The Chillblain Hunt
Skaeth's Wild Hunt
Order
Card sets (2)
Rimelocked Relics Rivals Deck
When you give a Rimelocked upgrade to a friendly fighter, that card is not revealed. Instead, it is placed face down.
While that card is face down, it is Rimelocked and has the Thaw ability:
Thaw: In the reaction step following an activation step, place a Thaw counter on this card. When this card has three or more Thaw counters, remove each Thaw counter on this card and turn this card face up.
Play formats
Cards: 6
Valid:
Championship Nemesis Relic Open
Not valid:
Rivals
Objectives (12)
Total glory - 17
6 |
6 |
0
5 | 1
Gambits (10)
8 | 2
Upgrades (10)
5 | 5
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
B36 | Hunt's End | Hybrid: Score this in an end phase If: An enemy fighter with a Wounds characteristic of 4 or greater is out of action Or: Your warband holds three or more objectives. |
2 | - | - | - | ||||||
B38 | Purifying Rites | Score this in an end phase if your warband holds all objectives in one or more player's territory. | 2 | - | - | - | ||||||
B40 | Run Down | Surge: Score this immediately when a friendly fighter takes an enemy fighter out of action with an Attack action made as part of a Charge action. | 1 | - | - | - | ||||||
B41 | Run Through | Surge: Score this immediately when your leader takes an enemy fighter out of action. | 1 | - | - | - | ||||||
B42 | Safety in Swiftness | Score this in an end phase if three or more surviving friendly fighters each have one or more Move and/or Charge tokens. | 1 | - | - | - | ||||||
B44 | Soulbinding | Surge: Score this immediately when your warband casts a spell. | 1 | - | - | - | ||||||
B45 | Binding Wind | Gambit Spell (Focus): If cast, choose an enemy fighter within four hexes of the caster. Give that fighter a Move token. | - | - | - | - | ||||||
B46 | Fleet of Foot | Choose a friendly fighter that has no Move or Charge tokens. They make a Move action. | - | - | - | - | ||||||
B48 | Hunt in Concert | Choose up to two friendly fighters and push each of them up to one hex. | - | - | - | - | ||||||
B49 | Might of Kurnoth | Gambit Spell (Focus): If cast, choose a friendly fighter. Their Range 1 and Range 2 Attack actions have +1 Damage. This spell persists until the end of the round or until that fighter is taken out of action. | - | - | - | - | ||||||
B50 | Pounce | Push a friendly fighter up to three hexes so that they are adjacent to an enemy fighter that has one or more wound tokens. | - | - | - | - | ||||||
B51 | Retrieve Javelin | Your leader is no longer considered to have made a Javelin of the Hunt Attack action. | - | Skaeth | - | - | ||||||
B53 | Strike in Concert | The first Range 1 or Range 2 Attack action made by a friendly fighter in the next activation has +1 Damage for each friendly supporting fighter. | - | - | - | - | ||||||
B57 | Eye of Kurnoth | This fighter's Attack actions have +1 Dice. If the target is a Quarry, this fighter's Attack actions also have Ensnare. | - | Hunter | - | - | ||||||
B58 | Fast Shot | Reaction: After this fighter's activation in which they made a Range 3+ Attack action, they make another Range 3+ Attack action. | - | Althaen | - | - | ||||||
B60 | Hale Charm | When this fighter is dealt damage, reduce that damage by 1, to a minimum of 1. | - | Hunter | - | - | ||||||
B62 | Kurnoth's Mark | You can re-roll one dice in the defence roll when this fighter is the target of an Attack action. Reaction: After a friendly fighter's Attack action that takes an adjacent enemy fighter out of action, if this card is in your hand, give that friendly fighter this upgrade (do not spend any glory points). |
- | Hunter | - | - | ||||||
B64 | Vicious Darts | (Errata update) The Grievous 1 keyword replaces the similar ability on this card. 3 Focus - 1 Ensnare. On a critical hit this Attack action has +1 Damage. |
- | Wizard | - | - | ||||||
RR2 | Cold Front | Dual: Score this in an end phase if: Your warband holds more objectives than each other warband And: More enemy fighters than friendly fighters have wound counters. |
2 | - | - | - | ||||||
RR3 | Defrosted | Surge, Dual: Score this immediately after: A friendly fighter's Rimelocked upgrade is turned face up And: That fighter is holding an objective |
1 | - | - | - | ||||||
RR4 | Frostbitten Strike | Surge, Dual: Score this immediately after: An enemy fighter is taken out of action And: Your warband holds one or more objectives. |
1 | - | - | - | ||||||
RR5 | Glacial Dominion | Surge: Score this immediately after an opponent's activation step if one or more friendly fighters holding an objective has one or more Rimelocked upgrades. | 1 | - | - | - | ||||||
RR6 | Icebound Defenders | Dual: Score this in an end phase if: Your warband holds two or more objectives And: Your warband holds each objective in one or more territories. |
2 | - | - | - | ||||||
RR9 | Steaming Corpses | Dual: Score this in an end phase if: One or more friendly fighters and one or more enemy fighters are each out of action And: One or more of those fighters each have one or more face-down Rimelocked upgrades. |
2 | - | - | - | ||||||
RR18 | Frozen Solid | Choose a fighter that has one or more upgrades that are not Rimelocked and pick one of those cards. Roll one magic dice. On a roll of Channel or Critical success, that upgrade is Rimelocked. Turn that card face down. That card follows the rules for Rimelocked upgrades on the Rimelocked Relics plot card until the end of the game. | - | - | - | - | ||||||
RR19 | Glacial Advance | Choose up to two friendly fighters and push each chosen fighter 1 hex. After each push, that fighter must be holding an objective. Then give each chosen fighter one Move token or one Charge token. | - | - | - | - | ||||||
RR21 | Sudden Thaw | Domain Each time a Thaw counter would be placed on a face-down Rimelocked upgrade, place one additional Thaw counter on that card. This effect persists until the end of the round or until another Domain gambit is played. |
- | - | - | - | ||||||
RR23 | Chillblain Armour | This fighter's Defence characteristic is 2 and cannot be modified further. | - | - | - | - | ||||||
RR25 | Frostgale | Attack action, Rimelocked 4 Smash 3 1 |
- | - | - | - | ||||||
RR26 | Gelid Cyclone | Rimelocked Reaction: Use this after this card is turned face up. Remove this fighter from the battlefield and then place this fighter in an empty hex that contains an objective token. Then you can give this fighter one Charge token. Reaction: Use this after this fighter's activation. Push this fighter 1 hex. |
- | - | - | - | ||||||
RR27 | Leyfrost Conduit | Rimelocked -1 Defence, to a minimum of 1, from enemy fighters during this fighter's Attack actions. While this fighter is holding an objective, this fighter supports each friendly fighter. |
- | - | - | - | ||||||
RR29 | Raw Power | Rimelocked When this fighter makes a Range 1 Attack action, +1 Damage to that Attack action if there were no successes in the target's defence roll. |
- | - | - | - |