# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
175 | All the Better to Slay Them | Score this immediately if all friendly fighters (at least three) are adjacent to a different enemy fighter. | 1 | - | - | - | ||||||
176 | Bane of Champions | Score this immediately if Riptooth takes an enemy leader out of action. | 2 | - | - | - | ||||||
177 | Bloody Annihilation | Score this in an end phase if all enemy fighters have been taken out of action. | 3 | - | - | - | ||||||
178 | Khorne Sees Us | Score this immediately if your warband takes two or more enemy fighters out of action in a phase. (Able to be scored if you draw this card after the condition was met). | 1 | - | - | - | ||||||
180 | No Escape | Score this immediately if three or more of your fighters made a Charge action this phase. (Able to be scored if you draw this card after the condition was met). | 1 | - | - | - | ||||||
183 | Show of Strength | Score this immediately if your leader takes an enemy fighter out of action. | 1 | - | - | - | ||||||
185 | Bloodslick Ground | In the next activation, enemy fighters have -2 Move. | - | - | - | - | ||||||
187 | Continue the Slaughter | Reaction: Play this after an Attack action or ploy that takes a fighter out of action. The first Attack action in the next activation has +1 Damage. | - | - | - | - | ||||||
188 | Daemonic Resilience | The first friendly fighter who suffers any amount of damage in the next activation only suffers 1 damage. | - | - | - | - | ||||||
190 | Furious Inspiration | Choose a friendly fighter. The become Inspired. | - | - | - | - | ||||||
191 | Glory to Khorne | Roll one extra attack dice for the first Attack action made by a friendly fighter in the next activation. | - | - | - | - | ||||||
197 | No Respite | Reaction: During an Attack action or ploy that will take this fighter out of action, you can make an Attack action with them. | - | Magore Redhand, Ghartok Flayskull, Zharkus the Bloodsighted | - | - | ||||||
199 | Rage-fuelled Attacks | This fighter's Attack actions with a Range of 1 or 2 have +1 Damage. | - | Zharkus the Bloodsighted | - | - | ||||||
201 | Trophy Hunter | When this fighter takes an enemy fighter out of action, gain 1 additional glory point. | - | Magore Redhand | - | - | ||||||
241 | Brawl | Score this in an end phase if all friendly fighters (at least three) are adjacent to enemy fighters. | 2 | - | - | - | ||||||
273 | Masterstroke | Score this immediately if an enemy fighter is taken out of action by an Attack action made as a Reaction by your warband or a Reaction made by your warband that causes damage. | 1 | - | ? | - | ||||||
327 | Fuelled by Fury | You can re-roll any attack dice for the first friendly fighter's Attack action in the next activation. | - | - | ? | - | ||||||
343 | My Turn | Reaction: Play this after an Attack action or ploy that damages a friendly fighter. Push them up to one hex and make an Attack action with them. Restricted |
- | - | ? | - | ||||||
348 | Ready for Action | Reaction: Play this after you upgrade a fighter in an action phase. They can make a Move or Attack action. Restricted |
- | - | ? | - | ||||||
354 | Second Wind | (Errata update) Choose a friendly fighter that has one or more Charge tokens. In the next activation, treat the chosen fighter as if they had one fewer Charge tokens than they have, and one more Move token than they have. | - | - | ? | - | ||||||
381 | Cursed Artefact | +1 Defence, -1 Wounds. | - | - | - | - | ||||||
403 | Light Armour | Rolls of Critical success on a defence dice are no longer a success for this fighter. Roll an extra attack dice when this fighter make an Attack action. | - | - | - | - | ||||||
408 | Second-in-command | If your warband's leader is out of action, this fighter is considered to be a leader. While this fighter is on the battlefield, opponents cannot score objectives for having taken your leader out of action. | - | - | - | - | ||||||
L13 | Khorne's Chosen | Score this in an end phase if your leader is the only surviving fighter. | 8 | - | - | - | ||||||
L14 | Gory Visage | Attack actions that target this fighter deal 1 less damage, to a minimum of 1. | - | Magore Redhand | - | - | ||||||
L28 | Undefeated | Score this in the third end phase if your leader is on the battlefield. | 1 | - | - | - | ||||||
L60 | Tyrant's Lash | Reaction: After an adjacent friendly fighter's Attack action that fails, that fighter takes 2 damage. If they survive, they can make another Attack action. | - | Leader | - | - | ||||||
N294 | Annihilation | Score this in an end phase if all enemy fighters have been taken out of action. | 5 | - | - | NVduplicate | ||||||
N385 | What Armour? | Score this immediately if a friendly fighter's Attack action with Cleave succeeds. | 1 | - | - | - | ||||||
N436 | Pit Trap | Reaction: Play this after an Attack action that drives an enemy fighter back. They suffer 1 damage. | - | - | - | - | ||||||
N506 | Great Strength | +1 Damage to all Attack actions with a Range of 1 or 2. | - | - | - | NVduplicate | 37/44 (84.09%) | |||||
N508 | Horrifying Armour | -1 Wound (to a minimum of 1). Adjacent enemy fighters' Attack actions have -1 Dice, to a minimum of 1. | - | - | - | NVduplicate |