# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
CR3 | Lost Without Trace | Surge: Score this immediately after an enemy fighter is taken out of action in no one's territory or in your territory. | 1 | - | - | - | ||||||
CR5 | Mind Erosion | Score this in an end phase if one or more enemy fighters each have one or more Stagger tokens. | 1 | - | - | - | ||||||
CR6 | Nameless Horrors | Score this in an end phase if each surviving friendly fighter is adjacent to no enemy fighters. | 1 | - | - | - | ||||||
CR7 | Quota of Souls | Hybrid: Score this in an end phase if: Your warband holds two or more objectives within 1 hex of no one's territory Or: Three or more enemy fighters are out of action. |
2 | - | - | - | ||||||
CR8 | Rising Threat | Surge: Score this immediately after your warband's third or subsequent Hammertide action and/or cast spell in the same phase. | 1 | - | - | - | ||||||
CR9 | Sensory Deprivation | Surge, Hybrid: Score this immediately after a power step if: Three or more surviving enemy fighters each have one or more Stagger tokens Or: Three or more enemy fighters are out of action. |
2 | - | - | - | ||||||
CR10 | Snuff Out | Surge: Score this immediately after your warband deals precisely enough damage to an enemy fighter to take that fighter out of action. | 1 | - | - | - | ||||||
CR14 | Creeping Mist | Reaction: Play this after a friendly fighter's Attack action that takes an enemy fighter out of action. That friendly fighter cannot be the target of Attack actions or be chosen as the target for a gambit until the start of your next activation step. | - | - | - | - | ||||||
CR18 | Momentary Vortex | Gambit Spell (Channel): If cast, choose a fighter and push each other fighter that is within 2 hexes of the chosen fighter 1 hex so they are closer to that fighter in an order you choose. If a fighter cannot be pushed in that way, do not push that fighter. | - | - | - | - | ||||||
CR20 | Spiteful Riptide | Inspired friendly fighters have the Flying trait. After a friendly fighter's Move action, stagger each enemy fighter whose hex that fighter moved through. This effect persists until the end of the round. | - | - | ? | - | ||||||
CR22 | Surging Stream | +1 Damage to Range 1 and Range 2 Attack actions made by un-Inspired friendly fighters. This effect persists until the end of the round or an un-Inspired friendly fighter makes one or more Attack actions. | - | - | - | - | ||||||
CR24 | Defensive Swarm | Reaction: After an enemy fighter's Attack action that targeted this fighter, if that fighter is within 3 hexes of this fighter, roll three attack dice. If you roll one or more Fury, deal 1 damage to the attacker and stagger the attacker. | - | Leader | - | - | ||||||
CR26 | Great Wake | Reaction: After this fighter's Move action, push a friendly fighter within 3 hexes 1 hex towards this fighter. | - | - | - | - | ||||||
CR28 | Savage Ferocity | +1 Dice to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | - | ||||||
CR31 | Voidchill | -1 Dice, to a minimum of 1, from adjacent enemy fighters' Attack actions that target this fighter. | - | - | - | - | ||||||
FO3 | Break the Ice | Surge: Score this immediately after your warband deals damage to an enemy fighter, if that was the first damage dealt in this phase. | 1 | - | - | - | ||||||
FO4 | Chill of the Grave | Score this in an end phase if two or more enemy fighters are out of action. | 2 | - | - | - | 9/44 (20.45%) | |||||
FO6 | Cold of the Void | Score this in an end phase if each surviving fighter is adjacent to no fighters. | 2 | - | - | - | 4/44 (9.09%) | |||||
FO7 | Cold Snap | Surge: Score this immediately after your warband's spell takes one or more enemy fighters out of action. | 1 | - | - | - | ||||||
FO12 | Winter's Hunger | Score this in an end phase if one or more friendly fighters each have 3 or more Ice counters. | 2 | - | - | - | ||||||
FO14 | Falling Shards | Place one available feature token in an empty hex in no one's territory or your territory. Then you can give one Ice counter to one friendly fighter adjacent to that feature token. | - | - | - | - | ||||||
FO15 | Final Curse | Gambit Spell Reaction (Focus): Play this during an Attack action that targets a friendly wizard, after the deal damage step, if that wizard will be taken out of action. That wizard must be the caster. If cast, deal 2 damage to the attacker. Restricted |
- | - | ? | - | ||||||
FO17 | Freeze-thaw Finish | Gambit Spell (Focus): If cast, place up to one available feature token in an empty hex within 3 hexes of the caster, then choose an enemy fighter within 1 hex of one or more blocked hexes and/or feature tokens. Deal 1 damage to the chosen fighter. Restricted |
- | - | ? | - | 2/44 (4.55%) | |||||
FO18 | Frozen to the Spot | Choose an enemy fighter. After the chosen fighter's activation in which they made one or more Move actions, deal 1 damage to that fighter. This effect persists until the end of the phase or until that fighter is taken out of action. | - | - | - | - | 2/44 (4.55%) | |||||
FO19 | Iara's Frozen Bonds | Gambit Spell (Focus): If cast, place up to one available feature token in an empty hex within 3 hexes of the caster, then choose an enemy fighter within 1 hex of one or more blocked hexes. Give the chosen fighter one Move token. | - | - | ? | - | 2/44 (4.55%) | |||||
FO20 | Icy Foreboding | Pick an opponent with one or more power cards. That opponent picks one: they give one fighter in their warband that has no Charge tokens one Charge token, or they discard two power cards, or one power card if they only have one. | - | - | - | - | ||||||
FO24 | Blizzard Darts | Attack action 3 Fury 3 1 Reaction: After this Attack action, give this fighter one Ice counter. |
- | - | - | - | ||||||
FO26 | Cool and Calm | While this fighter has one or more Ice counters, re-roll one dice in this fighter's casting rolls and this fighter's wizard level is 2 unless it would be higher. Spell Action (Channel): Give this fighter one Ice counter. This fighter cannot make this action if this fighter has one or more Ice counters. |
- | Wizard | - | - | ||||||
FO27 | Everwinter Staff | Attack action 2 Smash 2 2 You cannot give this to a Khorne fighter. This fighter is a wizard with a wizard level of 2, unless it would be higher. |
- | - | - | - | 2/44 (4.55%) | |||||
FO28 | Frostwyrm Cloak | You cannot give this to a Large fighter. -1 Damage, to a minimum of 1, from Attack actions that target this fighter while this fighter has one or more Ice counters. Reaction: After this fighter's activation, give this fighter one Ice counter. Restricted |
- | - | - | - | 5/44 (11.36%) | |||||
FO31 | Icy Glare | Reaction: After an enemy fighter's Move action that ends within 2 hexes of this fighter, if that fighter's player has more power cards in their hand than you, that player discards one power card. | - | - | - | - | ||||||
FO32 | Tome of Shattering | Katophrane Tome Spell Action (Focus): If cast, give this fighter one Ice counter, then choose an enemy fighter within 3 hexes with one or more upgrades. Break one of that fighter's upgrades. |
- | Wizard | - | - |