# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
B1 | Bestial Cunning | Surge: Score this immediately when you play your third or subsequent gambit in a single round. | 1 | - | - | - | ||||||
B3 | Bloodshed | Score this in an end phase if three or more enemy fighters are out of action. | 2 | - | - | - | ||||||
B4 | Conquerors | Score this in an end phase if your warband holds one or more objectives in enemy territory. | 1 | - | - | - | ||||||
B5 | Despoilers | Surge: Score this immediately after an activation if your warband holds three or more objectives. | 2 | - | - | - | ||||||
B6 | Killing Blow | Surge: Score this immediately when a friendly fighter's Attack action that targets a fighter that has no wound tokens takes the target fighter out of action. | 1 | - | - | - | ||||||
B7 | Proven Superiority | Dual: Score this in an end phase If: Any enemy leaders are out of action And: Your leader is not out of action. |
2 | - | - | - | ||||||
B10 | Survival of the Fittest | Dual: Score this in an end phase If: There are one or more surviving friendly fighters And: Five or more fighters are out of action. |
2 | - | - | - | ||||||
B13 | Baying Anger | +1 Dice to the first Range 1 or Range 2 Attack action made by a friendly fighter in the next activation. | - | - | - | - | ||||||
B14 | Baying Hatred | +1 Damage to the first Range 1 or Range 2 Attack action made by a friendly fighter in the next activation. | - | - | - | - | ||||||
B15 | Berserk Bellow | Choose an enemy fighter adjacent to a friendly fighter and push them up to one hex, and up to one additional hex for each wound token the friendly fighter has. | - | - | - | - | ||||||
B17 | Blood Taunt | Choose a friendly fighter. They are dealt 1 damage. Give them a Guard token. +2 Dice to the first Attack action made by that fighter in the next activation. | - | - | - | - | ||||||
B18 | Bull Charge | The first Attack action made by a friendly fighter as part of a Charge action in the next activation has Innate (Fury). | - | - | - | - | ||||||
B21 | Vile Invaders | Choose up to two friendly Hunters and push them up to two hexes each. | - | - | - | - | ||||||
B24 | Bloodcrazed | +1 Damage to this fighter's Range 1 and Range 2 Attack actions if this fighter has one or more wound tokens and/or is adjacent to a fighter that has one or more wound tokens. | - | - | - | - | ||||||
B28 | Heedless of Pain | +1 Wounds. | - | Draknar, Murghoth Half-horn | - | - | ||||||
B32 | Trophy Taker | When this fighter's Attack action takes an adjacent enemy fighter out of action, gain 1 glory point. | - | Draknar | - | - | ||||||
B270 | Brought to Bay | Surge, Dual: Score this immediately If: A friendly Hunter makes an Attack action that takes an enemy fighter out of action And: That enemy fighter was in enemy territory. |
1 | - | ? | - | ||||||
B275 | Denial | Score this in the third end phase if there are no enemy fighters in your territory. | 3 | - | - | BGduplicate | ||||||
B281 | Gathered Momentum | Surge, Hybrid: Score this immediately If: You score your second or subsequent surge objective card in a phase Or: A friendly fighter makes a Charge action and ends that action five or more hexes from the hex in which they began the action. |
1 | - | - | - | ||||||
B305 | Supremacy | Score this in an end phase if your warband holds three or more objectives. | 3 | - | - | BGduplicate | 3/44 (6.82%) | |||||
B308 | Temporary Victory | Surge: Score this immediately after an activation if your warband holds three or more objectives. | 2 | - | - | - | ||||||
B329 | Confusion | Choose two fighters that are adjacent to each other. Place each fighter in the hex that was occupied by the other fighter when you chose them. | - | - | - | BGduplicate | 3/44 (6.82%) | |||||
B366 | Sidestep | Choose a friendly fighter and push them one hex. | - | - | - | BGduplicate | 10/44 (22.73%) | |||||
B368 | Snare | Reaction: Play this during a friendly Hunter's Attack action, after it drives back an enemy fighter. The enemy fighter is dealt 1 damage. | - | - | - | - | ||||||
B373 | Tracking | +1 Move to the first fighter to make a Move action in the next activation. +2 Move instead if that fighter is a Hunter. | - | - | - | - | ||||||
B382 | Amberbone Hammer | 1 Smash 2 2 |
- | - | - | - | ||||||
B396 | Great Fortitude | +1 Wounds. | - | - | - | BGduplicate | 19/44 (43.18%) | |||||
B397 | Great Speed | +1 Move. | - | - | - | BGduplicate | ||||||
B398 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | BGduplicate | 37/44 (84.09%) | |||||
B408 | Inescapable Blow | 1 Smash 2 2 Reaction: After this fighter's successful Attack action with Combo, make this Attack action. It must target the same fighter and has Cleave and Ensnare. |
- | - | - | - | ||||||
B415 | Opening Strike | 1 Fury 3 1 |
- | - | - | - | ||||||
B427 | Sting of the Ur-Grub | Ur-grub Aspect +1 Damage to this fighter's Range 1 Attack actions. If this fighter has three or more Ur-grub Aspects, remove those cards from the game (they do not go into a discard pile) and give the Avatar of the Ur-grub upgrade to this fighter. |
- | - | - | - |