Shared deck
The Grymwatch
Death
Card sets (2)
Fearsome Fortress Rivals Deck
After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.
If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.
Play formats
Cards: 6
Valid:
Championship Nemesis Relic Open
Not valid:
Rivals
Objectives (12)
Total glory - 16
6 |
6 |
0
1 | 0
Gambits (10)
10 | 0
Upgrades (10)
8 | 2
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
B67 | Conquering Heroes | Score this in an end phase if your warband holds one or more objectives in enemy territory. | 1 | - | - | - | ||||||
B71 | In the Name of the King | Surge: Score this immediately after an activation if your warband holds three or more objectives. Restricted |
2 | - | - | - | ||||||
B72 | Incomprehensible Scheme | Score this in an end phase if your warband holds more objectives than each enemy warband. | 1 | - | - | - | ||||||
B73 | Mordant Triumph | Score this in an end phase if you have scored five or more surge objective cards in this game. | 2 | - | - | - | ||||||
B75 | Pervasive Delusion | Surge: Score this immediately when you play your third or subsequent gambit card in a single round. | 1 | - | - | - | ||||||
B76 | Shifting Madness | Surge: Score this immediately after an activation if your warband holds the objective when the same number as the current round (e.g. objective 1 in the first round). | 1 | - | - | - | ||||||
B77 | Appalling Visage | Choose one friendly fighter and one adjacent enemy fighter. Push the chosen enemy fighter up to 2 hexes away from the chosen friendly fighter. | - | - | - | - | ||||||
B78 | Combat Drill | Reaction: After a friendly fighter's Move action made as part of a Charge action, choose another friendly fighter. The chosen fighter makes a Move action. The chosen fighter must end that Move action adjacent to the fighter making the Charge action. | - | - | - | - | ||||||
B79 | Double Time | Reaction: Play this after a friendly fighter's Move action (but not during a superaction). That fighter makes another Move action. | - | - | - | - | ||||||
B81 | Pack, Advance! | Choose one or more friendly Crypt Ghouls and push each of the chosen fighters up to 2 hexes. | - | - | - | - | ||||||
B85 | Stench of Victory | Reaction: Play this during a friendly fighter's successful Attack action, before the deal damage step. Choose another friendly fighter and push the chosen fighter up to 3 hexes so they are adjacent to the target. | - | - | ? | - | ||||||
B86 | Strident Summons | A friendly Crakmarrow makes the Ghoul Call action. | - | Duke Crakmarrow | - | - | ||||||
B87 | Aura of Command | Action: Choose two other friendly fighters. You cannot choose fighters with any Move or Charge tokens. Each of the chosen fighters makes a Move action. | - | Duke Crakmarrow | - | - | ||||||
B90 | Heroic Vision | +1 Dice to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | - | ||||||
B91 | Hunter's Nose | Each enemy fighter is a Quarry. +1 Dice to this fighter's Attack actions that target a Quarry. | - | Valreek the Tracker | ? | - | ||||||
B92 | Impervious Delusion | If this fighter would be dealt more than 2 damage by an Attack action or gambit, they are instead dealt 2 damage. This damage cannot be further modified. | - | - | - | - | ||||||
B94 | Seized Weapon | When you give this upgrade to a friendly fighter from your hand, one adjacent enemy fighter is dealt 1 damage. 1 Fury 3 2 |
- | - | ? | - | ||||||
B96 | Well Motivated | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | - | ||||||
FF1 | Bold Sortie | Surge: Score this immediately after an activation step in which a friendly fighter's Charge action began on a feature token in your territory. | 1 | - | - | - | 7/44 (15.91%) | |||||
FF2 | Conquered Domain | Score this in an end phase if there is a friendly fighter on a feature token within 1 hex of no one's territory. Gain one additional glory point for each other friendly fighter on a feature token within 1 hex of no one's territory. | 1 | - | - | - | 9/44 (20.45%) | |||||
FF4 | Impregnable Defences | Surge: Score this immediately after an enemy fighter's failed Attack action that targeted a friendly fighter on a feature token within 1 hex of no one's territory. | 1 | - | - | - | 2/44 (4.55%) | |||||
FF9 | Siegebreakers | Score this in an end phase if there are no enemy fighters in your territory. | 2 | - | - | - | 3/44 (6.82%) | |||||
FF10 | Stockpile | Score this in an end phase if your warband holds objectives whose numbers add up to 6 or more (e.g. objectives 2 and 4). | 2 | - | - | - | 6/44 (13.64%) | |||||
FF11 | To the Walls! | Surge, Dual: Score this immediately after an activation step if: Your warband holds more objectives than any other warband And: Each objective token within 1 hex of no one's territory is in a hex occupied by a friendly fighter. |
1 | - | - | - | 6/44 (13.64%) | |||||
FF17 | Makeshift Bombardment | Choose one friendly fighter on a feature token, and choose one enemy fighter visible to that friendly fighter and within 3 hexes of that friendly fighter. Pick one: Stagger the chosen enemy fighter, or push the chosen enemy fighter 1 hex away from the chosen friendly fighter. | - | - | - | - | ||||||
FF19 | Ready for Anything | +1 Defence to each friendly fighter on a feature token in the next activation step. | - | - | - | - | ||||||
FF20 | Redeploy | Choose one friendly fighter on a feature token in your territory. Push that fighter up to 4 hexes. At the end of that push, that fighter must be on a feature token. | - | - | - | - | ||||||
FF21 | Take Your Positions! | Choose up to two friendly fighters in your territory, other than your leader. Push each chosen fighter 1 hex towards the nearest feature token. | - | Leader | - | - | 5/44 (11.36%) | |||||
FF25 | Hardy Scout | You cannot give this to a Large fighter. +1 Move \ +1 Wounds while this fighter is not in your territory. |
- | - | - | - | 3/44 (6.82%) | |||||
FF26 | Mason's Greathammer | Attack action 1 Smash 2 2 |
- | - | - | - | ||||||
FF29 | Siegemaster | Reaction: After this fighter's activation, if this fighter is on a feature token within 1 hex of no one's territory, choose up to two friendly fighters on feature tokens. Give each chosen fighter one Guard token. | - | - | - | - | 3/44 (6.82%) | |||||
FF32 | Walking Wall | For the purposes of cards with the Fearsome Fortress symbol, while this fighter is not on a feature token, this fighter is considered to be on a feature token, and this fighter's hex is considered to contain a feature token that cannot be flipped. | - | - | ? | - | 2/44 (4.55%) |