|154||Skritch is the Greatest, Yes-yes||Score this immediately if your leader takes an enemy fighter out of action.||1||-||-||-|
|155||Aversion to Death||Reaction: Play this after an Attack action that takes a friendly fighter out of action. Push up to two friendly fighters one hex each.||-||-||-||-|
|156||Frenzied Stabbing||The first Attack action with a Range of 1 or 2 in the next activation has +1 Damage.||-||-||-||-|
|158||Momentary Boldness||Choose a friendly fighter adjacent to two or more friendly fighters. That fighter makes a Charge action.||-||-||?||-|
|160||Nervous Scrabbling||Choose a friendly fighter. They switch places with any adjacent fighter.||-||-||?||-|
|164||There Are Always More||Choose one friendly fighter that is out of action (other than Skritch or Krrk). Remove all wound tokens from them and place them on any starting hex.||-||-||?||-|
|168||Festering Blades||On a critical hit, this fighter's Attack actions with a Range of 1 or 2 have +2 Damage.||-||Festering Skaven||-||-|
|292||Supremacy||Score this in an end phase if you hold three or more objectives.||3||-||-||SSduplicate|
|L12||Krrk the Clawchief||Action: Return a friendly fighter (other than Skritch) to the battlefield in an empty hex adjacent to this fighter.||-||Krrk the Almost-Trusted||-||-|
|N291||Acolyte of the Katophranes||Score this in the third end phase if you have at least one surviving friendly fighter that has at least one Katophrane Tome. Choose a surviving friendly. Gain 1 glory point for each Katophrane Tome that fighter has.||1||-||-||-|
|N299||Branching Fate||Score this immediately if you roll three or more dice in an attack or defence roll and they all show a different symbol.||1||-||-||NVduplicate|
|N302||Calculated Risk||Score this immediately if a friendly fighter makes a Move action through a lethal hex that damages them but doesn't take them out of action.||1||-||?||-|
|N319||Fired Up||Score this in an end phase if at least one surviving friendly fighter is Inspired.||1||-||-||-|
|N340||Keep Them Guessing||(Errata update) Score this in an end phase if your warband made at least four different actions from the following list in the preceding action phase: Move (other than as part of a Charge), Attack (other than as part of a Charge), Charge, Guard, another action on a fighter card (other than a reaction).
|N343||Longstrider||Score this immediately when a friendly fighter makes their second or subsequent Move action in a single action phase.||1||-||?||-|
|N347||Martyred||Score this immediately if the first fighter taken out of action in this round is a friendly fighter.||1||-||?||-|
|N376||Tactical Supremacy 1-4||Score this in an end phase if you hold objectives 1 and 4.||2||-||-||-|
|N377||Tactical Supremacy 2-5||Score this in an end phase if you hold objectives 2 and 5.||2||-||-||-|
|N403||Confusion||Choose two fighters that are adjacent to each other and switch them.||-||-||-||NVduplicate||2/56 (3.57%)|
|N433||Noble Sacrifice||Reaction: Play this during an Attack action that targets your leader, before any dice are rolled. Choose a friendly fighter adjacent to your leader, and roll a defence dice. On a roll of Single support, Double support or Critical success, switch the positions of the fighter you chose and your leader. The fighter you chose is now the target of the Attack action.||-||-||-||-|
|N445||Shifting Reflection||Choose a friendly fighter and an enemy fighter that are both holding an objective. Switch those fighters' positions.||-||-||-||-|
|N489||Crown of Avarice||(Errata update) Reaction: During an opponent's gambit or during an enemy fighter's Attack action that will take this fighter out of action, after the deal damage step, pick one opponent and take up to one of their unspent glory points.||-||-||?||-|
|N499||Faneway Crystal||When this fighter makes a Move action, they do not move normally. Instead, place them on any objective token, then discard this card. It is still considered to be a Move action.||-||-||?||-|
1 Smash 3 2You can re-roll one dice in the attack roll if the target is a wizard.
|N545||Tome of Diseases||Katophrane Tome
Action: Choose an adjacent enemy fighter. They suffer 1 damage.
|N546||Tome of Glories||Katophrane Tome
Action: If this fighter is holding an objective, gain 1 glory point. Place a Charge token next to this fighter.
|N547||Tome of Healing||(Errata update)
Action: Choose this fighter or an adjacent friendly fighter. Remove up to one wound token from that fighter's fighter card.
|N551||Tome of Vitality||Katophrane Tome
|N552||Tome of Warfare||Katophrane Tome
Action: Choose this fighter or an adjacent friendly fighter. Their next Attack action has +1 Dice.
|P32||Shortcut||Score this immediately when a friendly fighter is taken out of one hex and immediately placed in a different hex, but not as a result of a push or a Move action.||1||-||?||-|
|P41||Inspired Attack||The first Attack action with a Range of 1 made by an Inspired friendly fighter in the next activation has +1 Dice and +1 Damage.||-||-||-||NVduplicate|
|P47||Two Steps Forward||Choose two friendly fighters and push each of them one hex. Then choose an opponent: they choose one fighter from their warband and push them up to one hex.||-||-||?||-|