# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
292 | Supremacy | Score this in an end phase if you hold three or more objectives. | 3 | - | - | SSduplicate | 3/44 (6.82%) | |||||
N306 | Conquest | Score this in the third end phase if all of your surviving fighters are in your opponent's territory. | 2 | - | ? | NVduplicate | 2/44 (4.55%) | |||||
N325 | Grand Melee | Score this in an end phase if at least three enemy fighters were damaged in the preceding action phase. | 1 | - | - | - | ||||||
N390 | Aetherflux | Until the next power step, spells that would require Channel instead require Focus and vice versa. | - | - | - | - | ||||||
N477 | Bag of Tricks | Action: Search your power deck for a card, reveal it and add it to your hand. Then shuffle your power deck and place a Charge token next to this fighter. | - | - | - | NVduplicate | ||||||
B34 | Cry of the Wild | Dual: Score this in an end phase If: A friendly Karthaen made the Hunting Horn action in the previous phase And: There is a surviving friendly Karthaen. |
1 | - | - | - | ||||||
B36 | Hunt's End | Hybrid: Score this in an end phase If: An enemy fighter with a Wounds characteristic of 4 or greater is out of action Or: Your warband holds three or more objectives. |
2 | - | - | - | ||||||
B37 | Kurnoth's Snare | Surge: Score this immediately when an enemy fighter is pushed into a lethal hex. | 1 | - | ? | - | ||||||
B38 | Purifying Rites | Score this in an end phase if your warband holds all objectives in one or more player's territory. | 2 | - | - | - | ||||||
B40 | Run Down | Surge: Score this immediately when a friendly fighter takes an enemy fighter out of action with an Attack action made as part of a Charge action. | 1 | - | - | - | ||||||
B41 | Run Through | Surge: Score this immediately when your leader takes an enemy fighter out of action. | 1 | - | - | - | ||||||
B42 | Safety in Swiftness | Score this in an end phase if three or more surviving friendly fighters each have one or more Move and/or Charge tokens. | 1 | - | - | - | ||||||
B44 | Soulbinding | Surge: Score this immediately when your warband casts a spell. | 1 | - | - | - | ||||||
B45 | Binding Wind | Gambit Spell (Focus): If cast, choose an enemy fighter within four hexes of the caster. Give that fighter a Move token. | - | - | - | - | ||||||
B46 | Fleet of Foot | Choose a friendly fighter that has no Move or Charge tokens. They make a Move action. | - | - | - | - | ||||||
B47 | Healing Breeze | Gambit Spell (Focus): If cast, pick a hex within four hexes of the caster. Heal (1) any fighters in that hex and in hexes adjacent to that hex. | - | - | - | - | ||||||
B48 | Hunt in Concert | Choose up to two friendly fighters and push each of them up to one hex. | - | - | - | - | ||||||
B52 | Song of Swiftness | Friendly fighters have +1 Move. This effect persists until the end of the round or until the friendly Karthaen is taken out of action. | - | Karthaen | - | - | ||||||
B54 | Swift as the Wind | Choose a friendly fighter that has one or more Move tokens. Remove one of those tokens. | - | - | - | - | ||||||
B57 | Eye of Kurnoth | This fighter's Attack actions have +1 Dice. If the target is a Quarry, this fighter's Attack actions also have Ensnare. | - | Hunter | - | - | ||||||
B58 | Fast Shot | Reaction: After this fighter's activation in which they made a Range 3+ Attack action, they make another Range 3+ Attack action. | - | Althaen | - | - | ||||||
B59 | Great Strides | +2 Move. | - | - | - | - | ||||||
B60 | Hale Charm | When this fighter is dealt damage, reduce that damage by 1, to a minimum of 1. | - | Hunter | - | - | ||||||
B61 | Hunting Aspect | +2 Move. +1 Defence. +1 Wounds. |
- | Lighaen | - | - | ||||||
B62 | Kurnoth's Mark | You can re-roll one dice in the defence roll when this fighter is the target of an Attack action. Reaction: After a friendly fighter's Attack action that takes an adjacent enemy fighter out of action, if this card is in your hand, give that friendly fighter this upgrade (do not spend any glory points). |
- | Hunter | - | - | ||||||
B63 | Shield Slash | 1 Smash 2 3 |
- | Skaeth | - | - | ||||||
B64 | Vicious Darts | (Errata update) The Grievous 1 keyword replaces the similar ability on this card. 3 Focus - 1 Ensnare. On a critical hit this Attack action has +1 Damage. |
- | Wizard | - | - | ||||||
B311 | The Beast is Slain | Surge: Score this immediately after a friendly Hunter's Attack action that takes an enemy leader or enemy Quarry out of action. | 1 | - | - | - | ||||||
B348 | Hunting Band | Choose one friendly Hunter and any number of adjacent friendly Hunters. Give each chosen fighter one Guard token. | - | - | - | - | ||||||
B350 | Invert Terrain | Gambit Spell (Focus): If cast, pick one feature token within five hexes of the caster. Flip that token. | - | - | - | - | ||||||
B357 | Marked | Choose a fighter. They are a Quarry. This persists until that fighter is taken out of action. | - | - | - | - | ||||||
B391 | Caltrops | Reaction: During a Range 1 Attack action, after this fighter is driven back, but before they are dealt damage by any lethal hexes, their attacker is dealt 1 damage. | - | - | - | - |