# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
249 | Cover Ground |
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Score this immediately if a friendly fighter makes a Move action of six or more hexes. | 1 | - |
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? | SSduplicate | |||
N305 | Combination Strike |
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Score this in an end phase if you scored at least two objective cards in the preceding action phase. | 2 | - |
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- | - | |||
N313 | Digging Deep |
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Score this in an end phase if you drew at least four power and/or objective cards in the preceding action phase. | 1 | - |
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- | - | |||
N529 | Potion of Rage |
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Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved. | - | - |
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? | - | |||
N539 | Slumbering Key |
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If this fighter is not out of action in the third end phase, gain 1 glory point. | - | - |
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- | - | |||
N543 | Sudden Growth |
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-2 Move (to a minimum of 0), +2 Wounds. | - | - |
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- | - | |||
P47 | Two Steps Forward |
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Choose two friendly fighters and push each of them one hex. Then choose an opponent: they choose one fighter from their warband and push them up to one hex. | - | - |
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? | - | |||
P49 | Blazing Soul |
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This fighter is Inspired and cannot be un-Inspired. This upgrade cannot be applied to a fighter that cannot be Inspired. | - | - |
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- | - | |||
P55 | Quickening Greaves |
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In each round, you can do one of the following: push this fighter one hex before the roll to determine who has the first activation. or push this fighter one hex after the final power step. | - | - |
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? | NVduplicate | |||
P57 | Spiritbond |
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When you apply this upgrade, choose a friendly fighter other than the one who receives this upgrade. While the fighter you chose is on the battlefield, they are always considered to be supporting this fighter. | - | - |
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- | - | |||
D36 | Fleeting Memories |
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Surge: Score this immediately when a friendly fighter finishes a Move action and entered two or more different hexes that contained an objective during that Move action. Restricted |
1 | - |
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- | - | |||
D38 | Ghostly Torment |
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Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Two or more surviving fighters each have one or more wound tokens. |
2 | - |
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- | - | |||
D39 | Inescapable Hunger |
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Surge: Score this immediately when a friendly fighter makes a Move action through one or more blocked hexes and ends that Move action adjacent to an enemy fighter. | 1 | - |
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- | - | |||
D41 | Nexus of Terror |
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Score this in an end phase if your warband holds the most objectives. | 2 | - |
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- | - | |||
D42 | One Will |
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Surge, Dual: Score this immediately If: Your warband holds one or more even numbered objectives And: Your warband holds one or more odd numbered objectives. Restricted |
1 | - |
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? | - | |||
D50 | Frightful Aspect |
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Push an enemy fighter up to one hex. | - | - |
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? | - | |||
D52 | Soaring Spite |
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Double the Move characteristic of the first friendly fighter to make a Move action (not as part of a Charge action) in the next activation. | - | - |
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- | - | |||
D63 | Swooping Dash |
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+2 Move. | - | - |
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- | - | |||
D64 | Veil of Grief |
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+1 Wounds. | - | - |
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- | - | |||
B280 | Frantic Exchange |
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Surge: Score this immediately after a fifth or subsequent power card is played in the same power step. | 1 | - |
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- | - | |||
B281 | Gathered Momentum |
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Surge, Hybrid: Score this immediately If: You score your second or subsequent surge objective card in a phase Or: A friendly fighter makes a Charge action and ends that action five or more hexes from the hex in which they began the action. |
1 | - |
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- | - | |||
B314 | To the End |
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Score this in an end phase if there are no cards left in your power deck. | 2 | - |
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- | - | |||
B317 | Uncontested |
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Dual: Score this in an end phase If: Your warband holds two or more objectives And: No enemy fighters hold objectives. |
3 | - |
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- | - | |||
B341 | Frenzied Search |
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Play this only if your warband holds one or more objectives. Discard one power card. If you do, draw up to three power cards. | - | - |
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- | - | |||
B359 | Nightmare in the Shadows |
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Choose one enemy fighter and push them 1 hex. | - | - |
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- | - | |||
B363 | Restless Prize |
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Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token. | - | - |
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- | - | |||
B366 | Sidestep |
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Choose a friendly fighter and push them one hex. | - | - |
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- | BGduplicate | 20/56 (35.71%) | ||
B375 | Unnatural Truce |
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Draw up to two power cards. Each other player draws up to one power card. | - | - |
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- | - | |||
B393 | Cryptic Companion |
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This fighter is a Quarry. If this fighter is a Quarry and is holding an objective at the end of an action phase, gain 1 glory point. | - | - |
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- | - | |||
B431 | Survival Instincts |
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This fighter is a Quarry. If this fighter is a Quarry, this fighter is on Guard. | - | - |
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? | - | |||
G14 | Distraction |
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Choose one enemy fighter and push them 1 hex. | - | - |
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? | NewestDuplicate | |||
G22 | Spectral Wings |
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+2 Move to the first fighter to make a Move action in the next activation. | - | - |
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- | NewestDuplicate |