# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
391 | Great Strength |
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+1 Damage to all Attack actions with a Range of 1 or 2. | - | - |
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- | SSduplicate | 50/56 (89.29%) | ||
N299 | Branching Fate |
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Score this immediately if you roll three or more dice in an attack or defence roll and they all show a different symbol. | 1 | - |
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- | NVduplicate | 13/56 (23.21%) | ||
N302 | Calculated Risk |
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Score this immediately if a friendly fighter makes a Move action through a lethal hex that damages them but doesn't take them out of action. | 1 | - |
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? | - | |||
N319 | Fired Up |
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Score this in an end phase if at least one surviving friendly fighter is Inspired. | 1 | - |
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- | - | |||
N338 | Keep Chopping |
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Score this in an end phase if your warband made an Attack action in four or more activations in the preceding action phase. | 2 | - |
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? | - | |||
N368 | Solid Gains |
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Score this in an end phase if you gained at least 3 glory points in this round. | 1 | - |
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- | - | |||
N373 | Strong Start |
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Score this immediately if the first fighter taken out of action in this round is an enemy fighter. | 1 | - |
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? | NVduplicate | 5/56 (8.93%) | ||
N493 | Duellist's Speed |
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Reaction: After this fighter's Attack action, push them up to one hex. | - | - |
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? | NVduplicate | |||
N515 | Nullstone Arrows |
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- | - |
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- | - | |||
N518 | Nullstone Darts |
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- | - |
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- | - | |||
N529 | Potion of Rage |
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Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved. | - | - |
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? | - | |||
N537 | Seeking Stones |
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(Errata update) The Ensnare keyword replaces the similar ability on this card.
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- | - |
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- | - | |||
N550 | Tome of Offerings |
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Katophrane Tome If this fighter takes an enemy fighter out of action, gain 1 additional glory point. |
- | - |
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- | - | |||
P41 | Inspired Attack |
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The first Attack action with a Range of 1 made by an Inspired friendly fighter in the next activation has +1 Dice and +1 Damage. | - | - |
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- | NVduplicate | 8/56 (14.29%) | ||
B229 | Good Day's Work |
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Score this in an end phase if there are more enemy fighters out of action than surviving enemy fighters. | 2 | - |
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- | - | |||
B232 | Might of the Orruk |
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Surge: Score this immediately when a friendly fighter's Attack action with a Damage characteristic of 4 or more succeeds. | 1 | - |
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- | - | |||
B234 | Orruk Kunnin' |
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Surge: Score this immediately when you play your third or subsequent gambit in this round. | 1 | - |
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- | - | 3/56 (5.36%) | ||
B239 | Brawling |
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Choose one friendly fighter adjacent to one or more enemy fighters. Place one Waaagh! counter on the chosen fighter's fighter card. | - | - |
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- | - | |||
B240 | Brutal Attack |
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+1 Dice to the first Attack action made by a friendly fighter in the next activation. After that Attack action, place one Waaagh! counter on that fighter's fighter card. | - | - |
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- | - | 3/56 (5.36%) | ||
B241 | Brutal Kunnin' |
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Reaction: Play this after a friendly fighter's Move action but not during a superaction. That fighter make an Attack action. | - | - |
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- | - | |||
B242 | Brutal Reprisal |
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Reaction: Play this during an Attack action that targets a friendly fighter and succeeds, before the drive back step. The friendly fighter cannot be driven back, and makes an Attack action that must target the attacker. | - | - |
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- | - | 3/56 (5.36%) | ||
B244 | Kunnin' Brutality |
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Reaction: Play this after a friendly fighter's Attack action (but not during a superaction). Push them up to 3 hexes. | - | - |
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- | - | |||
B246 | Waaagh! Energy |
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Roll one magic dice for each surviving friendly fighter. On a roll of ![]() |
- | - |
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- | - | |||
B247 | Berserk Whirl |
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Reaction: After this fighter's activation, Scatter 2 from this fighter's hex and push them 1 hex along the chain. If you cannot push this fighter into an empty hex, nothing happens. | - | 'Ardskull |
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- | - | |||
B248 | Brute Charge |
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Rolls of ![]() ![]() |
- | - |
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- | - | 3/56 (5.36%) | ||
B262 | Aggressive Strategy |
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Score this in an end phase if you have scored 5 or more surge objective cards. | 2 | - |
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- | - | |||
B301 | Show of Force |
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Surge, Hybrid: Score this immediately after an activation If: Three or more friendly fighters are in enemy territory Or: One or more friendly fighters each have three or more upgrades. |
1 | - |
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B307 | Team Effort |
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Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Each surviving friendly fighter made one or more actions in the previous phase. |
1 | - |
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- | - | |||
B359 | Nightmare in the Shadows |
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Choose one enemy fighter and push them 1 hex. | - | - |
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- | - | |||
B427 | Sting of the Ur-Grub |
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Ur-grub Aspect +1 Damage to this fighter's Range 1 Attack actions. If this fighter has three or more Ur-grub Aspects, remove those cards from the game (they do not go into a discard pile) and give the Avatar of the Ur-grub upgrade to this fighter. |
- | - |
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- | - | |||
G14 | Distraction |
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Choose one enemy fighter and push them 1 hex. | - | - |
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? | NewestDuplicate | |||
G22 | Spectral Wings |
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+2 Move to the first fighter to make a Move action in the next activation. | - | - |
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- | NewestDuplicate |