Shared deck

Spiteclaw's Swarm Spiteclaw's Swarm
Chaos Chaos

Card sets (2)

Spiteclaw's Swarm expansionIllusory Might Universal Deck


Play formats

Cards: 6 | 32 non-Rivals card/s

Valid:
Open

Not valid:
Championship Nemesis Rivals Relic

Objectives (12)

Total glory - 13
6 | 6 | 0
0 | 5

Upgrades (10)

8 | 2

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
146 Arm's Length Spiteclaw's Swarm Objective Score this immediately if your warband takes an enemy fighter out of action while they are adjacent to none of your fighters.
Forsaken Forsaken
1 - Spiteclaw's Swarm expansion - -  
147 Brilliant, Brilliant! Spiteclaw's Swarm Objective Score this in an end phase if you scored two or more other objective cards in the preceding action phase.
Forsaken Forsaken
1 - Spiteclaw's Swarm expansion - -  
152 Lives are Cheap Spiteclaw's Swarm Objective (Errata update) Score this in an end phase if one or more friendly fighters were taken out of action in the preceding action phase, and a friendly fighter had already been taken out of action in that phase.
Forsaken Forsaken
1 - Spiteclaw's Swarm expansion - -  
154 Skritch is the Greatest, Yes-yes Spiteclaw's Swarm Objective Score this immediately if your leader takes an enemy fighter out of action.
Forsaken Forsaken
1 - Spiteclaw's Swarm expansion - -  
156 Frenzied Stabbing Spiteclaw's Swarm Ploy The first Attack action with a Range of 1 or 2 in the next activation has +1 Damage.
Forsaken Forsaken
- - Spiteclaw's Swarm expansion - -  
157 Heightened Caution Spiteclaw's Swarm Ploy Roll an extra defence dice for the first friendly fighter to be targeted by an Attack action in the next activation.
Forsaken Forsaken
- - Spiteclaw's Swarm expansion - -  
158 Momentary Boldness Spiteclaw's Swarm Ploy Choose a friendly fighter adjacent to two or more friendly fighters. That fighter makes a Charge action.
Forsaken Forsaken
- - Spiteclaw's Swarm expansion - -  
159 Musk of Fear Spiteclaw's Swarm Ploy Choose a friendly fighter and put them on Guard.
Forsaken Forsaken
- - Spiteclaw's Swarm expansion - -  
160 Nervous Scrabbling Spiteclaw's Swarm Ploy Choose a friendly fighter. They switch places with any adjacent fighter.
Forsaken Forsaken
- - Spiteclaw's Swarm expansion ? -  
161 Scratching in the Shadows Spiteclaw's Swarm Ploy Choose an enemy fighter and push them one hex.
Forsaken Forsaken
- - Spiteclaw's Swarm expansion - -  
164 There Are Always More Spiteclaw's Swarm Ploy Choose one friendly fighter that is out of action (other than Skritch or Krrk). Remove all wound tokens from them and place them on any starting hex.
Forsaken Forsaken
- - Spiteclaw's Swarm expansion ? -  
165 Black Hunger Spiteclaw's Swarm Upgrade (Errata update) This fighter's Range 1 Attack actions have +1 Damage and Scything. While this fighter makes a Range 1 Attack action, other friendly fighters are considered to be enemy fighters, and fighters in your warband cannot be supported.
Forsaken Forsaken
- Hungering Skaven Spiteclaw's Swarm expansion ? -  
167 Expendable Spiteclaw's Swarm Upgrade (Errata update) Reaction: During an enemy fighter's Attack action that targets this fighter, after the determine success step, if the Attack action is successful, deal 1 damage to the attacker. Then the Attack action fails, the combat sequence ends, and this fighter is taken out of action. No player gains a glory point for this fighter being taken out of action in this way.
Forsaken Forsaken
- Lurking Skaven, Hungering Skaven, Festering Skaven Spiteclaw's Swarm expansion - -  
H201 Horrors in the Dark Universal Objective Surge, Hybrid: Score this immediately after an activation if:
Two or more friendly fighters are in cover hexes that are not in your territory.
Or: Two or more friendly fighters hold objectives that are not in your territory.
1 - Illusory Might Universal Deck - -  
H202 Illusory Nemesis Universal Objective Surge, Hybrid: Score this immediately after:
A power step if one or more opponents played one or more Illusion upgrades in that power step
Or: You play your third or subsequent Illusion upgrade in the same phase.
1 - Illusory Might Universal Deck - -  
H204 Illusory Titan Universal Objective Surge: Score this immediately after a friendly fighter's Attack action that takes the target out of action, if that friendly fighter has two or more Illusion upgrades.
1 - Illusory Might Universal Deck - -  
H212 Lengthening Shadows Universal Objective Score this in an end phase if there are more friendly fighters in enemy territory than there are enemy fighters in enemy territory.
2 - Illusory Might Universal Deck - - 3/44 (6.82%)  
H219 Out of Time Universal Objective Hybrid: Score this in an end phase if:
Your warband holds a number of objectives equal to the round number (e.g. two objectives in the second end phase)
Or: The number of friendly fighters in cover hexes is equal to the round number.
1 - Illusory Might Universal Deck - -  
H224 Shadow Match Universal Objective Hybrid: Score this in an end phase if:
One or more friendly fighters hold an objective that has a number equal to their Wounds characteristic
Or: One or more friendly fighters each have a number of upgrades equal to their Wounds characteristic.
1 - Illusory Might Universal Deck - -  
H225 Shock Troops Universal Objective Surge, Hybrid: Score this immediately after an activation if:
One or more friendly fighters hold an objective in enemy territory that has a number equal to the number of that fighter's upgrades
Or: One or more friendly fighters each have more upgrades than there are surviving enemy fighters.
1 - Illusory Might Universal Deck - -  
H227 Trace the Leylines Universal Objective Score this in an end phase if there are X or more friendly fighters within X hexes of an objective that is not held by an enemy fighter, where X is that objective's number (e.g. if there are two or more friendly fighters within 2 hexes of objective 2).
1 - Illusory Might Universal Deck - - 9/44 (20.45%)  
H234 Dark Determination Universal Ploy Surviving friendly fighters other than your leader have the assassin keyword.
+1 Dice to friendly assassin's Range 1 Attack actions that target a leader.
This effect persists until the end of the phase.
- - Illusory Might Universal Deck - -  
H249 Phantom Advance Universal Ploy Push each friendly fighter with one or more Illusion upgrades up to 1 hex towards the nearest enemy fighter.
- - Illusory Might Universal Deck - -  
H258 Shady Bargain Universal Ploy Give one upgrade to one friendly fighter without spending any glory points. Then pick one opponent. That opponent may give one upgrade to one of their fighters without spending any glory points.
- - Illusory Might Universal Deck - -  
H271 Bloodwrack Mask Universal Upgrade Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.
Reaction: After an enemy fighter's Move action, if that enemy fighter is within 1 hex of this fighter, deal 1 damage to that fighter.
- - Illusory Might Universal Deck - -  
H278 Ephemeral Fortitude Universal Upgrade This fighter has a Wounds characteristic of 4 in rounds 1 and 2, and a Wounds characteristic of 2 in round 3. This fighter's Wounds characteristic cannot be modified.
- - Illusory Might Universal Deck - -  
H279 False Presence Universal Upgrade Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.
When this card is broken, if this fighter is on the battlefield, place this fighter in a starting hex in your territory.
- - Illusory Might Universal Deck - - 2/44 (4.55%)  
H290 Phantom Darts Universal Upgrade Attack action, Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.

Hex 3 SwordFury 3 Damage 1
Grievous, Seeking

Seeking: +1 Dice if the target is in a cover hex.
- - Illusory Might Universal Deck - - 2/44 (4.55%)  
H292 Phantom Fists Universal Upgrade Attack action, Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.

Hex 1 HammerSmash 3 Damage 2
Stagger

- - Illusory Might Universal Deck - -  
H293 Phantom Shield Universal Upgrade Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.
This fighter's Defence characteristic is BlockBlock 2 and cannot be modified.
- - Illusory Might Universal Deck - - 2/44 (4.55%)  
H294 Phantom Spear Universal Upgrade Attack action, Illusion
Do not spend any glory points when you play this card. At the end of the action phase, or when this fighter is chosen by a gambit or is dealt damage, break this card.

Hex 2 HammerSmash 2 Damage 2
Cleave

- - Illusory Might Universal Deck - -  
H307 Weapons Master Universal Upgrade +1 Damage to this fighter's Range 1 and Range 2 Attack actions while this fighter has three or more upgrades.
- - Illusory Might Universal Deck - - 6/44 (13.64%)