Shared deck
The Wurmspat
Chaos
Card sets (2)
Fearsome Fortress Rivals Deck
After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.
If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.
Play formats
Cards: 6
Valid:
Championship Nemesis Relic Open
Not valid:
Rivals
Objectives (12)
Total glory - 14
6 |
6 |
0
0 | 0
Gambits (10)
10 | 0
Upgrades (10)
7 | 3
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
B129 | Blessed Endurance | Surge: Score this immediately when an Attack action with a Damage characteristic of 3 or more targets a friendly fighter and succeeds, if the friendly fighter is not taken out of action. | 1 | - | ? | - | ||||||
B130 | Blessings Three | Score this in an end phase if any surviving friendly fighter has three or more upgrades. | 1 | - | - | - | ||||||
B133 | Faithful Reward | Score this in an end phase if each surviving friendly fighter is Inspired. | 1 | - | - | - | ||||||
B138 | Seeping Rot | Surge: Score this immediately when a friendly fighter holding an objective is the target of an Attack action and is not driven back, if that fighter survives. | 1 | - | - | - | ||||||
B143 | Fecund Vigour | Cycle You can re-roll one attack dice in friendly fighter's attack rolls. This effect persists until after the next Attack action made by a friendly fighter, the end of the round, or you play another Cycle ploy. |
- | - | - | - | ||||||
B145 | Nauseous Revulsion | Cycle -1 Dice (to a minimum of 1) from Attack actions made by enemy fighters adjacent to one or more friendly fighters. This effect persists until the end of the round or you play another Cycle ploy. |
- | - | - | - | ||||||
B148 | Steady Advance | Choose up to two friendly fighters and push each chosen fighter 1 hex. | - | - | - | - | ||||||
B150 | Unnatural Vitality | Cycle +1 Move to friendly fighters. This effect persists until the end of the round or you play another Cycle ploy. | - | - | - | - | ||||||
B151 | Fly Swarm | -1 Dice (to a minimum of 1) from Attack actions with a Range of 3 or more that target this fighter. | - | - | - | - | ||||||
B153 | Hulking Physique | -1 Move (to a minimum of 0) +1 Wounds +1 Damage to this fighter's Range 1 Attack actions. |
- | Ghulgoch the Butcher | ? | - | ||||||
B156 | Putrid Vomit | 3 Fury 3 1 |
- | Fecula Flyblown, Ghulgoch the Butcher | - | - | ||||||
B158 | Stolid Bulk | This fighter cannot be driven back. | - | - | - | - | ||||||
B159 | Unstoppable Tread | Reaction: After this fighter's activation, push this fighter 1 hex. | - | - | - | - | ||||||
B160 | Virulent Blade | You can re-roll one attack dice in this fighter's attack rolls for Range 1 and Range 2 Attack actions. | - | Ghulgoch the Butcher, Sepsimus Plaguesworn | - | - | ||||||
FF1 | Bold Sortie | Surge: Score this immediately after an activation step in which a friendly fighter's Charge action began on a feature token in your territory. | 1 | - | - | - | 7/44 (15.91%) | |||||
FF2 | Conquered Domain | Score this in an end phase if there is a friendly fighter on a feature token within 1 hex of no one's territory. Gain one additional glory point for each other friendly fighter on a feature token within 1 hex of no one's territory. | 1 | - | - | - | 9/44 (20.45%) | |||||
FF3 | Earthworks | Surge: Score this immediately after: A friendly fighter is given a Guard token If: That fighter is on a feature token within 1 hex of no one's territory. |
1 | - | - | - | 5/44 (11.36%) | |||||
FF4 | Impregnable Defences | Surge: Score this immediately after an enemy fighter's failed Attack action that targeted a friendly fighter on a feature token within 1 hex of no one's territory. | 1 | - | - | - | 2/44 (4.55%) | |||||
FF5 | Lethal Defences | Surge: Score this immediately after an enemy fighter is taken out of action within 1 hex of one or more feature tokens that are within 1 hex of no one's territory. | 1 | - | - | - | ||||||
FF6 | Proud Castellan | Score this in an end phase if your leader is on a feature token in your territory that is within 1 hex of no one's territory. | 1 | - | - | - | ||||||
FF9 | Siegebreakers | Score this in an end phase if there are no enemy fighters in your territory. | 2 | - | - | - | 3/44 (6.82%) | |||||
FF10 | Stockpile | Score this in an end phase if your warband holds objectives whose numbers add up to 6 or more (e.g. objectives 2 and 4). | 2 | - | - | - | 6/44 (13.64%) | |||||
FF13 | Bound Spirit | Trap, Denizen Reaction: Play this after an enemy fighter's activation if that fighter is adjacent to one or more feature tokens that are in the same hex as a friendly fighter. Deal 1 damage to that enemy fighter. |
- | - | - | - | ||||||
FF14 | Determined Push | Reaction: Play this after a friendly fighter's Attack action. Pick one: Push that friendly fighter 1 hex towards the hex their target occupied during the declare Attack action step or 1 hex towards the nearest feature token. | - | - | - | - | ||||||
FF15 | Gnarlwood Tusks | Trap Reaction: Play this after an enemy fighter ends a Move action adjacent to one or more feature tokens that are in the same hex as a friendly fighter. Stagger that enemy fighter. |
- | - | - | - | ||||||
FF16 | Healing Ward | Choose one friendly fighter on a feature token. Heal (1) the chosen fighter. | - | - | - | - | ||||||
FF19 | Ready for Anything | +1 Defence to each friendly fighter on a feature token in the next activation step. | - | - | - | - | ||||||
FF21 | Take Your Positions! | Choose up to two friendly fighters in your territory, other than your leader. Push each chosen fighter 1 hex towards the nearest feature token. | - | Leader | - | - | 5/44 (11.36%) | |||||
FF29 | Siegemaster | Reaction: After this fighter's activation, if this fighter is on a feature token within 1 hex of no one's territory, choose up to two friendly fighters on feature tokens. Give each chosen fighter one Guard token. | - | - | - | - | 3/44 (6.82%) | |||||
FF30 | Stalwart Sentinel | This fighter cannot be pushed by an opponent's warband while this fighter is on a feature token within 1 hex of no one's territory. | - | - | - | - | ||||||
FF31 | Starmaw | Attack action 4 Smash 2 1 |
- | - | - | - | ||||||
FF32 | Walking Wall | For the purposes of cards with the Fearsome Fortress symbol, while this fighter is not on a feature token, this fighter is considered to be on a feature token, and this fighter's hex is considered to contain a feature token that cannot be flipped. | - | - | ? | - | 2/44 (4.55%) |