Faction

Magore's Fiends - Magore's Fiends


Card sets (11)

Ironskull's Boyz expansionThe Chosen Axes expansionSpiteclaw's Swarm expansionMagore's Fiends expansionThe Farstriders expansionLeadersNightvault core setThe Eyes of the Nine expansionZarbag's Gitz expansionGarrek's Reavers expansionSteelheart's Champions expansion


Organised play

0 | 5 - VALID

Objectives (12)

Magore's Fiends expansion - Rivers of Blood (2)
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Magore's Fiends expansion - Show of Strength (1)
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Magore's Fiends expansion - Chosen Champion (1)
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Spiteclaw's Swarm expansion - Escalation (2)
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Spiteclaw's Swarm expansion - Master of War (1)
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Ironskull's Boyz expansion - Ploymaster (1)
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The Farstriders expansion - Skirting Danger (1)
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Ironskull's Boyz expansion - Superior Tactician (3)
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Leaders - Shining Example (1)
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Zarbag's Gitz expansion - Extreme Flank (2)
  • FAQ:

    Q: Do both fighters need to be on the furthest opposite edge from each other?


    A: No. The second fighter must be on the furthest opposite edge from the first fighter.


    Current as at official Nightvault Designer's Commentary, November 2018


Steelheart's Champions expansion - Strong Start (1)
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The Eyes of the Nine expansion - What Armour? (1)
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Total glory - 17
3 | 0 | 8 | 1

Gambits (11)

Magore's Fiends expansion - Furious Inspiration
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Magore's Fiends expansion - Hidden Paths
  • FAQ:

    Q: Hidden Paths says that the fighter is considered to have made a Move action. Does this count towards triggering cards like Quick Thinker, Kunnin’ But Brutal, and March of the Dead?


    A: The fighter gains a Move token but Hidden Paths is not a Move action (or, indeed, an action of any kind). This means that Quick Thinker and Kunnin’ But Brutal cannot be triggered by Hidden Paths (because there was no action to make the reaction to), and you cannot score Cover Ground from Hidden Paths (because it isn’t a Move action). However, as the fighter is considered to have made a Move action in that round, that fighter does count for March of the Dead when you check that in the end phase.


    Current as at official Nightvault Designer's Commentary, November 2018


The Farstriders expansion - Inspiration Strikes
  • FAQ:

    Q: Can I play Inspiration Strikes on a fighter that is already Inspired?


    A: Yes.


    Current as at official Nightvault Designer's Commentary, November 2018


Magore's Fiends expansion - My Turn
  • FAQ:

    Q: Can the damage my fighter suffers from using Daemonic Weapon trigger My Turn, and if so in what order is it resolved?


    A: Yes. You would play My Turn after resolving the Daemonic Weapon Attack action.


    Q: Can the damage my fighter suffers from Shattering Terrain while making a Charge action trigger My Turn, and if so how is the this resolved?


    A: Yes. You would play My Turn after the Move action taken as part of the Charge action (this is when Shattering Terrain damages the fighter), resolve My Turn and then (assuming you still could) resolve the Attack action taken as part of the Charge action.


    Current as at official Nightvault Designer's Commentary, November 2018


The Chosen Axes expansion - Ready for Action
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Magore's Fiends expansion - Reflected Injury
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The Farstriders expansion - Shardgale
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The Farstriders expansion - Twist the Knife
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Zarbag's Gitz expansion - Encroaching Shadow
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Garrek's Reavers expansion - Ghoulish Pact
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Steelheart's Champions expansion - Lethal Ward
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Upgrades (11)

Magore's Fiends expansion - No Respite
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Magore's Fiends expansion - Trophy Hunter
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Magore's Fiends expansion - Dark Darts
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Magore's Fiends expansion - Deathly Fortitude
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Leaders - Gory Visage
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Zarbag's Gitz expansion - Faneway Crystal
  • FAQ:

    Q: Can a fighter with this upgrade make a normal Move action?


    A: No.


    Q: When a fighter with this upgrade makes a Charge action how does it work?


    A: The fighter does not move normally. Instead, you place them on any objective token. Note that you must still follow the other rules for making a Charge action, so there must be an enemy fighter within range and line of sight of one or more of the moving fighter’s Attack actions at the end of its move.


    Current as at official Nightvault Designer's Commentary, November 2018


Garrek's Reavers expansion - Gloryseeker
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Nightvault core set - Great Strength
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Steelheart's Champions expansion - Potion of Grace
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Zarbag's Gitz expansion - Potion of Rage
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The Eyes of the Nine expansion - Sudden Growth
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# Name Name Faction Type Description Glory Restrictions Set FAQ Tags
181 Rivers of Blood Magore's Fiends Objective Score this in an end phase if all surviving fighters (at least four) are wounded 2 - Magore's Fiends expansion - -
183 Show of Strength Magore's Fiends Objective Score this immediately if your leader takes an enemy fighter out of action 1 - Magore's Fiends expansion - -
190 Furious Inspiration Magore's Fiends Ploy Choose a friendly fighter. The become Inspired - - Magore's Fiends expansion - -
197 No Respite Magore's Fiends Upgrade Reaction: During an Attack action or ploy that will take this fighter out of action, you can make an Attack action with them - Magore Redhand, Ghartok Flayskull, Zharkus the Bloodsighted Magore's Fiends expansion - -
201 Trophy Hunter Magore's Fiends Upgrade When this fighter takes an enemy fighter out of action, gain 1 additional glory point - Magore Redhand Magore's Fiends expansion - -
244 Chosen Champion Universal Objective Score this in an end phase if a surviving friendly fighter has three or more upgrades 1 - Magore's Fiends expansion - -
257 Escalation Universal Objective
Restricted
Score this in an end phase if three or more upgrade cards were played in the preceding action phase
2 - Spiteclaw's Swarm expansion - -
272 Master of War Universal Objective Score this in an end phase if you scored an objective card, played a ploy card and played an upgrade card in this round 1 - Spiteclaw's Swarm expansion - -
282 Ploymaster Universal Objective Score this in an end phase if you played three or more ploys in the preceding action phase 1 - Ironskull's Boyz expansion - -
289 Skirting Danger Universal Objective Score this in an end phase if all surviving friendly fighters (at least two) are on edge hexes 1 - The Farstriders expansion - -
291 Superior Tactician Universal Objective Score this in the third end phase if you have scored six or more other objective cards 3 - Ironskull's Boyz expansion - -
331 Hidden Paths Universal Ploy Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action - - Magore's Fiends expansion ? -
334 Inspiration Strikes Universal Ploy Choose a friendly fighter. They become Inspired - - The Farstriders expansion ? -
343 My Turn Universal Ploy
Restricted
Reaction: Play this after an Attack action or ploy that damages a friendly fighter. Push them up to one hex and make an Attack action with them
- - Magore's Fiends expansion ? -
348 Ready for Action Universal Ploy
Restricted
Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action
- - The Chosen Axes expansion - -
350 Reflected Injury Universal Ploy Choose a friendly fighter with at least one wound token, and an adjacent enemy fighter. The enemy fighter suffers 1 damage - - Magore's Fiends expansion - -
356 Shardgale Universal Ploy All fighters suffer 1 damage - - The Farstriders expansion - -
372 Twist the Knife Universal Ploy
Restricted
Reaction: Play this during a friendly fighter's Attack action that has a Range of 1 and will succeed. It has +1 Damage for that Attack action
- - The Farstriders expansion - -
383 Dark Darts Universal Upgrade

Hex 3 Sword 3 Damage 1
Cleave

- - Magore's Fiends expansion - -
384 Deathly Fortitude Universal Upgrade -2 Move, +2 Wounds - - Magore's Fiends expansion - -
L14 Gory Visage Magore's Fiends Upgrade Attack actions that target this fighter deal 1 less damage, to a minimum of 1 - Magore Redhand Leaders - -
L24 Shining Example Universal Objective Score this in an end phase if your leader is on the battlefield and Inspired 1 - Leaders - -
N317 Extreme Flank Universal Objective
Restricted
Score this in an end phase if there is a friendly fighter on an edge hex and another friendly fighter on an edge hex on the opposite edge of the battlefield to the first fighter. Where there is more than one opposite edge, it must be the furthest of these edges
2 - Zarbag's Gitz expansion ? -
N373 Strong Start Universal Objective Score this immediately if the first fighter taken out of action in this round is an enemy fighter 1 - Steelheart's Champions expansion - -
N385 What Armour? Universal Objective Score this immediately if a friendly fighter's Attack action with Cleave succeeds 1 - The Eyes of the Nine expansion - -
N412 Encroaching Shadow Universal Ploy Choose an enemy fighter in an edge hex. They suffer 1 damage - - Zarbag's Gitz expansion - -
N417 Ghoulish Pact Universal Ploy Choose a friendly fighter and an upgrade card from your hand that you can apply to that fighter. That fighter suffers 1 damage. If they survive, apply the upgrade to that fighter - - Garrek's Reavers expansion - -
N427 Lethal Ward Universal Ploy Choose an objective token. Any fighter in the same hex as that token suffers 1 damage - - Steelheart's Champions expansion - -
N499 Faneway Crystal Universal Upgrade When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action - - Zarbag's Gitz expansion ? -
N503 Gloryseeker Universal Upgrade +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more - - Garrek's Reavers expansion - -
N506 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2 - - Nightvault core set - NVduplicate
N528 Potion of Grace Universal Upgrade Reaction: After a Move token is placed next to this fighter, discard this card. Remove that token - - Steelheart's Champions expansion - -
N529 Potion of Rage Universal Upgrade Reaction: During this fighter's Attack action, before any dice are rolled, discard this card. The Attack action has +2 Dice until the action is resolved - - Zarbag's Gitz expansion - -
N543 Sudden Growth Universal Upgrade -2 Move (to a minimum of 0), +2 Wounds - - The Eyes of the Nine expansion - -