# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
340 | Mischievous Spirits |
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Taking it in turns with your opponent(s), starting with you and going clockwise, move each objective one hex. Objectives cannot be moved into a hex that already contains an objective. | - | - |
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- | SSduplicate | |||
N302 | Calculated Risk |
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Score this immediately if a friendly fighter makes a Move action through a lethal hex that damages them but doesn't take them out of action. | 1 | - |
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? | - | |||
N313 | Digging Deep |
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Score this in an end phase if you drew at least four power and/or objective cards in the preceding action phase. | 1 | - |
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- | - | |||
N365 | Scorched Earth |
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Score this immediately if your warband removes an objective from the battlefield. | 1 | - |
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- | - | |||
N367 | Singled Out |
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Score this in an end phase if a surviving friendly fighter has three or more upgrades. | 1 | - |
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- | - | |||
N368 | Solid Gains |
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Score this in an end phase if you gained at least 3 glory points in this round. | 1 | - |
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- | - | |||
N401 | Commanding Stride |
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Push your leader up to three hexes. They must end this push on a starting hex. | - | - |
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- | NVduplicate | 6/40 (15%) | ||
N493 | Duellist's Speed |
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Reaction: After this fighter's Attack action, push them up to one hex. | - | - |
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? | NVduplicate | |||
B162 | Arm of the Everwinter |
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Surge: Score this immediately when your warband removes a feature token from the battlefield, or flips a feature token. Restricted |
1 | - |
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- | - | |||
B172 | Unexpected Cunning |
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Surge: Score this immediately after playing your third or subsequent power card in the same phase. Restricted |
1 | - |
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- | - | |||
B175 | Frozen Earth |
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Pick a feature token in a hex that contains or is adjacent to your leader. Remove it from the battlefield. | - | Hrothgorn Mantrapper |
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- | - | |||
B179 | More Traps |
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Pick one feature token in a hex that contains or is adjacent to a friendly Bushwakka. Flip that token. | - | Bushwakka |
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- | - | |||
B187 | Massive Bulk |
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-2 Move (to a minimum of 0) +2 Wounds. |
- | Hrothgorn Mantrapper |
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- | - | |||
B274 | Coveted Spoils |
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Score this in an end phase if all objectives are held. | 3 | - |
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- | - | |||
B279 | Feed the Beastgrave |
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Score this in an end phase if there are no objective tokens on the battlefield. | 5 | - |
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- | - | |||
B288 | Master of Battle |
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Score this in an end phase if one surviving friendly fighter took three or more actions in the previous phase. | 1 | - |
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- | - | |||
B301 | Show of Force |
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Surge, Hybrid: Score this immediately after an activation If: Three or more friendly fighters are in enemy territory Or: One or more friendly fighters each have three or more upgrades. |
1 | - |
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- | - | |||
B353 | Leave Nothing to Chance |
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Pick one feature token in a hex that contains a friendly fighter. Remove that token from the battlefield. | - | - |
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- | - | |||
B362 | Quick Search |
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Play this only if your warband holds one or more objectives. Draw up to 2 power cards. | - | - |
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- | - | |||
B363 | Restless Prize |
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Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token. | - | - |
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- | - | |||
B374 | Unexpected Peril |
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Pick one feature token in an empty hex in your territory. Flip that token. | - | - |
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- | - | |||
B375 | Unnatural Truce |
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Draw up to two power cards. Each other player draws up to one power card. | - | - |
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- | - | |||
B404 | Hunter's Talisman |
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+1 Dice to this fighter's Attack actions. If the target is a Quarry, you can re-roll one attack dice in the attack roll. | - | Hunter |
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- | - | |||
B412 | Lethal Snares |
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Reaction: After this fighter ends a push or a Move action in a hex that contains a feature token, or is placed in a hex that contains a feature token, flip that token. | - | - |
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- | - | |||
B417 | Predatory Instinct |
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This fighter is a Hunter. You can re-roll one dice in the attack rolls for this fighter's Attack actions that target a Quarry. | - | - |
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- | - | |||
G1 | Bold Conquest |
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Surge, Dual: Score this immediately after an activation If: Your leader made a Charge action in that activation And: your leader is holding an objective. |
1 | - |
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- | - | |||
G14 | Distraction |
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Choose one enemy fighter and push them 1 hex. | - | - |
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? | NewestDuplicate | |||
A23 | Deserved Confidence |
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This fighter has the following cumulative benefits, depending on how many upgrades they have: 3+: +1 Wound and this fighter cannot be driven back. 5+: +1 Move 9+: This fighter's Attack actions have Innate ( ![]() ![]() |
- | - |
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- | - | |||
A28 | Gauntlet of Command |
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Mortis Relic If this fighter has two or more Mortis Relics, +1 Wounds. Reaction: After this fighter's activation, spend 1 glory point. If you do, push one friendly fighter 1 hex. |
- | - |
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- | - | |||
A29 | Gauntlet of Dominance |
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Mortis Relic If this fighter has two or more Mortis Relics, +1 Damage to this fighter's Range 1 and Range 2 Attack actions. Reaction: After this fighter's activation, spend 1 glory point. If you do, push one enemy fighter 1 hex. |
- | - |
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- | - | |||
A37 | The Crown of the Dead |
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Mortis Relic If this fighter has two or more Mortis Relics, you can re-roll one attack dice in this fighter's attack rolls. Reaction: After this fighter's activation, spend 1 glory point. If you do, draw two power cards and then discard one power card. |
- | - |
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- | - | |||
A39 | Vision of Glory |
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Reaction: After an activation, spend 1 glory point. If you do, remove one Move token or one Charge token from this fighter. Then discard this upgrade. | - | - |
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? | - |