The Crimson Court Rivals deck
|DC129||Blood Curse||Hybrid: Score this in the third end phase if:
Surviving friendly fighters have ten or more Hunger counters
Or: There is only one surviving enemy fighter.
|DC130||Courtly Hunt||Surge: Score this immediately after the first fighter is taken out of action in this round, if that fighter is an enemy fighter.||1||-||-||-|
|DC131||Crimson Hounds||Surge: Score this immediately after an activation in which a friendly fighter made an Attack action that targeted an enemy fighter adjacent to one or more other friendly fighters.||1||-||-||-|
|DC132||Death's Domain||Score this in an end phase if your warband holds all objectives in one or more players' territories.||2||-||-||-||2/40 (5%)|
|DC133||Gravelords||Hybrid: Score this in an end phase if:
Two or more surviving friendly fighters are Inspired
Or: Each surviving friendly fighter has two or more upgrades.
|DC134||On the Chase||Hybrid: Score this in an end phase if:
Each surviving friendly fighter has one or more Hunger counters
Or: One or more surviving friendly fighters has a Move characteristic of 6 or more.
|DC135||Preternatural Speed||Surge: Score this immediately after an activation if each surviving friendly fighter is in enemy territory.||1||-||-||-|
|DC136||Recovered Poise||Score this in an end phase if one or more friendly fighters are Inspired.||1||-||-||-|
|DC137||Red Ruin||Score this in an end phase if three or more enemy fighters are out of action.||2||-||-||-|
|DC138||Spirited Attempt||Surge: Score this immediately after an enemy fighter's Attack action that deals damage to a friendly fighter if that friendly fighter is not out of action.||1||-||-||-||2/40 (5%)|
|DC139||Superlative Skill||Surge, Hybrid: Score this immediately after a friendly fighter's Attack action that takes the target out of action if:
The attack roll contains only successes
Or: That friendly fighter has no wound counters and no Hunger counters.
|DC140||Worthy Opponents||Score this in an end phase if one or more opponents has the same number of glory points as you or more glory points than you.||1||-||-||-|
|DC141||Bestial Transformation||Choose one friendly fighter. Discard that fighter's upgrades. That fighter's Range 1 Attack actions have Cleave and Ensnare and each enemy fighter is a Quarry. This effect persists until that fighter is given an upgrade, or until that fighter is taken out of action.||-||-||?||-|
|DC142||Blood Vial||Choose one friendly fighter. Remove up to two of the chosen fighter's Hunger counters and Heal (1) the chosen fighter.||-||-||-||-|
|DC143||Dark Glamour||Gambit Spell (Channel): If cast, choose one enemy fighter within 3 hexes of the caster and give the chosen fighter one Move token.||-||-||-||-|
|DC144||Dark Hunger||Gambit Spell (Focus): If cast, choose one fighter within 4 hexes of the caster and give the chosen fighter two Hunger counters. In addition, if cast, you can remove one Hunger counter from the caster.||-||-||-||-|
|DC145||Deathly Apotheosis||Choose one friendly fighter.
While that fighter has Bloodthirst, give that fighter one Hunger counter at the end of the action phase and Heal (1) that fighter each time that fighter is given one or more Hunger counters.
While that fighter is Inspired, you can re-roll one dice in the fighter's attack rolls.
This effect persists until that fighter is taken out of action.
|DC146||Driven to Hunt||Pick one: give one Hunger counter to each friendly fighter within 2 hexes of your leader or push one other friendly fighter within 2 hexes of your leader up to 1 hex.||-||Leader||-||-|
|DC147||Mighty Strike||+1 Damage to the first Attack action make by a friendly fighter in the next activation.||-||-||-||-||2/40 (5%)|
|DC148||Quicksilver Advance||Choose one friendly fighter, then pick one: the chosen fighter makes one Move action, or you remove one of that fighter's Charge tokens and give that fighter one Move token.||-||-||-||-|
|DC149||Startling Competence||Reaction: Play this after an enemy fighter's Attack action that deals damage to a friendly fighter. Pick one: remove one of that friendly fighter's Hunger counters, or draw one power card, or push that friendly fighter 1 hex.||-||-||-||-|
|DC150||Tenebrous Form||Choose one friendly fighter. That fighter's Defence characteristic is Dodge 3. That fighter cannot make attack actions or reactions, cannot cast spells, cannot be on Guard, cannot hold objectives and cannot be driven back. This effect persists until the end of the phase, or until that fighter is taken out of action.||-||-||-||-|
|DC151||Blood Chalice||When you give this to a fighter, remove that fighter's Hunger counters.
+1 wizard level
This fighter cannot have Hunger counters.
|DC152||Deathly Majesty||-1 Dice from adjacent fighters' Attack actions that target this fighter, to a minimum of 1.||-||Prince Duvalle||-||-|
|DC153||Enforcer's Cloak||Reaction: After an Attack action that targets this fighter, place this fighter in an empty hex adjacent to the attacker. Then discard this card.||-||Gorath the Enforcer||-||-|
|DC154||Glutton for Gore||When this fighter is given one or more Hunger counters, instead give this fighter that many plus one additional Hunger counter. When one or more of this fighter's Hunger counters are removed, instead remove that many plus one additional Hunger counter.||-||-||-||-|
|DC155||Mirror Duellist||This fighter is considered to have one additional supporting fighter.||-||Vellas von Faine||-||-|
|DC156||Ripping Claws||Reaction: After this fighter's successful Savage Assault Attack action, deal 1 damage to the target.||-||Ennias Curse-born||-||-|
|DC157||Undying Evil||Reaction: During an Attack action that targets this fighter, before the deal damage step, if this fighter would be taken out of action by that Attack action, roll one defence dice. On a roll of Block the combat sequence ends. After this reaction, discard this card.||-||-||-||-|
|DC158||Vampiric Might||+1 Damage to this fighter's Range 1 and Range 2 Attack actions if this fighter is Inspired.
+2 Damage to this fighter's Range 1 and Range 2 Attack actions on a critical hit if this fighter has Bloodthirst.
|DC159||Vampiric Speed||+1 Move
+2 Move instead if this fighter has Bloodthirst or is Inspired.
|DC160||Von Marusi Armour||If this fighter is Inspired, reduce all damage dealt to this fighter by 1, to a minimum of 1.
If this fighter has Bloodthirst, if this fighter would be dealt precisely 1 damage, this fighter is not dealt that damage.