Shared deck
Hrothgorn's Mantrappers
Destruction
Card sets (7)
Daring Delvers Rivals Deck
Your Exploration count starts at 0. Increase your Exploration count by 1:
When you place a feature token during a round
At the end of the action phase for each friendly fighter that is on a feature token that is not in your territory
At the end of the action phase for each surviving friendly explorer that is not in your territory.
Decrease your Exploration count by 1 (to a minimum of 0):
At the end of the round, for each enemy fighter that is on a feature token that is in your territory.
You can only include cards from one universal Rivals deck.
Play formats
Cards: 6 | 17 non-Rivals card/s
Valid:
Relic Open
Not valid:
Championship Nemesis Rivals
Objectives (12)
Total glory - 18
6 |
6 |
0
4 | 0
Gambits (10)
10 | 0
Upgrades (10)
7 | 3
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
B162 | Arm of the Everwinter | Surge: Score this immediately when your warband removes a feature token from the battlefield, or flips a feature token. Restricted |
1 | - | - | - | ||||||
B164 | Butchering | Score this in an end phase if there are more enemy fighters out of action than surviving enemy fighters. | 2 | - | - | - | ||||||
B168 | Hunter's Feast | Surge, Dual: Score this immediately When: Your leader's Attack action takes an enemy fighter out of action And: Your Leader made one or more Attack actions that took an enemy fighter out of action earlier in this phase. |
2 | - | - | - | ||||||
B172 | Unexpected Cunning | Surge: Score this immediately after playing your third or subsequent power card in the same phase. Restricted |
1 | - | - | - | ||||||
B181 | Quick Snack | Reaction: Play this after an enemy fighter adjacent to your leader is taken out of action. If the enemy fighter's Wounds characteristic is 4 or more, Heal (2) your leader, otherwise Heal (1) your leader. | - | Hrothgorn Mantrapper | - | - | ||||||
B182 | Ravenous Fury | Reaction: Play this after your leader's failed Range 1 Attack action. Your leader makes one Attack action. | - | Hrothgorn Mantrapper | - | - | ||||||
B184 | Famed Hunter | You can re-roll one attack dice in this fighter's attack rolls. Restricted |
- | Hrothgorn Mantrapper | - | - | ||||||
B186 | Living Avalanche | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | Hrothgorn Mantrapper | - | - | ||||||
B187 | Massive Bulk | -2 Move (to a minimum of 0) +2 Wounds. |
- | Hrothgorn Mantrapper | - | - | ||||||
E2 | Branching Fate | Surge: Score this immediately after an Attack action if you roll three or more dice during the attack or defence roll and they all show a different symbol. | 1 | - | - | NewestDuplicate | 9/44 (20.45%) | |||||
E5 | Great Gains | Score this in an end phase if you scored five or more glory points in this round. | 2 | - | - | NewestDuplicate | 23/44 (52.27%) | |||||
E12 | No Remorse | Surge: Score this immediately after a friendly fighter's Attack action that takes an enemy fighter out of action, if that Attack action had a Damage characteristic greater than the target's Wounds characteristic. | 1 | - | - | NewestDuplicate | ||||||
E13 | Path to Victory | Dual: Score this in an end phase if One or more enemy fighters were taken out of action in the preceding action phase And: Your warband holds two or more objectives. |
2 | - | - | NewestDuplicate | 5/44 (11.36%) | |||||
E16 | Strong Start | Surge: Score this immediately after the first fighter is taken out of action in this round, if that fighter is an enemy fighter. | 1 | - | ? | NewestDuplicate | ||||||
E21 | Centre of Attention | Choose one fighter and push each other fighter that is within 2 hexes of the chosen fighter up to 1 hex so that they are closer to the chosen fighter in an order you choose. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
E22 | Commanding Stride | Push your leader up to 3 hexes. After this push your leader must be in a starting hex. | - | - | - | NewestDuplicate | 4/44 (9.09%) | |||||
E24 | Countercharge | Reaction: Play this after an enemy fighter's Move action that is part of a Charge action. Choose one friendly fighter and push the chosen fighter up to 3 hexes. The chosen fighter must end this push adjacent to the enemy fighter. | - | - | ? | NewestDuplicate | ||||||
E28 | Flickering Step | Roll eight dice. Choose one friendly fighter and push the chosen fighter up to a number of hexes equal to the number of Critical success rolled. | - | - | - | NewestDuplicate | ||||||
E35 | Mighty Swing | The first Range 1 Attack action made by a friendly fighter in the next activation has Scything. | - | - | ? | NewestDuplicate | 11/44 (25%) | |||||
E36 | Mirror Move | Reaction: Play this after an opponent pushes one fighter. Choose one other fighter and push the chosen fighter the same number of hexes. | - | - | ? | NewestDuplicate | 9/44 (20.45%) | |||||
E48 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NewestDuplicate | 35/44 (79.55%) | |||||
E49 | Great Fortitude | +1 Wounds. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
E51 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | NewestDuplicate | 37/44 (84.09%) | |||||
NM227 | Uncovered Treasures | Dual: Score this in an end phase if: One or more friendly fighters each have two or more upgrades And: Each of those fighters is holding an objective. |
1 | - | - | - | ||||||
NM245 | King of the Deeps | +1 Dice to the first Attack action made by a friendly fighter in the next activation step. +2 Dice instead if one or more of that fighter's Attack actions' Damage characteristics are greater than the target's Wounds characteristic. | - | - | - | - | 8/44 (18.18%) | |||||
NM299 | Reflecting Mask | Reaction: After an activation step in which this fighter was dealt damage by an enemy fighter's Range 1 or 2 Attack action, deal 2 damage to that enemy fighter, then break this card. | - | - | - | - | 9/44 (20.45%) | |||||
DD7 | Sleepless Sentries | Score this in an end phase if each enemy fighter is within 2 hexes of one or more friendly fighters. | 2 | - | - | - | ||||||
DD26 | Dowsing Limb | This fighter is an explorer. Reaction: After this fighter's activation, scatter 2 from this fighter's hex and push this fighter up to 2 hexes along the chain. |
- | - | - | - | ||||||
DD29 | Gifted Sight | Mutation This fighter is an explorer. Blocked hexes do not block line of sight for this fighter. Reaction: After a friendly fighter's Attack action that takes an enemy fighter out of action, if this card is in your hand, give this upgrade to that friendly fighter. This does not cost any glory points. |
- | - | - | - | ||||||
BA26 | Ever-hungry Fiend | Denizen You cannot give this to a fighter in your territory. Do not break this card is this fighter is in your territory. When this fighter makes an Attack action that targets an adjacent fighter, this fighter is considered to have one additional supporting fighter. |
- | - | - | - | 3/44 (6.82%) | |||||
TT9 | Superiority Confirmed | Dual: Score this in an end phase if: A friendly leader is in enemy territory And: The Wounds characteristics of enemy fighters that are out of action add up to 4 or more. |
2 | - | - | - | 6/44 (13.64%) | |||||
TT19 | Keep the Forest at Bay | Choose one enemy fighter in enemy territory and up to two friendly fighters. Push each chosen friendly fighter 1 hex closer to the chosen enemy fighter. | - | - | - | - |