# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
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D35 | Dominion of Death |
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Score this in the third end phase if you have scored the most objective cards. | 3 | - |
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- | - | |||
D36 | Fleeting Memories |
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Surge: Score this immediately when a friendly fighter finishes a Move action and entered two or more different hexes that contained an objective during that Move action. Restricted |
1 | - |
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- | - | |||
D38 | Ghostly Torment |
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Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Two or more surviving fighters each have one or more wound tokens. |
2 | - |
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- | - | |||
D39 | Inescapable Hunger |
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Surge: Score this immediately when a friendly fighter makes a Move action through one or more blocked hexes and ends that Move action adjacent to an enemy fighter. | 1 | - |
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- | - | |||
D41 | Nexus of Terror |
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Score this in an end phase if your warband holds the most objectives. | 2 | - |
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- | - | |||
D45 | Call of the Grave |
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Choose an enemy fighter and push them up to two hexes towards a friendly fighter. | - | - |
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- | - | |||
D46 | Chilling Scream |
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Your opponents cannot play power cards. This persists until the end of the power step. | - | - |
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- | - | |||
D50 | Frightful Aspect |
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Push an enemy fighter up to one hex. | - | - |
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? | - | |||
D59 | Maddening Hunger |
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This fighter's Range 1 and Range 2 Attack actions have +1 Dice if they have a Charge token. | - | - |
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- | - | |||
D63 | Swooping Dash |
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+2 Move. | - | - |
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- | - | |||
D64 | Veil of Grief |
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+1 Wounds. | - | - |
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- | - | |||
B281 | Gathered Momentum |
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Surge, Hybrid: Score this immediately If: You score your second or subsequent surge objective card in a phase Or: A friendly fighter makes a Charge action and ends that action five or more hexes from the hex in which they began the action. |
1 | - |
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- | - | |||
B282 | Hidden Purpose |
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Surge: Score this immediately after an activation if your warband holds two or more objectives. | 1 | - |
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- | - | |||
B301 | Show of Force |
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Surge, Hybrid: Score this immediately after an activation If: Three or more friendly fighters are in enemy territory Or: One or more friendly fighters each have three or more upgrades. |
1 | - |
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B317 | Uncontested |
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Dual: Score this in an end phase If: Your warband holds two or more objectives And: No enemy fighters hold objectives. |
3 | - |
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- | - | |||
B329 | Confusion |
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Choose two fighters that are adjacent to each other. Place each fighter in the hex that was occupied by the other fighter when you chose them. | - | - |
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- | BGduplicate | 8/60 (13.33%) | ||
B356 | Malkyn Grace |
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Choose one friendly fighter to have the following: +2 Move -1 Wounds (to a minimum of 1) This effect persists until the end of the round or that fighter is taken out of action. |
- | - |
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- | - | |||
B363 | Restless Prize |
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Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token. | - | - |
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- | - | |||
B366 | Sidestep |
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Choose a friendly fighter and push them one hex. | - | - |
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- | BGduplicate | 11/60 (18.33%) | ||
B396 | Great Fortitude |
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+1 Wounds. | - | - |
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- | BGduplicate | 26/60 (43.33%) | ||
B398 | Great Strength |
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+1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - |
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- | BGduplicate | 51/60 (85%) | ||
B427 | Sting of the Ur-Grub |
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Ur-grub Aspect +1 Damage to this fighter's Range 1 Attack actions. If this fighter has three or more Ur-grub Aspects, remove those cards from the game (they do not go into a discard pile) and give the Avatar of the Ur-grub upgrade to this fighter. |
- | - |
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G3 | Cover Ground |
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Surge: Score this immediately after a friendly fighter makes a Move action in which they enter 6 or more hexes. | 1 | - |
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? | NewestDuplicate | |||
G14 | Distraction |
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Choose one enemy fighter and push them 1 hex. | - | - |
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? | NewestDuplicate | |||
G18 | Mischievous Spirits |
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Starting with you and going clockwise, each player does the following: pick one objective that has not been moved with this ploy, and move that objective into an adjacent hex. Do this until each objective has been moved once. | - | - |
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- | NewestDuplicate | |||
G22 | Spectral Wings |
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+2 Move to the first fighter to make a Move action in the next activation. | - | - |
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- | NewestDuplicate | |||
A23 | Deserved Confidence |
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This fighter has the following cumulative benefits, depending on how many upgrades they have: 3+: +1 Wound and this fighter cannot be driven back. 5+: +1 Move 9+: This fighter's Attack actions have Innate ( ![]() ![]() |
- | - |
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- | - | |||
A28 | Gauntlet of Command |
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Mortis Relic If this fighter has two or more Mortis Relics, +1 Wounds. Reaction: After this fighter's activation, spend 1 glory point. If you do, push one friendly fighter 1 hex. |
- | - |
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A29 | Gauntlet of Dominance |
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Mortis Relic If this fighter has two or more Mortis Relics, +1 Damage to this fighter's Range 1 and Range 2 Attack actions. Reaction: After this fighter's activation, spend 1 glory point. If you do, push one enemy fighter 1 hex. |
- | - |
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- | - | |||
A37 | The Crown of the Dead |
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Mortis Relic If this fighter has two or more Mortis Relics, you can re-roll one attack dice in this fighter's attack rolls. Reaction: After this fighter's activation, spend 1 glory point. If you do, draw two power cards and then discard one power card. |
- | - |
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DC262 | Awesome Predator |
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Hybrid: Score this in an end phase if: You have the Primacy token Or: One or more surviving friendly fighters have one or more Attack actions with a Damage characteristic of 4+. |
1 | - |
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DC272 | Dominant Position |
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Score this in an end phase if your warband holds more objectives than any other warband. | 2 | - |
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- | - |