# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
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B230 | Got It, Boss |
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Surge: Score this immediately after an activation if your warband holds one or more objectives in enemy territory. Restricted |
1 | - |
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- | - | |||
B233 | Now Wot? |
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Surge: Score this immediately after an activation if your warband holds two or more objectives. | 1 | - |
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- | - | |||
B234 | Orruk Kunnin' |
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Surge: Score this immediately when you play your third or subsequent gambit in this round. | 1 | - |
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- | - | |||
B235 | Proppa Rumble |
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Score this in an end phase if four or more fighters are out of action and/or have wound tokens. | 1 | - |
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- | - | |||
B239 | Brawling |
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Choose one friendly fighter adjacent to one or more enemy fighters. Place one Waaagh! counter on the chosen fighter's fighter card. | - | - |
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- | - | |||
B240 | Brutal Attack |
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+1 Dice to the first Attack action made by a friendly fighter in the next activation. After that Attack action, place one Waaagh! counter on that fighter's fighter card. | - | - |
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- | - | |||
B242 | Brutal Reprisal |
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Reaction: Play this during an Attack action that targets a friendly fighter and succeeds, before the drive back step. The friendly fighter cannot be driven back, and makes an Attack action that must target the attacker. | - | - |
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B243 | Eager Advance |
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Choose one friendly fighter and push them 1 hex. Place one Waaagh! counter on the chosen fighter's fighter card. | - | - |
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B244 | Kunnin' Brutality |
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Reaction: Play this after a friendly fighter's Attack action (but not during a superaction). Push them up to 3 hexes. | - | - |
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B246 | Waaagh! Energy |
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Roll one magic dice for each surviving friendly fighter. On a roll of ![]() |
- | - |
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B251 | Inured to Pain |
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When this fighter is dealt damage, reduce that damage by 1 (to a minimum of 1). Restricted |
- | - |
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B254 | Vengeful Glare |
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Reaction: After an Attack action that targeted this fighter, place one Waaagh! counter on this fighter's fighter card. | - | - |
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B274 | Coveted Spoils |
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Score this in an end phase if all objectives are held. | 3 | - |
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B301 | Show of Force |
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Surge, Hybrid: Score this immediately after an activation If: Three or more friendly fighters are in enemy territory Or: One or more friendly fighters each have three or more upgrades. |
1 | - |
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B306 | Swift Capture |
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Surge, Dual: Score this immediately after an activation If: Your warband holds one or more objectives in friendly territory And: Your warband holds one or more objectives in enemy territory. |
1 | - |
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B307 | Team Effort |
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Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Each surviving friendly fighter made one or more actions in the previous phase. |
1 | - |
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B310 | The Avatar Risen |
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Score this in an end phase if a surviving friendly fighter has the Avatar of the Ur-grub upgrade. | 3 | - |
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B314 | To the End |
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Score this in an end phase if there are no cards left in your power deck. | 2 | - |
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B341 | Frenzied Search |
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Play this only if your warband holds one or more objectives. Discard one power card. If you do, draw up to three power cards. | - | - |
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B362 | Quick Search |
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Play this only if your warband holds one or more objectives. Draw up to 2 power cards. | - | - |
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B366 | Sidestep |
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Choose a friendly fighter and push them one hex. | - | - |
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- | BGduplicate | 11/60 (18.33%) | ||
B392 | Claws of the Ur-grub |
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Ur-grub Aspect This fighter's Range 1 Attack actions have Ensnare. |
- | - |
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B398 | Great Strength |
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+1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - |
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- | BGduplicate | 51/60 (85%) | ||
B413 | Mandibles of the Ur-grub |
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Ur-grub Aspect Reaction: After this fighter's successful Range 1 Attack action, Heal (1) this fighter. |
- | - |
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B427 | Sting of the Ur-Grub |
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Ur-grub Aspect +1 Damage to this fighter's Range 1 Attack actions. If this fighter has three or more Ur-grub Aspects, remove those cards from the game (they do not go into a discard pile) and give the Avatar of the Ur-grub upgrade to this fighter. |
- | - |
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B438 | Warding Companion |
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When this fighter is the target of an Attack action, they are considered to have one more supporting fighter than they do. | - | - |
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DC262 | Awesome Predator |
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Hybrid: Score this in an end phase if: You have the Primacy token Or: One or more surviving friendly fighters have one or more Attack actions with a Damage characteristic of 4+. |
1 | - |
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DC326 | Surge of Aggression |
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Surge, Hybrid: Score this immediately after: You gain the Primacy token Or: A friendly fighter's successful Attack action with a Damage characteristic of 4+. |
1 | - |
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DC417 | Thrill of the Hunt |
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Reaction: Play this after a friendly fighter's Attack action that takes an enemy fighter out of action. You gain the Primacy token. Then pick one. Heal (1) that fighter, or push that fighter 1 hex. | - | - |
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DC444 | Fearsome Trappings |
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This fighter is a Hunter. In addition, if you have the Primacy token, you can re-roll one attack dice in this fighter's attack rolls. | - | - |
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DC477 | Savage Speed |
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This fighter is a Hunter. +2 Move. -1 Defence (to a minimum of 1). |
- | - |
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DC478 | Savage Strength |
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This fighter is a Hunter. +1 Damage to this fighter's Range 1 or Range 2 Attack actions. -1 Defence (to a minimum of 1). |
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