Faction

Magore's Fiends - Magore's Fiends


Card sets

Magore's Fiends expansion - Magore's Fiends expansion
Core set - Core set

Objectives (12)

Magore's Fiends expansion - All the Better to Slay Them (1)
  • Set: Magore's Fiends expansion
  • FAQ: -
    -

Magore's Fiends expansion - Bane of Champions (2)
  • Set: Magore's Fiends expansion
  • FAQ: -
    -

Magore's Fiends expansion - Khorne Sees Us (1)
  • Set: Magore's Fiends expansion
  • FAQ: -
    -

Magore's Fiends expansion - Kill! Kill Again! (1)
  • Set: Magore's Fiends expansion
  • FAQ: -
    -

Magore's Fiends expansion - No Escape (1)
  • Set: Magore's Fiends expansion
  • FAQ: -
    -

Magore's Fiends expansion - Show of Strength (1)
  • Set: Magore's Fiends expansion
  • FAQ: -
    -

Core set - Conquest (2)
  • Set: Core set
  • FAQ:

    Q: Can I score Conquest if all of my fighters are out of action?


    A. No.


    Current as at official FAQ version 1.4


Core set - Denial (3)
  • Set: Core set
  • FAQ: -
    -

Magore's Fiends expansion - Massive Assault (1)
  • Set: Magore's Fiends expansion
  • FAQ: -
    -

Magore's Fiends expansion - Masterstroke (1)
  • Set: Magore's Fiends expansion
  • FAQ:

    Q: Can you score Masterstroke with damage caused by Twist the Knife or Trap?


    A. You can score it with Trap (the reaction deals the damage that takes the enemy fighter out of action) but not Twist the Knife (the reaction does not deal damage, it simply increases the Damage characteristic of the Attack action).


    Current as at official FAQ version 1.4


Magore's Fiends expansion - Pure Carnage (3)
  • Set: Magore's Fiends expansion
  • FAQ: -
    -

Core set - Supremacy (3)
  • Set: Core set
  • FAQ: -
    -

Total glory - 20
7 | 0 | 2 | 3

Ploys (10)

Magore's Fiends expansion - Bloodslick Ground
  • Set: Magore's Fiends expansion
  • FAQ: -
    -

Magore's Fiends expansion - Continue the Slaughter
  • Set: Magore's Fiends expansion
  • FAQ: -
    -

Magore's Fiends expansion - Daemonic Resilience
  • Set: Magore's Fiends expansion
  • FAQ: -
    -

Magore's Fiends expansion - Furious Inspiration
  • Set: Magore's Fiends expansion
  • FAQ: -
    -

Magore's Fiends expansion - Glory to Khorne
  • Set: Magore's Fiends expansion
  • FAQ: -
    -

Core set - Confusion
  • Set: Core set
  • FAQ: -
    -

Magore's Fiends expansion - Hidden Paths
  • Set: Magore's Fiends expansion
  • FAQ:

    Q: Hidden Paths says that the fighter is considered to have made a Move action. Does this count towards triggering cards like Quick Thinker, Kunnin’ But Brutal, and March of the Dead?


    A. For the rest of the round the fighter is considered to have made a Move action (this will affect what actions they can make later in the round) but Hidden Paths is not a Move action (or, indeed, an action of any kind). This means that Quick Thinker and Kunnin’ But Brutal cannot be triggered by Hidden Paths (because there was no action to make the reaction to), and you cannot score Cover Ground from Hidden Paths (because it isn’t a Move action). However, as the fighter is considered to have made a Move action in that round, that fighter does count for March of the Dead when you check that in the end phase.


    Current as at official FAQ version 1.4


Magore's Fiends expansion - Mischievous Spirits
  • Set: Magore's Fiends expansion
  • FAQ: -
    -

Core set - Sidestep
  • Set: Core set
  • FAQ: -
    -

Magore's Fiends expansion - Tainted Vitality
  • Set: Magore's Fiends expansion
  • FAQ: -
    -

Upgrades (10)

# Name Name Faction Type Description Glory Restrictions Set FAQ Tags
175 All the Better to Slay Them Magore's Fiends Objective Score this immediately if all friendly fighters (at least three) are adjacent to a different enemy fighter 1 - Magore's Fiends expansion - -
176 Bane of Champions Magore's Fiends Objective Score this immediately if Riptooth takes an enemy leader out of action 2 - Magore's Fiends expansion - -
178 Khorne Sees Us Magore's Fiends Objective Score this immediately if your warband takes two or more enemy fighters out of action in a phase 1 - Magore's Fiends expansion - -
179 Kill! Kill Again! Magore's Fiends Objective Score this in an end phase if at least two fighters from each warband are out of action 1 - Magore's Fiends expansion - -
180 No Escape Magore's Fiends Objective Score this immediately if three or more of your fighters made a Charge action this phase 1 - Magore's Fiends expansion - -
183 Show of Strength Magore's Fiends Objective Score this immediately if your leader takes an enemy fighter out of action 1 - Magore's Fiends expansion - -
185 Bloodslick Ground Magore's Fiends Ploy In the next activation, enemy fighters have -2 Move - - Magore's Fiends expansion - -
187 Continue the Slaughter Magore's Fiends Ploy Reaction: Play this after an Attack action or ploy that takes a fighter out of action. The first Attack action in the next activation has +1 Damage - - Magore's Fiends expansion - -
188 Daemonic Resilience Magore's Fiends Ploy The first friendly fighter who suffers any amount of damage in the next activation only suffers 1 damage - - Magore's Fiends expansion - -
190 Furious Inspiration Magore's Fiends Ploy Choose a friendly fighter. The become Inspired - - Magore's Fiends expansion - -
191 Glory to Khorne Magore's Fiends Ploy Roll one extra attack dice for the first Attack action made by a friendly fighter in the next activation - - Magore's Fiends expansion - -
194 Brutal Charge Magore's Fiends Upgrade Roll an extra attack dice when this fighter makes a Charge action - Magore Redhand, Ghartok Flayskull, Zharkus the Bloodsighted Magore's Fiends expansion - -
197 No Respite Magore's Fiends Upgrade Reaction: During an Attack action or ploy that will take this fighter out of action, you can make an Attack action with them - Magore Redhand, Ghartok Flayskull, Zharkus the Bloodsighted Magore's Fiends expansion - -
199 Rage-fuelled Attacks Magore's Fiends Upgrade This fighter's Attack actions with a Range of 1 or 2 have +1 Damage - Zharkus the Bloodsighted Magore's Fiends expansion - -
200 Shake About Magore's Fiends Upgrade This fighter's successful Attack actions with a Range of 1 can push the target one hex (instead of driving them back) in addition to inflicting damage - Riptooth the Flesh Hound Magore's Fiends expansion - -
201 Trophy Hunter Magore's Fiends Upgrade When this fighter takes an enemy fighter out of action, gain 1 additional glory point - Magore Redhand Magore's Fiends expansion - -
247 Conquest Universal Objective Score this in the third end phase if all of your surviving fighters are in your opponent's territory 2 - Core set ? -
253 Denial Universal Objective Score this in the third end phase if there are no enemy fighters in your territory 3 - Core set - -
271 Massive Assault Universal Objective Score this immediately if your fighters deal 7 or more damage in an action phase (damage in excess of a fighter's Wounds characteristic is included) 1 - Magore's Fiends expansion - -
273 Masterstroke Universal Objective Score this immediately if an enemy fighter is taken out of action by an Attack action made as a Reaction by your warband or a Reaction made by your warband that causes damage 1 - Magore's Fiends expansion ? -
285 Pure Carnage Universal Objective Score this in the third end phase if seven or more fighters are out of action 3 - Magore's Fiends expansion - -
292 Supremacy Universal Objective Score this in an end phase if you hold three or more objectives 3 - Core set - -
311 Confusion Universal Ploy Choose two fighters that are adjacent to each other and switch them - - Core set - -
331 Hidden Paths Universal Ploy Choose a friendly fighter that hasn't made a Move action this phase and is on any edge hex. Place them on any other edge hex. They are considered to have made a Move action - - Magore's Fiends expansion ? -
340 Mischievous Spirits Universal Ploy Taking it in turns with your opponent(s), starting with you and going clockwise, move each objective one hex. Objectives cannot be moved into a hex that already contains an objective - - Magore's Fiends expansion - -
360 Sidestep Universal Ploy Choose a friendly fighter and push them one hex - - Core set - -
365 Tainted Vitality Universal Ploy Remove one wound token from each fighter who has at least one wound token - - Magore's Fiends expansion - -
389 Great Fortitude Universal Upgrade +1 Wounds - - Core set - -
391 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2 - - Core set - -
424 Tethered Spirit Universal Upgrade Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a Shield or Critical Hit place them on any starting hex in your territory, ignore the damage and discard this upgrade. If you cannot, they are taken out of action - - Magore's Fiends expansion - -
427 The Formless Key Universal Upgrade If this fighter is holding an objective in the third end phase, score 1 glory point - - Magore's Fiends expansion - -
433 Trusted Defender Universal Upgrade You can re-roll one defence dice for this fighter when they are the target of an Attack action - - Magore's Fiends expansion - -