# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
B193 | Blessings of Khaine | Score this in an end phase if two or more surviving friendly fighters are Inspired. | 1 | - | - | - | ||||||
B197 | Devoted Disciple | Score this in an end phase if one or more surviving friendly fighters have one or more wound tokens. | 1 | - | - | - | ||||||
B198 | Perfect Kill | Surge: Score this immediately when a friendly fighter's Attack action deals exactly enough damage to take that fighter's target out of action. | 1 | - | - | - | ||||||
B200 | Purposeful Strike | Score this in an end phase if a friendly fighter with one or more Charge tokens is holding an objective. | 1 | - | - | - | ||||||
B202 | Swift Sacrifice | Surge: Score this immediately when a friendly leader or Kyrae makes a Range 1 or Range 2 Attack action that takes an enemy fighter out of action. | 1 | - | - | - | ||||||
B203 | Torturous Death | Surge: Score this immediately when your warband makes a third or subsequent Attack action that targets the same enemy fighter in this phase. | 1 | - | - | - | ||||||
B207 | Catechism of Murder | Choose one friendly fighter. That fighter is Inspired. | - | Morgwaeth the Blooded | - | - | ||||||
B210 | Fanatical Faith | The first time a friendly fighter would be dealt any amount of damage in the next activation, that fighter is dealt 1 damage instead. | - | - | - | - | ||||||
B211 | Headlong Fury | Choose one Inspired friendly fighter. The chosen fighter makes a Move action. Do not give the chosen fighter a Move token for that action. | - | - | - | - | ||||||
B214 | Zealot's Rage | Reaction: Play this after a friendly fighter's Attack action that fails. That fighter makes an Attack action. | - | - | - | - | ||||||
B215 | Crimson Shard | You can re-roll one attack dice in this fighter's attack rolls for Range 1 or Range 2 Attack actions. | - | Morgwaeth the Blooded | - | - | ||||||
B217 | Death Dancer | Reaction: After this fighter's Attack action (not during a superaction), push this fighter 1 hex. | - | - | - | - | ||||||
B219 | Invigorated Attack | +1 Dice to this fighter's Attack actions while this fighter is holding an objective. | - | - | - | - | ||||||
B222 | Rune of Slaughter | +1 Damage to this fighter's Range 1 and Range 2 Attack actions for each Critical success in the attack roll. | - | - | - | - | ||||||
TT1 | Capable Poisoners | Dual: Score this in an end phase if: Your warband made one or more successful Attack actions in the preceding phase And: Two or more surviving friendly fighters each have one or more poison upgrades. |
2 | - | - | - | ||||||
TT3 | Deluge of Toxins | Surge, Hybrid: Score this immediately after a power step if: Two or more friendly poison gambits are persisting Or: Three or more friendly gambits are persisting. |
1 | - | - | - | ||||||
TT4 | Dual Contamination | Hybrid: Score this in an end phase if: Two or more poison gambits are persisting Or: Two or more friendly fighters each have one or more poison upgrades. |
1 | - | - | - | ||||||
TT8 | Mass Poisoning | Surge: Score this immediately after a friendly fighter with one or more poison upgrades makes a second or subsequent successful Attack action in the same phase. | 2 | - | ? | - | ||||||
TT11 | Toxic Demise | Surge: Score this immediately after an enemy fighter affected by one or more persisting poison gambits is taken out of action. | 1 | - | - | - | ||||||
TT12 | Venom-gorged | Score this in an end phase if one or more friendly fighters who each have one or more poison upgrades are holding an objective in enemy territory. | 2 | - | - | - | ||||||
TT13 | Bleeding Out | Poison Choose one enemy fighter with one or more wound counters. -1 Move, to a minimum of 0, and -1 Defence, to a minimum of 1, from the chosen fighter. This effect persists until the end of the round or until the chosen fighter is out of action. |
- | - | - | - | ||||||
TT14 | Choking Venom | Poison Choose one friendly fighter. That fighter's Range 1 and Range 2 Attack actions have Critical success Grievous 1. This effect persists until the end of the round or until the chosen fighter makes a successful Range 1 or Range 2 Attack action. |
- | - | - | - | ||||||
TT15 | Freezing Venom | Poison Choose one enemy fighter. The chosen fighter cannot make superactions and Attack actions that target the chosen fighter have Ensnare. This effect persists until the end of the round, or until the chosen fighter is dealt damage. |
- | - | - | - | 6/44 (13.64%) | |||||
TT17 | Ill-prepared | Poison Choose one enemy fighter on a starting hex. Give the chosen fighter one Move token. The chosen fighter cannot make Attack actions while that fighter is on a starting hex. This effect persists until the end of the round or until damage is dealt to the chosen fighter. |
- | - | - | - | 3/44 (6.82%) | |||||
TT18 | Insect Swarm | Poison Choose one enemy fighter within 1 hex of one or more feature tokens and/or hazard hexes. Roll a number of attack dice equal to one plus the number of poison gambits in your power discard pile. Deal 1 damage to the chosen fighter for each roll of Smash, to a maximum of 2 damage. |
- | - | - | - | ||||||
TT21 | Spit Venom | Poison Choose one enemy fighter adjacent to one or more friendly fighters. That fighter's Defence characteristic is 1 Dodge. This effect persists until the end of the round or until the chosen fighter is taken out of action. |
- | - | - | - | ||||||
TT23 | Blighted Aura | Poison You cannot give this to a Large fighter. -1 Damage, to a minimum of 1, from Range 1 or Range 2 Attack actions that target this fighter if the attacker is affected by one or more persisting poison gambits. |
- | - | - | - | ||||||
TT25 | Callous | Poison +1 Damage to this fighter's Range 1 and Range 2 Attack actions if the target is affected by one or more persisting poison gambits and/or this fighter has two or more poison upgrades. |
- | - | - | - | ||||||
TT26 | Grim Trophies | Poison Reaction: After an activation step in which this fighter's Attack action took an enemy fighter affected by one or more persisting poison gambits out of action, give one friendly fighter within 2 hexes of this fighter one poison upgrade from your hand. Do not spend any glory points when you do so. |
- | - | - | - | ||||||
TT27 | Poisonmaster | Poison You cannot give this to a Large fighter. Reaction: Use this during this fighter's Attack action, after the deal damage step, if the target is affected by one or more persisting poison gambits and would be taken out of action. Draw 2 power cards. |
- | - | ? | - | ||||||
TT31 | Venombite Weapons | Poison Play this only if there are one or more poison gambits in your power discard pile. When you give this upgrade to a fighter, pick up to one poison gambit from your power discard pile and put it beneath this card. Reaction: After this fighter's successful Attack action, place the poison gambit beneath this card in your hand. Then pick up to one poison gambit from your power discard pile and put it beneath this card. |
- | - | - | - | ||||||
TT32 | Wicked Hunter | Poison Reaction: After you play a poison gambit, push this fighter 1 hex, then stagger each enemy fighter adjacent to this fighter. |
- | - | - | - |