# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
B162 | Arm of the Everwinter | Surge: Score this immediately when your warband removes a feature token from the battlefield, or flips a feature token. Restricted |
1 | - | - | - | ||||||
B175 | Frozen Earth | Pick a feature token in a hex that contains or is adjacent to your leader. Remove it from the battlefield. | - | Hrothgorn Mantrapper | - | - | ||||||
B176 | Gnoblar Scramble | Push each friendly Gnoblar up to 2 hexes. | - | - | - | - | ||||||
B179 | More Traps | Pick one feature token in a hex that contains or is adjacent to a friendly Bushwakka. Flip that token. | - | Bushwakka | - | - | ||||||
B191 | Toughened Hide | (Errata update) When this fighter is dealt damage, reduce that damage by 1 (to a minimum of 1). | - | Thrafnir | - | - | ||||||
B192 | Veteran Hunter | Action: Draw up to two power cards. | - | Hrothgorn Mantrapper, Gnoblar | - | - | ||||||
B271 | Change of Fortunes | Surge: Score this immediately when a feature token is flipped in a hex that contains a friendly fighter. | 1 | - | - | - | ||||||
B274 | Coveted Spoils | Score this in an end phase if all objectives are held. | 3 | - | - | - | ||||||
B279 | Feed the Beastgrave | Score this in an end phase if there are no objective tokens on the battlefield. | 5 | - | - | - | ||||||
B288 | Master of Battle | Score this in an end phase if one surviving friendly fighter took three or more actions in the previous phase. | 1 | - | - | - | ||||||
B289 | Master of Hazards | Surge: Score this immediately after you flip a second or subsequent feature token in this phase. | 1 | - | - | - | ||||||
B301 | Show of Force | Surge, Hybrid: Score this immediately after an activation If: Three or more friendly fighters are in enemy territory Or: One or more friendly fighters each have three or more upgrades. |
1 | - | - | - | ||||||
B311 | The Beast is Slain | Surge: Score this immediately after a friendly Hunter's Attack action that takes an enemy leader or enemy Quarry out of action. | 1 | - | - | - | ||||||
B314 | To the End | Score this in an end phase if there are no cards left in your power deck. | 2 | - | - | - | ||||||
B353 | Leave Nothing to Chance | Pick one feature token in a hex that contains a friendly fighter. Remove that token from the battlefield. | - | - | - | - | ||||||
B362 | Quick Search | Play this only if your warband holds one or more objectives. Draw up to 2 power cards. | - | - | - | - | ||||||
B363 | Restless Prize | Pick one objective token and move it into an adjacent hex up to two times. You cannot move it into a lethal hex or a hex that includes a feature token. | - | - | - | - | ||||||
B374 | Unexpected Peril | Pick one feature token in an empty hex in your territory. Flip that token. | - | - | - | - | ||||||
B392 | Claws of the Ur-grub | Ur-grub Aspect This fighter's Range 1 Attack actions have Ensnare. |
- | - | - | - | ||||||
B396 | Great Fortitude | +1 Wounds. | - | - | - | BGduplicate | 19/44 (43.18%) | |||||
B398 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | BGduplicate | 37/44 (84.09%) | |||||
B402 | Hunter's Caution | This fighter is a Hunter. If this fighter is the target of a Quarry's Attack action, you can re-roll one dice in the defence roll. | - | - | - | - | ||||||
B404 | Hunter's Talisman | +1 Dice to this fighter's Attack actions. If the target is a Quarry, you can re-roll one attack dice in the attack roll. | - | Hunter | - | - | ||||||
B412 | Lethal Snares | Reaction: After this fighter ends a push or a Move action in a hex that contains a feature token, or is placed in a hex that contains a feature token, flip that token. | - | - | - | - | ||||||
G14 | Distraction | Choose one enemy fighter and push them 1 hex. | - | - | ? | NewestDuplicate | ||||||
G18 | Mischievous Spirits | Starting with you and going clockwise, each player does the following: pick one objective that has not been moved with this ploy, and move that objective into an adjacent hex. Do this until each objective has been moved once. | - | - | - | NewestDuplicate | ||||||
DC272 | Dominant Position | Score this in an end phase if your warband holds more objectives than any other warband. | 2 | - | - | - | ||||||
DC324 | Successful Hunt | Surge: Score this immediately after a friendly Hunter's Attack action that takes an enemy Quarry out of action. | 1 | - | - | - | ||||||
DC336 | Underdog | Hybrid: Score this in an end phase if: An opponent has the Primacy token Or: Each opponent has scored 3 or more objective cards more than you. |
2 | - | - | - | ||||||
DC363 | Ferocious Resistance | Choose one friendly fighter. Roll one magic dice for each of the chosen fighter's wound counters, and one additional magic dice if that fighter has one or more Hunger counters. For each roll of Channel, Heal (1) that fighter. | - | - | ? | - | ||||||
DC448 | Geomancer's Gauntlet | Action: Flip each feature token within 1 hex. | - | - | - | - | ||||||
DC480 | Scavenged Armour | You cannot give this upgrade to a fighter in your territory. When you give this upgrade to a fighter, give that fighter one Guard token. +1 Wounds. |
- | - | - | - |