# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
D2 | Forceful Banishment | Surge: Score this immediately when an enemy fighter is driven back by a friendly fighter's Attack action that has the Knockback ability. | 1 | - | - | - | ||||||
D3 | Martial Prowess | Surge: Score this immediately after your warband makes a third or subsequent successful Attack action in the same phase. | 2 | - | - | - | ||||||
D5 | Sally Forth | Score this in an end phase if there are two or more friendly fighters adjacent to each other in enemy territory. | 1 | - | - | - | ||||||
D7 | Strength in Unity | Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Each surviving friendly fighter has one or more Move tokens, and/or each surviving friendly fighter has one or more Charge tokens and/or each surviving friendly fighter has one or more Guard tokens. |
1 | - | - | - | ||||||
D8 | Uncontested Might | Score this in an end phase if your warband holds one or more objectives in enemy territory. | 1 | - | - | - | ||||||
D9 | Vengeance Satisfied | Score this in an end phase if more than half of the fighters in one or more enemy warbands are out of action. | 2 | - | - | - | ||||||
D10 | Vindicated Arrogance | Score this in an end phase if your leader was the target of one or more Attack actions in this round and is on the battlefield. | 1 | - | - | - | ||||||
D11 | Wrathful Blow | Surge, Dual: Score this immediately If: A friendly fighter's Attack action takes an enemy fighter out of action And: That friendly fighter has one or more wound tokens. |
1 | - | - | - | ||||||
D15 | Fulminating Blast | Push an enemy fighter up to one hex. | - | - | - | - | ||||||
D16 | Improvised Blow | Choose a friendly fighter adjacent to an enemy fighter. The chosen fighter makes the following Attack action. 1 Fury 3 1 |
- | - | - | - | ||||||
D18 | Outflank | Choose a friendly fighter adjacent to another fighter and push them up to two hexes. | - | - | ? | - | ||||||
D21 | Unyielding Resolve | Choose a friendly fighter and roll a defence dice. On a roll of Block or Critical success, Heal (2) that fighter, otherwise Heal (1) that fighter. | - | - | - | - | ||||||
D22 | Vengeful Strike | Reaction: Play this during an enemy fighter's Attack action that deals damage to an adjacent friendly fighter, before the drive back step. Roll an attack dice. On a roll of Smash or Critical success the friendly fighter is not driven back and makes an Attack action that targets the attacker. | - | - | - | - | ||||||
D24 | Aetherically Charged Weapon | You can re-roll one dice in the attack roll of the first Attack action this fighter makes in each round. | - | - | - | - | ||||||
D25 | Consecrated Pendant | +1 wounds | - | - | - | - | ||||||
D26 | Enchanted Robes | +1 Move This fighter treats lethal hexes as normal hexes. |
- | - | - | - | ||||||
D28 | Punishing Blow | 1 Smash 3 4 |
- | Brodus Blightbane | - | - | ||||||
D29 | Sanctified Armour | When this fighter is dealt damage, reduce that damage by 1, to a minimum of 1. | - | - | - | - | ||||||
E2 | Branching Fate | Surge: Score this immediately after an Attack action if you roll three or more dice during the attack or defence roll and they all show a different symbol. | 1 | - | - | NewestDuplicate | 9/44 (20.45%) | |||||
E3 | Conquest | Score this in the third end phase if each surviving friendly fighter is in one opponent's territory. | 2 | - | ? | NewestDuplicate | 2/44 (4.55%) | |||||
E12 | No Remorse | Surge: Score this immediately after a friendly fighter's Attack action that takes an enemy fighter out of action, if that Attack action had a Damage characteristic greater than the target's Wounds characteristic. | 1 | - | - | NewestDuplicate | ||||||
E16 | Strong Start | Surge: Score this immediately after the first fighter is taken out of action in this round, if that fighter is an enemy fighter. | 1 | - | ? | NewestDuplicate | ||||||
E24 | Countercharge | Reaction: Play this after an enemy fighter's Move action that is part of a Charge action. Choose one friendly fighter and push the chosen fighter up to 3 hexes. The chosen fighter must end this push adjacent to the enemy fighter. | - | - | ? | NewestDuplicate | ||||||
E25 | Daylight Robbery | Roll one attack dice. On a roll of Smash or Critical success take one unspent glory point from one opponent. Restricted |
- | - | - | NewestDuplicate | 4/44 (9.09%) | |||||
E26 | Determined Effort | +1 Dice to the first Attack action made in the next activation. | - | - | - | NewestDuplicate | 2/44 (4.55%) | |||||
E27 | Duel of Wits | Reaction: Play this after an opponent plays a ploy. Draw two power cards. Restricted |
- | - | - | NewestDuplicate | 11/44 (25%) | |||||
E35 | Mighty Swing | The first Range 1 Attack action made by a friendly fighter in the next activation has Scything. | - | - | ? | NewestDuplicate | 11/44 (25%) | |||||
E43 | Champion's Fortitude | You can re-roll one dice in this fighter's defence rolls. | - | - | ? | NewestDuplicate | 14/44 (31.82%) | |||||
E44 | Dark Darts | 3 Fury 3 1 |
- | - | - | NewestDuplicate | ||||||
E48 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NewestDuplicate | 35/44 (79.55%) | |||||
E49 | Great Fortitude | +1 Wounds. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
E51 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | NewestDuplicate | 37/44 (84.09%) |