# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
DC129 | Blood Curse | Hybrid: Score this in the third end phase if: Surviving friendly fighters have ten or more Hunger counters Or: There is only one surviving enemy fighter. |
3 | - | - | - | ||||||
DC130 | Courtly Hunt | Surge: Score this immediately after the first fighter is taken out of action in this round, if that fighter is an enemy fighter. | 1 | - | - | - | ||||||
DC132 | Death's Domain | Score this in an end phase if your warband holds all objectives in one or more players' territories. | 2 | - | - | - | ||||||
DC134 | On the Chase | Hybrid: Score this in an end phase if: Each surviving friendly fighter has one or more Hunger counters Or: One or more surviving friendly fighters has a Move characteristic of 6 or more. |
1 | - | - | - | ||||||
DC138 | Spirited Attempt | Surge: Score this immediately after an enemy fighter's Attack action that deals damage to a friendly fighter if that friendly fighter is not out of action. | 1 | - | - | - | ||||||
DC145 | Deathly Apotheosis | Choose one friendly fighter. While that fighter has Bloodthirst, give that fighter one Hunger counter at the end of the action phase and Heal (1) that fighter each time that fighter is given one or more Hunger counters. While that fighter is Inspired, you can re-roll one dice in the fighter's attack rolls. This effect persists until that fighter is taken out of action. |
- | - | - | - | ||||||
DC146 | Driven to Hunt | Pick one: give one Hunger counter to each friendly fighter within 2 hexes of your leader or push one other friendly fighter within 2 hexes of your leader up to 1 hex. | - | Leader | - | - | ||||||
DC148 | Quicksilver Advance | Choose one friendly fighter, then pick one: the chosen fighter makes one Move action, or you remove one of that fighter's Charge tokens and give that fighter one Move token. | - | - | - | - | ||||||
DC152 | Deathly Majesty | -1 Dice from adjacent fighters' Attack actions that target this fighter, to a minimum of 1. | - | Prince Duvalle | - | - | ||||||
DC154 | Glutton for Gore | When this fighter is given one or more Hunger counters, instead give this fighter that many plus one additional Hunger counter. When one or more of this fighter's Hunger counters are removed, instead remove that many plus one additional Hunger counter. | - | - | - | - | ||||||
DC158 | Vampiric Might | +1 Damage to this fighter's Range 1 and Range 2 Attack actions if this fighter is Inspired. +2 Damage to this fighter's Range 1 and Range 2 Attack actions on a critical hit if this fighter has Bloodthirst. |
- | - | - | - | ||||||
DC160 | Von Marusi Armour | If this fighter is Inspired, reduce all damage dealt to this fighter by 1, to a minimum of 1. If this fighter has Bloodthirst, if this fighter would be dealt precisely 1 damage, this fighter is not dealt that damage. |
- | - | - | - | ||||||
DC261 | Avatar of Famine | Score this in an end phase if one or more friendly fighters each have five or more Hunger counters. | 2 | - | - | - | ||||||
DC280 | Growing Hunger | Hybrid: Score this in an end phase if: Each surviving friendly fighter has one or more Hunger counters Or: Each surviving enemy fighter has one or more Hunger counters. |
1 | - | - | - | ||||||
DC285 | Impending Doom | Surge: Score this immediately after an activation if one or more enemy fighters are adjacent to two or more friendly fighters. | 1 | - | - | - | ||||||
DC295 | Martial Mage | Surge: Score this immediately after a friendly wizard's Range 1 or Range 2 Attack action that takes an enemy fighter out of action. | 1 | - | - | - | ||||||
DC317 | Season of Famine | Score this in an end phase if surviving fighters have ten or more Hunger counters. | 2 | - | - | - | ||||||
DC339 | Winged Death | Surge, Hybrid: Score this immediately after: A friendly fighter's Range 3+ Attack action takes an enemy fighter out of action Or: A friendly fighter ends a Charge action 6 or more hexes away from the hex in which they started. |
1 | - | - | - | ||||||
DC351 | Compelling Hunger | Choose one fighter with one or more Hunger counters. Push that fighter 1 hex and give that fighter one Hunger counter. | - | - | - | - | ||||||
DC357 | Energy Drain | Choose one fighter in the same hex as an objective. Give one Move token to that fighter, and one Hunger counter to each fighter within 2 hexes of that fighter. | - | - | - | - | ||||||
DC361 | Ferocious Blow | +1 Damage to the first Range 1 or Range 2 Attack action made by a friendly fighter in the next activation. In addition, that Attack action has Cleave if that friendly fighter has one or more Hunger counters. |
- | - | - | - | ||||||
DC371 | Hungry Advance | Choose one friendly fighter. Push that fighter 1 hex towards the closest enemy fighter. Then give the chosen fighter one Hunger counter. | - | - | - | - | ||||||
DC379 | Irresistible Hunger | Choose one friendly fighter. Give that fighter one Hunger counter, then push one enemy fighter within 2 hexes of that fighter 1 hex towards that fighter, or if that friendly fighter has two or more Hunger counters, push each enemy fighter within 2 hexes of that fighter up to 1 hex towards that fighter. | - | - | - | - | ||||||
DC392 | Outrun Death | Choose one fighter. That fighter is a Quarry. If that fighter is a Quarry, that fighter has +2 Move. This effect persists until the end of the round or until that fighter is taken out of action. | - | - | - | - | ||||||
DC418 | Too Hungry to Care | The first fighter to make an Attack action in the next activation is considered to have one additional supporting fighter for each of their Hunger counters during that Attack action. | - | - | - | - | ||||||
DC435 | Driven by Envy | +1 Move This fighter's Attack actions have +1 Dice and Cleave if the target is a leader. |
- | - | - | - | ||||||
DC455 | Inured by Hunger | Reaction: Use this during an Attack action that targets this fighter, after the determine success step. If you do, remove all of this fighter's Hunger counters. Reduce the damage dealt to this fighter by that Attack action by the number of counters removed, to a minimum 1. | - | - | - | - | ||||||
DC456 | Keen Hunger | Reaction: Use this during this fighter's Attack action, after the attack roll. Remove one Hunger counter from this fighter. If you do, you can re-roll one attack dice in that attack roll. | - | - | - | - | ||||||
DC471 | Ravening Stone | Metalith This fighter is a Hunter. At the end of each action phase, pick one: give one Hunger counter to each fighter within 2 hexes, or remove one Hunger counter from each fighter within 2 hexes. |
- | - | ? | - | ||||||
DC476 | Savage Soldier | This fighter has the following cumulative benefits, determined by how many upgrades they have: 2+: +1 Dice to this fighter's Range 1 Attack actions 4+: This fighter's Attack actions have Cleave and Ensnare. |
- | - | - | - | ||||||
E2 | Branching Fate | Surge: Score this immediately after an Attack action if you roll three or more dice during the attack or defence roll and they all show a different symbol. | 1 | - | - | NewestDuplicate | 10/60 (16.67%) | |||||
E48 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NewestDuplicate | 43/60 (71.67%) |