# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
D35 | Dominion of Death | Score this in the third end phase if you have scored the most objective cards. | 3 | - | - | - | ||||||
D36 | Fleeting Memories | Surge: Score this immediately when a friendly fighter finishes a Move action and entered two or more different hexes that contained an objective during that Move action. Restricted |
1 | - | - | - | ||||||
D37 | Frozen in Place | Surge: Score this immediately after an activation if one or more enemy fighters each have one or more Guard tokens. | 1 | - | - | - | ||||||
D38 | Ghostly Torment | Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Two or more surviving fighters each have one or more wound tokens. |
2 | - | - | - | ||||||
D39 | Inescapable Hunger | Surge: Score this immediately when a friendly fighter makes a Move action through one or more blocked hexes and ends that Move action adjacent to an enemy fighter. | 1 | - | - | - | ||||||
D41 | Nexus of Terror | Score this in an end phase if your warband holds the most objectives. | 2 | - | - | - | ||||||
D42 | One Will | Surge, Dual: Score this immediately If: Your warband holds one or more even numbered objectives And: Your warband holds one or more odd numbered objectives. Restricted |
1 | - | ? | - | ||||||
D44 | Tide of Malice | Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Each surviving friendly fighter is Inspired. |
2 | - | - | - | ||||||
D45 | Call of the Grave | Choose an enemy fighter and push them up to two hexes towards a friendly fighter. | - | - | - | - | ||||||
D46 | Chilling Scream | Your opponents cannot play power cards. This persists until the end of the power step. | - | - | - | - | ||||||
D47 | Dissipate | Reaction: Play this during an Attack action, before the attack roll. Choose a friendly fighter. That fighter gains Innate (Dodge). This persists until the Attack action ends or until that friendly fighter is taken out of action. | - | - | - | - | ||||||
D48 | Echoing Spite | Reaction: Play this after a friendly fighter's Range 1 Attack action that fails. That fighter makes that Attack action again. | - | - | - | - | ||||||
D50 | Frightful Aspect | Push an enemy fighter up to one hex. | - | - | ? | - | ||||||
D51 | Shared Agony | Choose a friendly fighter with one or more wound tokens and an enemy fighter adjacent to them. Heal (1) the friendly fighter. The enemy fighter is dealt 1 damage. | - | - | - | - | ||||||
D52 | Soaring Spite | Double the Move characteristic of the first friendly fighter to make a Move action (not as part of a Charge action) in the next activation. | - | - | - | - | ||||||
D56 | Debilitating Aura | The Attack actions of adjacent enemy fighters have -1 Dice (to a minimum of 1). | - | - | - | - | ||||||
D58 | Hollow Hatred | You can re-roll one dice in the attack roll of the first Attack action this fighter makes in each round. | - | - | - | - | ||||||
D59 | Maddening Hunger | This fighter's Range 1 and Range 2 Attack actions have +1 Dice if they have a Charge token. | - | - | - | - | ||||||
D61 | Soul Leech | Reaction: After this fighter makes a Move action, roll an attack dice. On a roll of Smash or Critical success the first enemy fighter they moved through in that Move action is dealt 1 damage. | - | - | - | - | ||||||
D63 | Swooping Dash | +2 Move. | - | - | - | - | ||||||
D64 | Veil of Grief | +1 Wounds. | - | - | - | - | ||||||
FO4 | Chill of the Grave | Score this in an end phase if two or more enemy fighters are out of action. | 2 | - | - | - | 9/44 (20.45%) | |||||
FO9 | Glacial Cool | Surge: Score this immediately after an opponent's power step if a friendly leader holds an objective within 1 hex of no one's territory. | 1 | - | - | - | ||||||
FO11 | Stranglehold | Surge: Score this immediately after an opponent's power step if your warband holds each objective within 2 hexes of no one's territory. | 2 | - | - | - | ||||||
FO12 | Winter's Hunger | Score this in an end phase if one or more friendly fighters each have 3 or more Ice counters. | 2 | - | - | - | ||||||
FO14 | Falling Shards | Place one available feature token in an empty hex in no one's territory or your territory. Then you can give one Ice counter to one friendly fighter adjacent to that feature token. | - | - | - | - | ||||||
FO16 | Flash Flood | Choose a fighter adjacent to one or more blocked hexes. Push the chosen fighter 1 hex. Then you can flip any number of blocked hex tokens. | - | - | - | - | ||||||
FO22 | Time Freeze | Play this only in your power step. Choose two friendly fighters. Give each chosen fighter one Ice counter and one Guard token. In your next activation step, you must take the Pass action. In your following activation step in the same phase, you can take two activations. In each of those activations, you must activate a different chosen fighter or pass. |
- | - | ? | - | ||||||
FO23 | Armour of Ice | While this fighter has one or more Ice counters, this fighter's Defence characteristic is 2 Block, this fighter cannot be on Guard, and if this fighter is a wizard, their wizard level is 2 unless it would be higher. Action: Give this fighter one Ice counter. This fighter cannot take this action if this fighter has one or more Ice counters. |
- | - | ? | - | ||||||
FO24 | Blizzard Darts | Attack action 3 Fury 3 1 Reaction: After this Attack action, give this fighter one Ice counter. |
- | - | - | - | ||||||
FO25 | Chasm Key | If this fighter has one or more Ice counters at the end of the third action phase and/or if this fighter is on a feature token at the end of the third action phase, gain 1 glory point. | - | - | - | - | ||||||
FO28 | Frostwyrm Cloak | You cannot give this to a Large fighter. -1 Damage, to a minimum of 1, from Attack actions that target this fighter while this fighter has one or more Ice counters. Reaction: After this fighter's activation, give this fighter one Ice counter. Restricted |
- | - | - | - | 5/44 (11.36%) |