 | Reckless Haste | +2 Move to fighters in the next activation. After the next activation, stagger each fighter that made one or more Move actions during that activation. | - | - | - | - | ||||||
TC28 | Gifted Ferocity | Mutation +1 Dice to this fighter's Range 1 Attack actions. Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. Restricted |
- | - | - | - | 6/44 (13.64%) | |||||
TC32 | Stubborn to the Bone | Enemy warbands cannot push this fighter. In addition, while this fighter is savage, you can re-roll one dice in this fighter's defence rolls. |
- | - | - | - | 5/44 (11.36%) | |||||
BA26 | Ever-hungry Fiend | Denizen You cannot give this to a fighter in your territory. Do not break this card is this fighter is in your territory. When this fighter makes an Attack action that targets an adjacent fighter, this fighter is considered to have one additional supporting fighter. |
- | - | - | - | 3/44 (6.82%) | |||||
TT20 | No Safe Ground | Choose one fighter within 1 hex of one or more feature tokens and/or hazard hexes. Stagger the chosen fighter, then push that fighter 1 hex unless that fighter is holding an objective. | - | - | ? | - | 12/44 (27.27%) | |||||
PP5 | Devoted Offerings | Surge, Hybrid: Score this immediately after: You play your third or subsequent ploy in the same action phase Or: You draw your third or subsequent power card in the same action phase. |
1 | - | - | - | 3/44 (6.82%) | |||||
PP25 | Guided by Fate | +1 Dice to this fighter's Attack actions if this fighter and/or the target is on a feature token. Restricted |
- | - | - | - | 2/44 (4.55%) | |||||
FO4 | Chill of the Grave | Score this in an end phase if two or more enemy fighters are out of action. | 2 | - | - | - | 9/44 (20.45%) | |||||
FO5 | Cold-blooded | Surge: Score this immediately after your warband takes an enemy fighter in enemy territory out of action. | 1 | - | - | - | ||||||
FO8 | Frozen Fate | Score this in an end phase if two or more friendly fighters are each within 2 hexes of the same enemy fighter. | 1 | - | - | - | ||||||
FO23 | Armour of Ice | While this fighter has one or more Ice counters, this fighter's Defence characteristic is 2 Block, this fighter cannot be on Guard, and if this fighter is a wizard, their wizard level is 2 unless it would be higher. Action: Give this fighter one Ice counter. This fighter cannot take this action if this fighter has one or more Ice counters. |
- | - | ? | - | ||||||
FO28 | Frostwyrm Cloak | You cannot give this to a Large fighter. -1 Damage, to a minimum of 1, from Attack actions that target this fighter while this fighter has one or more Ice counters. Reaction: After this fighter's activation, give this fighter one Ice counter. Restricted |
- | - | - | - | 5/44 (11.36%) |