Shared deck

Steelheart's Champions Steelheart's Champions
Order Order

Card sets (2)
Fearsome Fortress Rivals Deck

After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.

If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.


Core setFearsome Fortress Rivals Deck


Play formats

Cards: 6

Valid:
Championship Nemesis Relic Open

Not valid:
Rivals

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
30 Awe-Inspiring Steelheart's Champions Objective Score this immediately if your warband has taken two or more fighters out of action in this phase. (Able to be scored if you draw this card after the condition was met).
1 - Core set - SSduplicate  
32 Consecrated Area Steelheart's Champions Objective Score this in an end phase if there are no enemy fighters adjacent to your fighters.
1 - Core set - SSduplicate  
33 Eternals Steelheart's Champions Objective Score this in the third end phase if none of your fighters are out of action.
3 - Core set - SSduplicate  
34 Immovable Object Steelheart's Champions Objective Score this in an end phase if the same friendly fighter has held the same objective at the end of two consecutive action phases.
1 - Core set - SSduplicate  
35 Lightning Strikes Steelheart's Champions Objective Score this immediately if an enemy fighter is taken out of action by a Charge action made by one of your fighters.
1 - Core set - SSduplicate  
38 Slayers of Tyrants Steelheart's Champions Objective Score this in an end phase if your warband took an enemy leader out of action in the preceding action phase.
1 - Core set - SSduplicate  
39 Heroic Guard Steelheart's Champions Ploy Choose a friendly fighter and put them on Guard.
- - Core set - SSduplicate  
40 Peal of Thunder Steelheart's Champions Ploy Choose any enemy fighter and push them one hex in any direction.
- - Core set - SSduplicate  
41 Righteous Zeal Steelheart's Champions Ploy +1 Damage to the first Attack action with a Range of 1 or 2 in the next activation.
- - Core set - SSduplicate  
42 Sigmarite Wall Steelheart's Champions Ploy Choose two adjacent friendly fighters and put them on Guard.
- - Core set ? SSduplicate  
43 Stormforged Resistance Steelheart's Champions Ploy Friendly fighters cannot be driven back by the first Attack action in the next activation.
- - Core set - SSduplicate  
45 Tireless Assault Steelheart's Champions Ploy Reaction: Play this after a friendly fighter's Attack action that fails. That fighter can make another Attack action that targets the same fighter.
- - Core set ? SSduplicate  
49 Blessed by Sigmar Steelheart's Champions Upgrade +1 Wounds.
- - Core set - SSduplicate  
52 Fatal Riposte Steelheart's Champions Upgrade Reaction: During an Attack action that targets this fighter and fails, roll an attack dice. On a roll of HammerSmash or Critical successCritical success this fighter cannot be driven back and they can make an Attack action. It must target the attacker.
- Severin Steelheart Core set ? SSduplicate  
53 Heroic Might Steelheart's Champions Upgrade This fighter's Attack action gains Cleave.
- Severin Steelheart, Obryn the Bold Core set - SSduplicate  
FF2 Conquered Domain Universal Objective Score this in an end phase if there is a friendly fighter on a feature token within 1 hex of no one's territory. Gain one additional glory point for each other friendly fighter on a feature token within 1 hex of no one's territory.
1 - Fearsome Fortress Rivals Deck - - 9/44 (20.45%)  
FF3 Earthworks Universal Objective Surge: Score this immediately after:
A friendly fighter is given a Guard token
If: That fighter is on a feature token within 1 hex of no one's territory.
1 - Fearsome Fortress Rivals Deck - - 5/44 (11.36%)  
FF4 Impregnable Defences Universal Objective Surge: Score this immediately after an enemy fighter's failed Attack action that targeted a friendly fighter on a feature token within 1 hex of no one's territory.
1 - Fearsome Fortress Rivals Deck - - 2/44 (4.55%)  
FF5 Lethal Defences Universal Objective Surge: Score this immediately after an enemy fighter is taken out of action within 1 hex of one or more feature tokens that are within 1 hex of no one's territory.
1 - Fearsome Fortress Rivals Deck - -  
FF8 Raw Materials Universal Objective Surge, Dual: Score this immediately after:
You place a feature token within 1 hex of no one's territory during an action phase
If: One or more enemy fighters are out of action.
1 - Fearsome Fortress Rivals Deck - -  
FF9 Siegebreakers Universal Objective Score this in an end phase if there are no enemy fighters in your territory.
2 - Fearsome Fortress Rivals Deck - - 3/44 (6.82%)  
FF13 Bound Spirit Universal Ploy Trap, Denizen
Reaction: Play this after an enemy fighter's activation if that fighter is adjacent to one or more feature tokens that are in the same hex as a friendly fighter. Deal 1 damage to that enemy fighter.
- - Fearsome Fortress Rivals Deck - -  
FF16 Healing Ward Universal Ploy Choose one friendly fighter on a feature token. Heal (1) the chosen fighter.
- - Fearsome Fortress Rivals Deck - -  
FF19 Ready for Anything Universal Ploy +1 Defence to each friendly fighter on a feature token in the next activation step.
- - Fearsome Fortress Rivals Deck - -  
FF21 Take Your Positions! Universal Ploy Choose up to two friendly fighters in your territory, other than your leader. Push each chosen fighter 1 hex towards the nearest feature token.
- Leader Fearsome Fortress Rivals Deck - - 5/44 (11.36%)  
FF23 Bold Engineer Universal Upgrade +2 Move, except during a Charge action.
Reaction: After a friendly fighter's activation, pick one feature token in an empty hex adjacent to this fighter. Place that feature token in this fighter's hex.
- - Fearsome Fortress Rivals Deck - - 2/44 (4.55%)  
FF24 Defensive Charges Universal Upgrade Reaction: After this fighter's activation, stagger each enemy fighter adjacent to one or more feature tokens that are in the same hex as a friendly fighter. Then break this card.
- - Fearsome Fortress Rivals Deck - -  
FF26 Mason's Greathammer Universal Upgrade Attack action

Hex 1 HammerSmash 2 Damage 2
Cleave, Critical successCritical success Grievous 1

Reaction: After this fighter's activation, remove a feature token from this fighter's hex, then place another available feature token in this fighter's hex.
- - Fearsome Fortress Rivals Deck - -  
FF28 Rapid Defender Universal Upgrade Reaction: After an enemy fighter's Move action, if that enemy fighter is in no one's territory or your territory, push this fighter 1 hex towards that fighter.
- - Fearsome Fortress Rivals Deck - -  
FF30 Stalwart Sentinel Universal Upgrade This fighter cannot be pushed by an opponent's warband while this fighter is on a feature token within 1 hex of no one's territory.
- - Fearsome Fortress Rivals Deck - -  
FF31 Starmaw Universal Upgrade Attack action

Hex 4 HammerSmash 2 Damage 1
Stagger

- - Fearsome Fortress Rivals Deck - -  
FF32 Walking Wall Universal Upgrade For the purposes of cards with the Fearsome Fortress symbol, while this fighter is not on a feature token, this fighter is considered to be on a feature token, and this fighter's hex is considered to contain a feature token that cannot be flipped.
- - Fearsome Fortress Rivals Deck ? - 2/44 (4.55%)