Faction

Magore's Fiends - Magore's Fiends


Card sets (11)

The Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansionLeadersNightvault core setThe Eyes of the Nine expansionGarrek's Reavers expansionSteelheart's Champions expansionGodsworn Hunt expansionMollog's Mob expansion


Organised play

0 | 5 - VALID

Objectives (12)

Magore's Fiends expansion - No Escape (1)
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Magore's Fiends expansion - Rivers of Blood (2)
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Magore's Fiends expansion - Show of Strength (1)
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Spiteclaw's Swarm expansion - Alone in the Darkness (2)
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Spiteclaw's Swarm expansion - Escalation (2)
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Spiteclaw's Swarm expansion - Master of War (1)
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Magore's Fiends expansion - Masterstroke (1)
  • FAQ:

    Q: Can you score Masterstroke with damage caused by Twist the Knife or Trap?


    A: You can score it with Trap (the reaction deals the damage that takes the enemy fighter out of action) but not Twist the Knife (the reaction does not deal damage, it simply increases the Damage characteristic of the Attack action).


    Current as of official Nightvault Designer's Commentary, February 2019


Leaders - Shining Example (1)
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The Eyes of the Nine expansion - Fired Up (1)
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Mollog's Mob expansion - Giant-slayer (2)
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Steelheart's Champions expansion - Strong Start (1)
  • FAQ:

    Q: If I draw Martyred or Strong Start during a round, after the condition to score them has been met, can I score them?


    A: No. You must have these cards in your hand at the time the condition is met to score them. Note that the conditions on Martyred and Strong Start can be met in each round, so if you keep the card in your hand after drawing it you may have the opportunity to score it in later rounds.


    Q: If both an enemy fighter and a friendly fighter are taken out of action at the same time (e.g. by Shardgale), and those are the first fighters taken out of action in a round, can either player score Martyred and/or Strong Start?


    A: No. There is no single first fighter taken out of action in that example.


    Current as of official Nightvault Designer's Commentary, February 2019


The Eyes of the Nine expansion - What Armour? (1)
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Total glory - 16
6 | 0 | 6 | 0

Gambits (9)

You must include at least 20 Power cards.


Magore's Fiends expansion - Furious Inspiration
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Magore's Fiends expansion - Hidden Paths
  • FAQ:

    Q: Hidden Paths says that the fighter is considered to have made a Move action. Does this count towards triggering cards like Quick Thinker, Kunnin’ But Brutal, and March of the Dead?


    A: The fighter gains a Move token but Hidden Paths is not a Move action (or, indeed, an action of any kind). This means that Quick Thinker and Kunnin’ But Brutal cannot be triggered by Hidden Paths (because there was no action to make the reaction to), and you cannot score Cover Ground from Hidden Paths (because it isn’t a Move action). However, as the fighter is considered to have made a Move action in that round, that fighter does count for March of the Dead when you check that in the end phase.


    Q: If my fighter hasn’t made a Move action but has one or more Move tokens (e.g. if they were chosen by Transfixing Stare), can I still use Hidden Paths on them?


    A: Yes.


    Current as of official Nightvault Designer's Commentary, February 2019


The Farstriders expansion - Inspiration Strikes
  • FAQ:

    Q: Can I play Inspiration Strikes on a fighter that is already Inspired?


    A: Yes.


    Current as of official Nightvault Designer's Commentary, February 2019


Magore's Fiends expansion - My Turn
  • FAQ:

    Q: Can my opponent drive my fighter back with an Attack action before I make the reaction on My Turn?


    A: Yes. The reaction on My Turn happens after an Attack action, and if a fighter is driven back as part of an Attack action this happens during that Attack action.


    Q: Can the damage my fighter suffers from using Daemonic Weapon trigger My Turn, and if so in what order is it resolved?


    A: Yes. You would play My Turn after resolving the Daemonic Weapon Attack action.


    Q: Can the damage my fighter suffers from Shattering Terrain while making a Charge action trigger My Turn, and if so how is the this resolved?


    A: Yes. You would play My Turn after the Move action taken as part of the Charge action (this is when Shattering Terrain damages the fighter), resolve My Turn and then (assuming you still could) resolve the Attack action taken as part of the Charge action.


    Q: Can the damage that a wizard suffers when there are two or more Critical Hit symbols in their casting roll trigger the reaction on My Turn?


    A: If the spell they were attempting to cast was a spell Attack action, then yes. My Turn would be resolved after the spell is cast or after the spell fails.


    Q: I play My Turn, and push my fighter one hex, preparing to take an Attack action as granted by the card. My opponent plays Mirror Move – does the push granted by Mirror Move occur before or after the attack from My Turn?


    A: Before – it is a reaction to the push, and the push is completed before the Attack action.


    Current as of official Nightvault Designer's Commentary, February 2019


The Chosen Axes expansion - Ready for Action
  • FAQ:

    Q: Can Ready for Action be used to perform a spell Attack action?


    A: Yes


    Current as of official Nightvault Designer's Commentary, February 2019


The Farstriders expansion - Shardgale
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Spiteclaw's Swarm expansion - Spoils of Battle
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Garrek's Reavers expansion - Ghoulish Pact
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Nightvault core set - Sidestep
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9 | 0

# Name Name Faction Type Description Glory Restrictions Set FAQ Tags TDC
180 No Escape Magore's Fiends Objective Score this immediately if three or more of your fighters made a Charge action this phase. (Able to be scored if you draw this card after the condition was met) 1 - Magore's Fiends expansion - - 5/66 (7.58%)
181 Rivers of Blood Magore's Fiends Objective Score this in an end phase if all surviving fighters (at least four) are wounded 2 - Magore's Fiends expansion - - 5/66 (7.58%)
183 Show of Strength Magore's Fiends Objective Score this immediately if your leader takes an enemy fighter out of action 1 - Magore's Fiends expansion - - 6/66 (9.09%)
190 Furious Inspiration Magore's Fiends Ploy Choose a friendly fighter. The become Inspired - - Magore's Fiends expansion - - 4/66 (6.06%)
194 Brutal Charge Magore's Fiends Upgrade Roll an extra attack dice when this fighter makes a Charge action - Magore Redhand, Ghartok Flayskull, Zharkus the Bloodsighted Magore's Fiends expansion - - 4/66 (6.06%)
197 No Respite Magore's Fiends Upgrade Reaction: During an Attack action or ploy that will take this fighter out of action, you can make an Attack action with them - Magore Redhand, Ghartok Flayskull, Zharkus the Bloodsighted Magore's Fiends expansion - - 2/66 (3.03%)
201 Trophy Hunter Magore's Fiends Upgrade When this fighter takes an enemy fighter out of action, gain 1 additional glory point - Magore Redhand Magore's Fiends expansion - - 2/66 (3.03%)
235 Alone in the Darkness Universal Objective
Restricted
Score this in an end phase if there are no adjacent fighters on the battlefield
2 - Spiteclaw's Swarm expansion - - 14/66 (21.21%)
257 Escalation Universal Objective
Restricted
Score this in an end phase if three or more upgrade cards were played in the preceding action phase
2 - Spiteclaw's Swarm expansion - - 57/66 (86.36%)
272 Master of War Universal Objective Score this in an end phase if you scored an objective card, played a ploy card and played an upgrade card in this round 1 - Spiteclaw's Swarm expansion - - 35/66 (53.03%)
273 Masterstroke Universal Objective Score this immediately if an enemy fighter is taken out of action by an Attack action made as a Reaction by your warband or a Reaction made by your warband that causes damage 1 - Magore's Fiends expansion ? - 4/66 (6.06%)
331 Hidden Paths Universal Ploy Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action - - Magore's Fiends expansion ? - 40/66 (60.61%)
334 Inspiration Strikes Universal Ploy Choose a friendly fighter. They become Inspired - - The Farstriders expansion ? - 23/66 (34.85%)
343 My Turn Universal Ploy
Restricted
Reaction: Play this after an Attack action or ploy that damages a friendly fighter. Push them up to one hex and make an Attack action with them
- - Magore's Fiends expansion ? - 21/66 (31.82%)
348 Ready for Action Universal Ploy
Restricted
Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action
- - The Chosen Axes expansion ? - 61/66 (92.42%)
356 Shardgale Universal Ploy All fighters suffer 1 damage - - The Farstriders expansion - - 9/66 (13.64%)
362 Spoils of Battle Universal Ploy Play an upgrade card. This doesn't cost a glory point - - Spiteclaw's Swarm expansion - - 16/66 (24.24%)
L14 Gory Visage Magore's Fiends Upgrade Attack actions that target this fighter deal 1 less damage, to a minimum of 1 - Magore Redhand Leaders - -
L24 Shining Example Universal Objective Score this in an end phase if your leader is on the battlefield and Inspired 1 - Leaders - - 34/66 (51.52%)
N319 Fired Up Universal Objective
Restricted
Score this in an end phase if at least one surviving friendly fighter is Inspired
1 - The Eyes of the Nine expansion - - 17/66 (25.76%)
N323 Giant-slayer Universal Objective Score this immediately if your warband takes a fighter with a Wounds characteristic of 5 or more out of action 2 - Mollog's Mob expansion - -
N373 Strong Start Universal Objective Score this immediately if the first fighter taken out of action in this round is an enemy fighter 1 - Steelheart's Champions expansion ? - 32/66 (48.48%)
N385 What Armour? Universal Objective Score this immediately if a friendly fighter's Attack action with Cleave succeeds 1 - The Eyes of the Nine expansion - - 31/66 (46.97%)
N417 Ghoulish Pact Universal Ploy Choose a friendly fighter and an upgrade card from your hand that you can apply to that fighter. That fighter suffers 1 damage. If they survive, apply the upgrade to that fighter - - Garrek's Reavers expansion - - 3/66 (4.55%)
N446 Sidestep Universal Ploy Choose a friendly fighter and push them one hex - - Nightvault core set - NVduplicate 14/66 (21.21%)
N503 Gloryseeker Universal Upgrade +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more - - Garrek's Reavers expansion - - 42/66 (63.64%)
N504 Great Fortitude Universal Upgrade +1 Wounds - - Nightvault core set - NVduplicate 36/66 (54.55%)
N506 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2 - - Nightvault core set - NVduplicate 51/66 (77.27%)
N527 Potion of Constitution Universal Upgrade Reaction: During an Attack action or gambit that will damage this fighter, discard this card. Reduce the damage suffered by 1, to a minimum of 1 - - Garrek's Reavers expansion - - 8/66 (12.12%)
N550 Tome of Offerings Universal Upgrade

Katophrane Tome

If this fighter takes an enemy fighter out of action, gain 1 additional glory point
- - Godsworn Hunt expansion - - 53/66 (80.3%)
N551 Tome of Vitality Universal Upgrade

Katophrane Tome

+1 Wounds
- - Mollog's Mob expansion - - 30/66 (45.45%)