Shared deck

Warhammer Underworlds: Online H4sIAAAAAAAAAyWMQQqAMAwE7/5FaGpNk3f4AhHBgwcR/L/OehnCdLbLfj3ndtzrOdhYzT5ad1G3hzxGupqEFzinksrjX09igy1Ebu+Auc9AjlRT17RoVBDJt0me5IkLfguaYBj2Ap0zP2O5AAAA

Sepulchral Guard Sepulchral Guard

Card sets (7)

Core setSepulchral Guard expansionIronskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansion


Play formats

Cards: 0 | 0 | 5 | 1

Valid:
Relic Open Online

Not valid:
Championship/Alliance

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
62 March of the Dead Sepulchral Guard Objective Score this in an end phase if all of your surviving fighters (at least five) made a Move action in the preceding action phase.
2 - Sepulchral Guard expansion ? -  
64 Peerless General Sepulchral Guard Objective Score this in the third end phase if you have four or more surviving fighters, and none are Inspired.
3 - Sepulchral Guard expansion - -  
65 Skills Unforgotten Sepulchral Guard Objective Score this immediately if your leader takes an enemy fighter out of action.
1 - Sepulchral Guard expansion - -  
69 Ceaseless Attacks Sepulchral Guard Ploy Reaction: Play this after a friendly fighter's Attack action. Make an Attack action with another friendly fighter.
- - Sepulchral Guard expansion - -  
73 Restless Dead Sepulchral Guard Ploy Place one friendly fighter that is out of action, other than the Sepulchral Warden, on a starting hex in your territory. Give that fighter one Raise counter.
- - Sepulchral Guard expansion - - 2/59 (3.39%)  
76 Terrifying Screams Sepulchral Guard Ploy Choose an enemy fighter and push them one hex.
- - Sepulchral Guard expansion - - 2/59 (3.39%)  
77 The Necromancer Commands Sepulchral Guard Ploy Reaction: Play this after a friendly fighter's Attack action that fails. Make the Attack action again.
- - Sepulchral Guard expansion ? - 2/59 (3.39%)  
80 Deathly Charge Sepulchral Guard Upgrade This fighter's Attack actions with a Range of 1 or 2 have +1 Damage in a phase in which they make a Charge action.
- The Champion Sepulchral Guard expansion ? -  
83 Frightening Speed Sepulchral Guard Upgrade +2 Move.
- The Harvester, The Champion, The Prince of Dust Sepulchral Guard expansion - - 2/59 (3.39%)  
85 Lethal Lunge Sepulchral Guard Upgrade

Hex 2 HammerSmash 2 Damage 3
Cleave

- The Sepulchral Warden Sepulchral Guard expansion - -  
253 Denial Universal Objective Score this in the third end phase if there are no enemy fighters in your territory.
3 - Core set - SSduplicate  
263 Hold Objective 1 Universal Objective Score this in an end phase if you are holding objective 1.
1 - Core set - SSduplicate  
264 Hold Objective 2 Universal Objective Score this in an end phase if you are holding objective 2.
1 - Core set - SSduplicate  
265 Hold Objective 3 Universal Objective Score this in an end phase if you are holding objective 3.
1 - Core set - SSduplicate  
266 Hold Objective 4 Universal Objective Score this in an end phase if you are holding objective 4.
1 - Core set - SSduplicate  
267 Hold Objective 5 Universal Objective Score this in an end phase if you are holding objective 5.
1 - Core set - SSduplicate  
292 Supremacy Universal Objective Score this in an end phase if you hold three or more objectives.
3 - Core set - SSduplicate 25/59 (42.37%)  
296 Tactical Supremacy 1-2 Universal Objective Score this in an end phase if you hold objectives 1 and 2.
2 - Sepulchral Guard expansion - SSduplicate  
297 Tactical Supremacy 3-4 Universal Objective Score this in an end phase if you hold objectives 3 and 4.
2 - Sepulchral Guard expansion - SSduplicate 2/59 (3.39%)  
318 Distraction Universal Ploy Choose an enemy fighter and push them one hex.
- - Ironskull's Boyz expansion - SSduplicate 44/59 (74.58%)  
331 Hidden Paths Universal Ploy Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action.
- - Magore's Fiends expansion ? -  
360 Sidestep Universal Ploy Choose a friendly fighter and push them one hex.
- - Core set - SSduplicate 20/59 (33.9%)  
361 Spectral Wings Universal Ploy The first fighter to make a Move action in the next activation has +2 Move.
- - The Farstriders expansion ? SSduplicate 28/59 (47.46%)  
369 Trap Universal Ploy Reaction: Play this during a friendly fighter's Attack action that drives an enemy fighter back. The enemy fighter suffers 1 damage.
- - The Chosen Axes expansion ? -  
372 Twist the Knife Universal Ploy Reaction: Play this during a friendly fighter's Attack action that has a Range of 1 and will succeed. It has +1 Damage for that Attack action.
- - The Farstriders expansion ? -  
382 Daemonic Weapon Universal Upgrade

Hex 1 HammerSmash 2 Damage 3

Each time this fighter makes this Attack action, they first suffer 1 damage.
- - Ironskull's Boyz expansion ? -  
391 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2.
- - Core set - SSduplicate 44/59 (74.58%)  
403 Light Armour Universal Upgrade Rolls of Critical successCritical success on a defence dice are no longer a success for this fighter. Roll an extra attack dice when this fighter make an Attack action.
- - The Chosen Axes expansion - -  
425 The Blazing Key Universal Upgrade If this fighter is holding objective 3 in the third end phase, score 2 glory points.
- - The Chosen Axes expansion - SSduplicate  
426 The Dazzling Key Universal Upgrade If this fighter is holding objective 4 in the third end phase, score 2 glory points.
- - Sepulchral Guard expansion - SSduplicate 3/59 (5.08%)  
428 The Fractured Key Universal Upgrade If this fighter is holding objective 5 in the third end phase, score 2 glory points.
- - Spiteclaw's Swarm expansion - SSduplicate 3/59 (5.08%)  
429 The Hallowed Key Universal Upgrade If this fighter is holding objective 1 in the third end phase, score 2 glory points.
- - The Farstriders expansion - SSduplicate 3/59 (5.08%)