Shared deck
Blackpowder's Buccaneers
Destruction
Card sets (13)
Fearsome Fortress Rivals Deck
After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.
If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.
You can only include cards from one universal Rivals deck.
Play formats
Cards: 6 | 16 non-Rivals card/s
Valid:
Relic Open
Not valid:
Championship Nemesis Rivals
Objectives (12)
Total glory - 16
6 |
6 |
0
4 | 0
Gambits (10)
10 | 0
Upgrades (10)
10 | 0
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
E5 | Great Gains | Score this in an end phase if you scored five or more glory points in this round. | 2 | - | - | NewestDuplicate | 23/44 (52.27%) | |||||
E13 | Path to Victory | Dual: Score this in an end phase if One or more enemy fighters were taken out of action in the preceding action phase And: Your warband holds two or more objectives. |
2 | - | - | NewestDuplicate | 5/44 (11.36%) | |||||
E21 | Centre of Attention | Choose one fighter and push each other fighter that is within 2 hexes of the chosen fighter up to 1 hex so that they are closer to the chosen fighter in an order you choose. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
E25 | Daylight Robbery | Roll one attack dice. On a roll of Smash or Critical success take one unspent glory point from one opponent. Restricted |
- | - | - | NewestDuplicate | 4/44 (9.09%) | |||||
E51 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | NewestDuplicate | 37/44 (84.09%) | |||||
E57 | Quickening Greaves | In each round, you can do one of the following: push this fighter 1 hex before the roll to determine who has the first activation. or push this fighter 1 hex after the final power step. | - | - | ? | NewestDuplicate | 3/44 (6.82%) | |||||
H69 | Brutal Belaying | Surge: Score this immediately after a friendly fighter's Range 1 or Range 2 Attack action that took the target out of action, if that friendly fighter had one or more supporting fighters. | 1 | - | - | - | ||||||
H76 | Treasure-Hungry | Score this is an end phase if two or more friendly fighters are on feature tokens. | 1 | - | - | - | ||||||
H79 | Flurry of Claws | Choose one friendly companion. The chosen fighter makes one of the Attack actions on their fighter card. | - | - | - | - | ||||||
H175 | No Nice Things | Score this in an end phase if there are one or more upgrade cards in one or more opponents' discard piles. | 1 | - | - | - | ||||||
H184 | Heave Ho | This fighter's Range 1 and Range 2 Attack actions have Knockback 1. Reaction: During this fighter's Attack action, after the drive back step, if the target was driven back 2 or more hexes, deal 1 damage to the target. |
- | - | - | - | 4/44 (9.09%) | |||||
H191 | Contest of Equals | Surge: Score this immediately after a failed Attack action if the attack roll and the defence roll contained the same number of successes (including critical successes). | 1 | - | ? | - | 19/44 (43.18%) | |||||
H271 | Bloodwrack Mask | Illusion Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card. Reaction: After an enemy fighter's Move action, if that enemy fighter is within 1 hex of this fighter, deal 1 damage to that fighter. |
- | - | - | - | ||||||
H278 | Ephemeral Fortitude | This fighter has a Wounds characteristic of 4 in rounds 1 and 2, and a Wounds characteristic of 2 in round 3. This fighter's Wounds characteristic cannot be modified. | - | - | - | - | ||||||
NM191 | Blood in the Deeps | (Errata update) Dual: Score this in an end phase if: During the previous action phase, one or more enemy fighters were taken out of action And: One or more friendly fighters are within 1 hex of a feature token. |
1 | - | - | - | 11/44 (25%) | |||||
NM239 | Drifting Tides | (Errata update) Domain You cannot play this in the final power step of the action phase. At the end of the action phase, pick one: Give a fighter one upgrade from your hand. Do not spend any glory points when you play that card. Or, pick one objective token, then move that objective token into an adjacent hex. This effect persists until the end of the round or until another Domain gambit is played. |
- | - | - | - | 8/44 (18.18%) | |||||
NM271 | Cursed Boarding Axe | Attack action 1 Fury 4 2 |
- | - | - | - | 6/44 (13.64%) | |||||
NM280 | Dark Parasites | +1 Damage to enemy fighters' Range 1 Attack actions that target this fighter. +1 Damage and Grievous to this fighter's Range 1 and Range 2 Attack actions. Restricted |
- | - | - | - | 7/44 (15.91%) | |||||
NM290 | Honed Instincts | Innate (Single support) to this fighter's Range 1 Attack actions. If this fighter is a companion, +1 Damage to this fighter's Range 1 Attack actions. | - | - | - | - | ||||||
FF1 | Bold Sortie | Surge: Score this immediately after an activation step in which a friendly fighter's Charge action began on a feature token in your territory. | 1 | - | - | - | 7/44 (15.91%) | |||||
FF21 | Take Your Positions! | Choose up to two friendly fighters in your territory, other than your leader. Push each chosen fighter 1 hex towards the nearest feature token. | - | Leader | - | - | 5/44 (11.36%) | |||||
FF23 | Bold Engineer | +2 Move, except during a Charge action. Reaction: After a friendly fighter's activation, pick one feature token in an empty hex adjacent to this fighter. Place that feature token in this fighter's hex. |
- | - | - | - | 2/44 (4.55%) | |||||
BA6 | Loyal Allies | Surge, Dual: Score this immediately after an Attack action if: A friendly fighter's attack or defence roll included one or more Single support or Double support And: One or more of those symbols was a success. |
1 | - | - | - | 5/44 (11.36%) | |||||
BA11 | Unexpected End | Surge: Score this immediately after an enemy fighter is taken out of action by a friendly fighter, other than a leader, that is a beast, companion, minion and/or has one or more Denizen upgrades. | 1 | - | - | - | ||||||
BA16 | Launch an Attack | Choose a friendly fighter with one or more upgrades. Break one of the chosen fighter's upgrades. Then choose an enemy fighter within 4 hexes of the chosen friendly fighter. Deal 1 damage to the chosen fighter. If you broke a Denizen card, stagger the chosen enemy fighter. Restricted |
- | - | - | - | 6/44 (13.64%) | |||||
BA17 | Overly-protective | Reaction: Play this after a successful Attack action that targeted a friendly fighter that is a beast, companion, minion and/or has one or more Denizen upgrades. Draw 2 power cards. | - | - | - | - | ||||||
BA19 | Unexpected Ally | Choose a friendly fighter. The chosen fighter is considered to have one additional supporting fighter when making a Range 1 or Range 2 Attack action. This effect persists until the chosen fighter makes a successful Range 1 or Range 2 Attack action. | - | - | - | - | 3/44 (6.82%) | |||||
BA21 | Well-trained | Choose a friendly fighter that is a beast, companion, minion and/or has one or more Denizen upgrades. Push the chosen fighter up to 2 hexes. | - | - | - | - | ||||||
BA30 | Stalking Terror | Denizen When another friendly fighter within 2 hexes of this fighter that is a beast, companion, minion and/or has one or more Denizen upgrades makes a Range 1 or Range 2 Attack action, this fighter supports that fighter. |
- | - | - | - | ||||||
SS2 | Claim the Prize | Dual: Score this in an end phase if: Your warband holds each objective in one or more territories (including no one's territory) And: Your warband holds two or more objectives in one or more of those territories. |
3 | - | - | - | 2/44 (4.55%) | |||||
TT2 | Carve a Path | Surge: Score this immediately after a friendly leader's second or subsequent Attack action in the same phase. Gain 1 additional glory point if one or more of those Attack actions were successful and made in enemy territory. |
1 | - | ? | - | 8/44 (18.18%) | |||||
TT15 | Freezing Venom | Poison Choose one enemy fighter. The chosen fighter cannot make superactions and Attack actions that target the chosen fighter have Ensnare. This effect persists until the end of the round, or until the chosen fighter is dealt damage. |
- | - | - | - | 6/44 (13.64%) |