# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
SW1 | A Brilliant Scheme-plan | Surge: Score this immediately after an activation step if there are three or more Inspired surviving friendly fighters. | 1 | - | - | - | ||||||
SW2 | Against All The Odds | Dual: Score this in an end phase if: There are two or more surviving friendly minions And: Each surviving friendly minion is in no one's and/or enemy territory. |
2 | - | - | - | ||||||
SW3 | Bury Them In Bodies | Dual: Score this in an end phase: There are two or more surviving friendly fighters And: Two or more friendly fighters each made one or more successful Attack actions in the preceding action phase. |
2 | - | - | - | ||||||
SW4 | Endless Swarm | Surge, Hybrid: Score this immediately after an activation step if there are more friendly fighters in enemy territory than enemy fighters in that territory. Or: Each friendly fighter is in enemy territory. |
1 | - | - | - | ||||||
SW5 | I Am The Greatest, Yes-yes | Surge: Score this immediately after a friendly leader's Attack action that takes an enemy fighter out of action. | 1 | - | - | - | ||||||
SW6 | Numbers Without Limit | Dual: Score this in an end phase if: Two or more friendly fighters were taken out of action in the preceding action phase And: One or more enemy fighters were taken out of action in the preceding action phase. |
2 | - | - | - | ||||||
SW7 | Safely Does It | Surge, Dual: Score this immediately after an activation step if: A friendly fighter's Attack action took the target out of action And: That fighter was not adjacent to the target. |
1 | - | - | - | ||||||
SW8 | Send In The Next Wave | Surge: Score this immediately after an Inspired friendly minion is taken out of action. | 1 | - | - | - | ||||||
SW9 | Skaven are Supreme! | Dual: Score this in an end phase if: Each surviving friendly fighter is Inspired (at least one) And: There are one or fewer surviving enemy fighters from each enemy warband. |
3 | - | - | - | ||||||
SW10 | Standing Out | Surge: Score this immediately after a friendly minion makes a successful Attack action. | 1 | - | - | - | ||||||
SW11 | The Perfect Plan | Hybrid: Score this in an end phase if: A friendly Skritch is out of action and a surviving friendly Krrk is Inspired Or: A friendly Krrk is out of action and a surviving friendly Skritch is Inspired. |
2 | - | - | - | ||||||
SW12 | Vermintide | Dual: Score this in an end phase if: There are one or more surviving friendly fighters in enemy territory And: There are more surviving friendly fighters than surviving enemy fighters. |
1 | - | - | - | ||||||
SW13 | Cautious Skitter | Push each friendly minion up to 1 hex towards the nearest enemy fighter. | - | - | - | - | ||||||
SW14 | Frenzied Stabbing | +1 Damage to the first Range 1 or Range 2 Attack action made by a friendly fighter in the next activation. | - | - | - | - | ||||||
SW15 | Furious Scrabbling | Reaction: Play this during an enemy fighter's Attack action, after the out of action step, if a friendly fighter was taken out of action. Push up to two friendly fighters 1 hex each. | - | - | - | - | ||||||
SW16 | Heightened Caution | +1 Defence to friendly fighters in the next activation. | - | - | - | - | ||||||
SW17 | Malicious Stab | Choose an enemy fighter that is adjacent to two or more friendly fighters. Choose one of those friendly fighters that has no Move or Charge tokens. The chosen friendly fighter makes a Range 1 or Range 2 Attack action. | - | - | - | - | ||||||
SW18 | Musk of Fear | Choose a friendly fighter. Give the chosen fighter one Guard token. | - | - | - | - | ||||||
SW19 | Nervous Scrabbling | Choose two fighters that are adjacent to each other, one or more of which is a friendly fighter. Place each fighter in the hex that was occupied by the other fighter when you chose them. | - | - | ? | - | ||||||
SW20 | Plenty More | Choose a friendly minion that is out of action. Place the chosen fighter on an empty hex and not an objective, then give that fighter one Move or Charge token. | - | - | - | - | ||||||
SW21 | Swiftskitter | You can only play this card in your power step. Choose a friendly fighter with no Move or Charge tokens. The chosen fighter makes a Move action. Give the chosen fighter one Charge token. | - | - | - | - | ||||||
SW22 | Verminus Backstab | Choose a friendly fighter. +1 Dice to the chosen fighter's first Attack action in the next activation, if that fighter is supported. | - | - | - | - | ||||||
SW23 | Browbeater | Summon Swarm (Action): If this fighter is not Krrk the Almost-trusted, give this fighter one Charge token. Choose one minion that is out of action. Place the chosen fighter on an empty hex and not on an objective. | - | Krrk the Almost-trusted, Minion | - | - | ||||||
SW24 | Chaos-tainted Blades | Attack action 1 Fury 3 2 |
- | Minion | - | - | ||||||
SW25 | Completely Expendable | This fighter has no bounty. The next time this fighter is taken out of action, break this card. | - | Minion | - | - | ||||||
SW26 | Conniving Goad | Action: Choose another friendly fighter. This fighter and the chosen fighter each make one Move action. | - | - | - | - | ||||||
SW27 | Desperate Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. After this fighter's successful Range 1 or Range 2 Attack action, break this card. | - | - | - | - | ||||||
SW28 | Rusty Shuriken | Attack action 3 Smash 2 1 |
- | - | - | - | ||||||
SW29 | Ruthless Dodger | Reaction: Use this during an Attack action that targets this fighter, after the determine success step, if the Attack action succeeds. Choose one friendly minion that is within 2 hexes of the attacker. That minion is taken out of action, then the combat sequence ends. Then break this card. | - | - | - | - | ||||||
SW30 | Sewer-whisperer | During this fighter's Attack actions, if you rolled one or more successes, add one success to the number of successes you rolled. | - | - | - | - | ||||||
SW31 | Skitter-scurry | Reaction: Use this after this fighter's action. Push this fighter 1 hex. If this reaction is used during a superaction, that superaction ends. | - | Skritch Spiteclaw, Krrk the Almost-trusted | ? | - | ||||||
SW32 | Sneaky-stab-stab | Action: Push this fighter 1 hex. Then this fighter makes one Range 1 or Range 2 Attack action. | - | - | - | - |