# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
D35 | Dominion of Death | Score this in the third end phase if you have scored the most objective cards. | 3 | - | - | - | ||||||
D36 | Fleeting Memories | Surge: Score this immediately when a friendly fighter finishes a Move action and entered two or more different hexes that contained an objective during that Move action. Restricted |
1 | - | - | - | ||||||
D38 | Ghostly Torment | Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Two or more surviving fighters each have one or more wound tokens. |
2 | - | - | - | ||||||
D39 | Inescapable Hunger | Surge: Score this immediately when a friendly fighter makes a Move action through one or more blocked hexes and ends that Move action adjacent to an enemy fighter. | 1 | - | - | - | ||||||
D41 | Nexus of Terror | Score this in an end phase if your warband holds the most objectives. | 2 | - | - | - | ||||||
D42 | One Will | Surge, Dual: Score this immediately If: Your warband holds one or more even numbered objectives And: Your warband holds one or more odd numbered objectives. Restricted |
1 | - | ? | - | ||||||
D44 | Tide of Malice | Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Each surviving friendly fighter is Inspired. |
2 | - | - | - | ||||||
D45 | Call of the Grave | Choose an enemy fighter and push them up to two hexes towards a friendly fighter. | - | - | - | - | ||||||
D46 | Chilling Scream | Your opponents cannot play power cards. This persists until the end of the power step. | - | - | - | - | ||||||
D48 | Echoing Spite | Reaction: Play this after a friendly fighter's Range 1 Attack action that fails. That fighter makes that Attack action again. | - | - | - | - | ||||||
D50 | Frightful Aspect | Push an enemy fighter up to one hex. | - | - | ? | - | ||||||
D52 | Soaring Spite | Double the Move characteristic of the first friendly fighter to make a Move action (not as part of a Charge action) in the next activation. | - | - | - | - | ||||||
D53 | Spectral Charge | +1 Damage to the first Range 1 or Range 2 Attack action made by a friendly fighter in the next activation. | - | - | - | - | ||||||
D56 | Debilitating Aura | The Attack actions of adjacent enemy fighters have -1 Dice (to a minimum of 1). | - | - | - | - | ||||||
D59 | Maddening Hunger | This fighter's Range 1 and Range 2 Attack actions have +1 Dice if they have a Charge token. | - | - | - | - | ||||||
D63 | Swooping Dash | +2 Move. | - | - | - | - | ||||||
D64 | Veil of Grief | +1 Wounds. | - | - | - | - | ||||||
MM1 | Audacious Aspect | Surge, Hybrid: Score this immediately after an activation step if: One or more friendly fighters with a Mask upgrade holds an objective with an odd value Or: Your warband holds two or more objectives, each of which is in no one's or enemy territory. |
1 | - | - | - | ||||||
MM4 | Domino Dominance | Surge: Score this immediately after a power step if one or more surviving Inspired friendly fighters have a Mask upgrade. | 1 | - | - | - | ||||||
MM6 | Hooded Stranger | Score this in an end phase if one or more friendly fighters with a Mask upgrade are in enemy territory. When you score this objective, if there are no enemy fighters adjacent to one or more of those friendly fighters, gain 1 additional glory point. | 1 | - | - | - | ||||||
MM9 | Stoic Appearance | Score this in an end phase if one or more friendly fighters with a Mask upgrade are holding an objective. | 1 | - | - | - | ||||||
MM12 | Vision of Success | Surge, Hybrid: Score this immediately after an activation step if: A friendly fighter with a Mask upgrade holds an objective with an even value Or: Your warband holds three or more objectives, one or more of which are in no one's and/or enemy territory. |
1 | - | - | - | ||||||
MM14 | Hooded Rush | Choose a friendly fighter with one or more upgrades. Push the chosen fighter 1 hex. If the chosen fighter has a Mask upgrade, you can push the chosen fighter up to 2 hexes instead. | - | - | - | - | ||||||
MM17 | Revealed Aspect | Pick one: Draw one power card Or: Choose a friendly fighter, including fighters who are out of action, with one or more upgrades. Add one of those upgrades to your hand, then give the chosen fighter one upgrade from your hand or power discard pile. Do not spend any glory points when you do so. |
- | - | - | - | ||||||
MM20 | Taking Over | Choose a friendly fighter with a Mask upgrade that has an action on that Mask upgrade. The chosen fighter makes that action. | - | - | - | - | ||||||
MM22 | Unveiled Ambitions | Search your power deck for a Mask upgrade. Reveal that card and add it to your hand, then shuffle any remaining cards in your power deck. | - | - | - | - | ||||||
MM23 | Dark Humour | You can re-roll one defence dice in this fighter's defence rolls. If this fighter has a Mask upgrade, you can make the following reaction. Mocking Laugh (Reaction): Use this after an Attack action that targeted this fighter, if this fighter's defence roll contained one or more critical successes. Push the attacker 1 hex. |
- | - | - | - | ||||||
MM25 | Envy's Shroud | Mask +1 Wounds When you give this to a fighter, if that fighter has other upgrades, break those cards. You cannot give this fighter upgrades other than Mask upgrades. |
- | - | - | - | ||||||
MM27 | The Echoguise | Mask When a fighter has two Mask upgrades, break one. Reverberating Call (Action): Pick two feature tokens, one of which this fighter is on. Place each feature token in the hex the other feature token was in when you picked them. Rolls of Double support are successes in this fighter's defence roll until the end of the round in which this action is made. |
- | - | - | - | ||||||
MM28 | The Eternal Smile | Mask When a fighter has two Mask upgrades, break one. Rictus of Carnae (Action): +1 Damage to this fighter's Range 1 and Range 2 Attack actions, other than Scything Attack actions, until the end of the round. |
- | - | - | - | ||||||
MM29 | The Frostbitten Veil | Mask When a fighter has two Mask upgrades, break one. Power Surge (Action): You can re-roll each dice in this fighter's attack rolls until the end of the round. |
- | - | - | - | ||||||
MM32 | Vytrix's Eye | Mask When a fighter has two Mask upgrades, break one. Piercing Stare (Action): This fighter makes the following Attack action. 3 Smash 2 1 |
- | - | - | - |