# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
CR2 | Inexplicable Dread | Dual: Score this in an end phase if: Your warband holds one or more objectives And: One or more of those objectives is in no one's territory or enemy territory. |
1 | - | - | - | ||||||
CR3 | Lost Without Trace | Surge: Score this immediately after an enemy fighter is taken out of action in no one's territory or in your territory. | 1 | - | - | - | ||||||
CR5 | Mind Erosion | Score this in an end phase if one or more enemy fighters each have one or more Stagger tokens. | 1 | - | - | - | ||||||
CR6 | Nameless Horrors | Score this in an end phase if each surviving friendly fighter is adjacent to no enemy fighters. | 1 | - | - | - | ||||||
CR8 | Rising Threat | Surge: Score this immediately after your warband's third or subsequent Hammertide action and/or cast spell in the same phase. | 1 | - | - | - | ||||||
CR9 | Sensory Deprivation | Surge, Hybrid: Score this immediately after a power step if: Three or more surviving enemy fighters each have one or more Stagger tokens Or: Three or more enemy fighters are out of action. |
2 | - | - | - | ||||||
CR10 | Snuff Out | Surge: Score this immediately after your warband deals precisely enough damage to an enemy fighter to take that fighter out of action. | 1 | - | - | - | ||||||
CR12 | Tsunami Strike | Surge: Score this immediately after an enemy fighter is taken out of action in enemy territory. | 1 | - | - | - | ||||||
CR13 | Counter-current | Gambit Spell Reaction (Channel): Play this after an enemy fighter's Move action. If cast, choose a friendly fighter not adjacent to that enemy fighter. The chosen fighter makes a Move action that must end within 2 hexes of that enemy fighter. | - | - | - | - | ||||||
CR18 | Momentary Vortex | Gambit Spell (Channel): If cast, choose a fighter and push each other fighter that is within 2 hexes of the chosen fighter 1 hex so they are closer to that fighter in an order you choose. If a fighter cannot be pushed in that way, do not push that fighter. | - | - | - | - | ||||||
CR19 | Resurfacing Memory | Choose an enemy fighter within 2 hexes of one or more un-Inspired friendly fighters. Stagger the chosen fighter. | - | - | - | - | ||||||
CR22 | Surging Stream | +1 Damage to Range 1 and Range 2 Attack actions made by un-Inspired friendly fighters. This effect persists until the end of the round or an un-Inspired friendly fighter makes one or more Attack actions. | - | - | - | - | ||||||
CR24 | Defensive Swarm | Reaction: After an enemy fighter's Attack action that targeted this fighter, if that fighter is within 3 hexes of this fighter, roll three attack dice. If you roll one or more Fury, deal 1 damage to the attacker and stagger the attacker. | - | Leader | - | - | ||||||
CR25 | Gifts of the Depths | You can re-roll one dice in this fighter's defence rolls. | - | Idoneth | - | - | ||||||
CR26 | Great Wake | Reaction: After this fighter's Move action, push a friendly fighter within 3 hexes 1 hex towards this fighter. | - | - | - | - | ||||||
CR28 | Savage Ferocity | +1 Dice to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | - | ||||||
CR30 | Soulsiphon Mantle | +1 Wounds. | - | Thrall | - | - | ||||||
CR31 | Voidchill | -1 Dice, to a minimum of 1, from adjacent enemy fighters' Attack actions that target this fighter. | - | - | - | - | ||||||
FO4 | Chill of the Grave | Score this in an end phase if two or more enemy fighters are out of action. | 2 | - | - | - | 9/44 (20.45%) | |||||
FO6 | Cold of the Void | Score this in an end phase if each surviving fighter is adjacent to no fighters. | 2 | - | - | - | 4/44 (9.09%) | |||||
FO8 | Frozen Fate | Score this in an end phase if two or more friendly fighters are each within 2 hexes of the same enemy fighter. | 1 | - | - | - | ||||||
FO11 | Stranglehold | Surge: Score this immediately after an opponent's power step if your warband holds each objective within 2 hexes of no one's territory. | 2 | - | - | - | ||||||
FO14 | Falling Shards | Place one available feature token in an empty hex in no one's territory or your territory. Then you can give one Ice counter to one friendly fighter adjacent to that feature token. | - | - | - | - | ||||||
FO15 | Final Curse | Gambit Spell Reaction (Focus): Play this during an Attack action that targets a friendly wizard, after the deal damage step, if that wizard will be taken out of action. That wizard must be the caster. If cast, deal 2 damage to the attacker. Restricted |
- | - | ? | - | ||||||
FO16 | Flash Flood | Choose a fighter adjacent to one or more blocked hexes. Push the chosen fighter 1 hex. Then you can flip any number of blocked hex tokens. | - | - | - | - | ||||||
FO17 | Freeze-thaw Finish | Gambit Spell (Focus): If cast, place up to one available feature token in an empty hex within 3 hexes of the caster, then choose an enemy fighter within 1 hex of one or more blocked hexes and/or feature tokens. Deal 1 damage to the chosen fighter. Restricted |
- | - | ? | - | 2/44 (4.55%) | |||||
FO18 | Frozen to the Spot | Choose an enemy fighter. After the chosen fighter's activation in which they made one or more Move actions, deal 1 damage to that fighter. This effect persists until the end of the phase or until that fighter is taken out of action. | - | - | - | - | 2/44 (4.55%) | |||||
FO19 | Iara's Frozen Bonds | Gambit Spell (Focus): If cast, place up to one available feature token in an empty hex within 3 hexes of the caster, then choose an enemy fighter within 1 hex of one or more blocked hexes. Give the chosen fighter one Move token. | - | - | ? | - | 2/44 (4.55%) | |||||
FO23 | Armour of Ice | While this fighter has one or more Ice counters, this fighter's Defence characteristic is 2 Block, this fighter cannot be on Guard, and if this fighter is a wizard, their wizard level is 2 unless it would be higher. Action: Give this fighter one Ice counter. This fighter cannot take this action if this fighter has one or more Ice counters. |
- | - | ? | - | ||||||
FO24 | Blizzard Darts | Attack action 3 Fury 3 1 Reaction: After this Attack action, give this fighter one Ice counter. |
- | - | - | - | ||||||
FO27 | Everwinter Staff | Attack action 2 Smash 2 2 You cannot give this to a Khorne fighter. This fighter is a wizard with a wizard level of 2, unless it would be higher. |
- | - | - | - | 2/44 (4.55%) | |||||
FO28 | Frostwyrm Cloak | You cannot give this to a Large fighter. -1 Damage, to a minimum of 1, from Attack actions that target this fighter while this fighter has one or more Ice counters. Reaction: After this fighter's activation, give this fighter one Ice counter. Restricted |
- | - | - | - | 5/44 (11.36%) |