Skaeth's REALLY Wild Hunt
|N302||Calculated Risk||Score this immediately if a friendly fighter makes a Move action through a lethal hex that damages them but doesn't take them out of action.||1||-||?||-|
|N319||Fired Up||Score this in an end phase if at least one surviving friendly fighter is Inspired.||1||-||-||-|
|N340||Keep Them Guessing||(Errata update) Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card (other than a reaction).
|N388||Abasoth's Unmaking||Gambit Spell (Channel): If this spell is cast, choose an objective token within four hexes of the caster. Remove it from the battlefield.||-||-||-||-|
|N389||Abasoth's Withering||Gambit Spell (Channel): If this spell is cast, choose an enemy fighter within four hexes of the caster. That fighter has -1 Wounds (to a minimum of 1). This spell persists until that fighter is out of action.||-||-||-||-|
|N422||Imbue with Life||Gambit Spell (Channel): If this spell is cast, choose an objective token within four hexes of the caster. Scatter 2 from that token's hex, and place the objective token in the end hex. If the end hex is blocked, lethal or contains an objective token, or if the chain would leave the battlefield, leave the objective token where it is.||-||-||-||-|
|N436||Pit Trap||Reaction: Play this after an Attack action that drives an enemy fighter back. They suffer 1 damage.||-||-||-||-|
|N441||Regal Vision||Choose a friendly fighter that is holding an objective. That fighter becomes Inspired.||-||-||-||-|
|N489||Crown of Avarice||(Errata update) Reaction: During an opponent's gambit or during an enemy fighter's Attack action that will take this fighter out of action, after the deal damage step, pick one opponent and take up to one of their unspent glory points.||-||-||?||-|
|N499||Faneway Crystal||When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action.||-||-||?||-|
|N503||Gloryseeker||+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.||-||-||-||NVduplicate||6/12 (50%)|
|N550||Tome of Offerings||Katophrane Tome
If this fighter takes an enemy fighter out of action, gain 1 additional glory point.
|P49||Blazing Soul||This fighter is Inspired and cannot be un-Inspired. This upgrade cannot be applied to a fighter that cannot be Inspired.||-||-||-||-|
|B34||Cry of the Wild||Dual: Score this in an end phase
If: A friendly Karthaen made the Hunting Horn action in the previous phase
And: There is a surviving friendly Karthaen.
|B36||Hunt's End||Hybrid: Score this in an end phase
If: An enemy fighter with a Wounds characteristic of 4 or greater is out of action
Or: Your warband holds three or more objectives.
|B38||Purifying Rites||Score this in an end phase if your warband holds all objectives in one or more player's territory.||2||-||-||-|
|B39||Ritual Kill||Surge: Score this immediately when your warband takes an enemy fighter standing in the same hex as an objective out of action.||1||-||-||-|
|B40||Run Down||Surge: Score this immediately when a friendly fighter takes an enemy fighter out of action with an Attack action made as part of a Charge action.||1||-||-||-|
|B41||Run Through||Surge: Score this immediately when your leader takes an enemy fighter out of action.||1||-||-||-|
|B44||Soulbinding||Surge: Score this immediately when your warband casts a spell.||1||-||-||-|
|B46||Fleet of Foot||Choose a friendly fighter that has no Move or Charge tokens. They make a Move action.||-||-||-||-|
|B48||Hunt in Concert||Choose up to two friendly fighters and push each of them up to one hex.||-||-||-||-|
|B57||Eye of Kurnoth||This fighter's Attack actions have +1 Dice. If the target is a Quarry, this fighter's Attack actions also have Ensnare.||-||Hunter||-||-|
|B59||Great Strides||+2 Move.||-||-||-||-|
|B60||Hale Charm||When this fighter is dealt damage, reduce that damage by 1, to a minimum of 1.||-||Hunter||-||-|
|B64||Vicious Darts||(Errata update) The Grievous 1 keyword replaces the similar ability on this card.
3 Focus - 1Ensnare. On a critical hit this Attack action has +1 Damage.
|B295||Path to Victory||Dual: Score this in an end phase
If: One or more enemy fighters were taken out of action in the previous phase
And: Your warband holds two or more objectives.
|B306||Swift Capture||Surge, Dual: Score this immediately after an activation
If: Your warband holds one or more objectives in friendly territory
And: Your warband holds one or more objectives in enemy territory.
|B363||Restless Prize||Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token.||-||-||-||-|
|B367||Sitting Target||The first Attack action made by a friendly fighter in the next activation has +1 Dice and Ensnare if the target has no Move or Charge tokens.||-||-||-||-|
|B368||Snare||Reaction: Play this during a friendly Hunter's Attack action, after it drives back an enemy fighter. The enemy fighter is dealt 1 damage.||-||-||-||-|
3 Smash 2 1After this fighter makes this Attack action, discard this card.
1 Smash 2 2If this Attack action takes an enemy fighter out of action, discard this card and gain 1 glory point.
|B398||Great Strength||+1 Damage to this fighter's Range 1 and Range 2 Attack actions.||-||-||-||BGduplicate||12/12 (100%)|