|243||Change of Tactics||Score this immediately if a friendly fighter on Guard makes a Charge action.||1||-||-||-|
|291||Superior Tactician||Score this in the third end phase if you have scored six or more other objective cards.||3||-||-||-|
|306||Victory After Victory||Score this in an end phase if you scored three or more other objective cards in this round.||2||-||-||-|
|330||Healing Potion||Choose a friendly fighter and roll a defence dice. On a roll of Block or Critical success remove up to two wound tokens from them. Otherwise remove one wound token from them.||-||-||-||-|
|331||Hidden Paths||Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action.||-||-||?||-|
|348||Ready for Action||Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action.||-||-||?||-|
|384||Deathly Fortitude||-2 Move, +2 Wounds.||-||-||-||-|
|N265||Lithe Spirits||Score this immediately if your warband makes its second or subsequent reaction in this phase.||1||-||-||-|
|N266||Reclaim the Lamentiri||Score this in an end phase if you hold all the objectives in at least one player's territory.||2||-||?||-|
|N268||Song of Hatred||Score this immediately if your warband successfully casts their second or subsequent spell in this phase.||1||-||-||-|
|N269||Strike Swiftly||Score this immediately if a friendly fighter takes an enemy fighter out of action with a Charge action.||1||-||-||-|
|N271||Curse of the Dwindling||Gambit Spell (ChannelChannel): If this spell is cast, choose an enemy fighter within five hexes of the caster. That fighter's Attack actions have -1 Dice (to a minimum of 1). This spell persists until that fighter is out of action.||-||-||-||-|
|N274||Leech Power||Play this only if a friendly Ylthari is holding an objective. Remove that objective from the battlefield and remove up to one wound token from that Ylthari's fighter card.||-||-||-||-|
|N279||Strength of the Burgeoning||Gambit Spell (Channel): If this spell is cast, the first Attack action with a Range of 1 or 2 in the next activation has +1 Damage.||-||-||-||-|
|N282||Constant Growth||+1 Wounds.||-||-||-||-|
|N290||Warding Stance||+1 Defence.||-||Gallanghann of the Glade||-||-|
|N302||Calculated Risk||Score this immediately if a friendly fighter makes a Move action through a lethal hex that damages them but doesn't take them out of action.
|N305||Combination Strike||Score this in an end phase if you scored at least two objective cards in the preceding action phase.||2||-||-||-||13/24 (54.17%)|
|N340||Keep Them Guessing||(Errata update) Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card (other than a reaction).
|N365||Scorched Earth||Score this immediately if your warband removes an objective from the battlefield.||1||-||-||-|
|N371||Sorcerous Scouring||Score this immediately if your warband takes an enemy fighter out of action with a spell.
|N388||Abasoth's Unmaking||Gambit Spell (Channel): If this spell is cast, choose an objective token within four hexes of the caster. Remove it from the battlefield.||-||-||-||-||4/24 (16.67%)|
|N389||Abasoth's Withering||Gambit Spell (Channel): If this spell is cast, choose an enemy fighter within four hexes of the caster. That fighter has -1 Wounds (to a minimum of 1). This spell persists until that fighter is out of action.||-||-||?||-||5/24 (20.83%)|
|N444||Shadowed Step||Choose a friendly fighter with no Move or Charge tokens and place them on an empty hex in no one's territory. Place a Move token next to them.||-||-||-||-||2/24 (8.33%)|
|N451||Sphere of Aqshy||Gambit Spell (Channel): If this spell is cast, choose an enemy fighter within four hexes of the caster. That fighter suffers 1 damage.
|N471||Vital Surge||Gambit Spell (ChannelChannel): If this spell is cast, choose a friendly fighter and remove up to two wound tokens from their fighter card.||-||-||-||-||2/24 (8.33%)|
|N481||Blessing of Ignax||Action: This fighter's next Attack action with a Range of 1 or 2 in this round has +2 Damage.||-||-||-||-|
|N503||Gloryseeker||+1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.||-||-||-||-||7/24 (29.17%)|
|N506||Great Strength||+1 Damage to all Attack actions with a Range of 1 or 2.||-||-||-||NVduplicate||16/24 (66.67%)|
|N529||Potion of Rage||Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved.||-||-||?||-||16/24 (66.67%)|
|N535||Scroll of Recall||Reaction: After this fighter's gambit spell is resolved, discard this card and roll a magic dice. On a roll of Channel, place the gambit spell on top of your power deck instead of on your power discard pile.||-||Wizard||-||-|
|N543||Sudden Growth||-2 Move (to a minimum of 0), +2 Wounds.
|N548||Tome of Incantations||Katophrane Tome
Each time this fighter attempts to cast a spell, after the casting roll, you can change one of the symbols rolled to Channel.
|N550||Tome of Offerings||Katophrane Tome
If this fighter takes an enemy fighter out of action, gain 1 additional glory point.