Shared deck
Zarbag's Gitz
Destruction
Card sets (10)
Fearsome Fortress Rivals Deck
After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.
If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.
You can only include cards from one universal Rivals deck.
Play formats
Cards: 6 | 13 non-Rivals card/s
Valid:
Open
Not valid:
Championship Nemesis Rivals Relic
Objectives (12)
Total glory - 20
6 |
6 |
0
5 | 1
Gambits (10)
10 | 0
Upgrades (10)
9 | 1
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
N113 | Ravenous | +1 Damage to this fighter's Attack actions with a Range of 1. Forsaken Forsaken |
- | Gobbaluk (Squig), Bonekrakka (Squig) | - | - | ||||||
E5 | Great Gains | Score this in an end phase if you scored five or more glory points in this round. | 2 | - | - | NewestDuplicate | 23/44 (52.27%) | |||||
E17 | Supremacy | Score this in an end phase if your warband holds three or more objectives. | 3 | - | - | NewestDuplicate | 3/44 (6.82%) | |||||
E21 | Centre of Attention | Choose one fighter and push each other fighter that is within 2 hexes of the chosen fighter up to 1 hex so that they are closer to the chosen fighter in an order you choose. | - | - | - | NewestDuplicate | 19/44 (43.18%) | |||||
E23 | Confusion | Choose two fighters that are adjacent to each other. Place each fighter in the hex that was occupied by the other fighter when you chose them. | - | - | - | NewestDuplicate | 3/44 (6.82%) | |||||
E25 | Daylight Robbery | Roll one attack dice. On a roll of Smash or Critical success take one unspent glory point from one opponent. Restricted |
- | - | - | NewestDuplicate | 4/44 (9.09%) | |||||
E31 | Inspired Attack | +1 Dice and +1 Damage to the first Range 1 Attack action made by an Inspired friendly fighter in the next activation. | - | - | - | NewestDuplicate | 6/44 (13.64%) | |||||
E48 | Gloryseeker | +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more. | - | - | - | NewestDuplicate | 35/44 (79.55%) | |||||
E51 | Great Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. | - | - | - | NewestDuplicate | 37/44 (84.09%) | |||||
E57 | Quickening Greaves | In each round, you can do one of the following: push this fighter 1 hex before the roll to determine who has the first activation. or push this fighter 1 hex after the final power step. | - | - | ? | NewestDuplicate | 3/44 (6.82%) | |||||
NM239 | Drifting Tides | (Errata update) Domain You cannot play this in the final power step of the action phase. At the end of the action phase, pick one: Give a fighter one upgrade from your hand. Do not spend any glory points when you play that card. Or, pick one objective token, then move that objective token into an adjacent hex. This effect persists until the end of the round or until another Domain gambit is played. |
- | - | - | - | 8/44 (18.18%) | |||||
NM272 | Cursed Boarding Pike | Attack action 2 Fury 4 2 The bounty gained when an enemy fighter is taken out of action by this Attack action is spent glory unless this fighter is on a feature token. Restricted |
- | - | - | - | 8/44 (18.18%) | |||||
NM280 | Dark Parasites | +1 Damage to enemy fighters' Range 1 Attack actions that target this fighter. +1 Damage and Grievous to this fighter's Range 1 and Range 2 Attack actions. Restricted |
- | - | - | - | 7/44 (15.91%) | |||||
FF1 | Bold Sortie | Surge: Score this immediately after an activation step in which a friendly fighter's Charge action began on a feature token in your territory. | 1 | - | - | - | 7/44 (15.91%) | |||||
FF2 | Conquered Domain | Score this in an end phase if there is a friendly fighter on a feature token within 1 hex of no one's territory. Gain one additional glory point for each other friendly fighter on a feature token within 1 hex of no one's territory. | 1 | - | - | - | 9/44 (20.45%) | |||||
FF3 | Earthworks | Surge: Score this immediately after: A friendly fighter is given a Guard token If: That fighter is on a feature token within 1 hex of no one's territory. |
1 | - | - | - | 5/44 (11.36%) | |||||
FF10 | Stockpile | Score this in an end phase if your warband holds objectives whose numbers add up to 6 or more (e.g. objectives 2 and 4). | 2 | - | - | - | 6/44 (13.64%) | |||||
FF11 | To the Walls! | Surge, Dual: Score this immediately after an activation step if: Your warband holds more objectives than any other warband And: Each objective token within 1 hex of no one's territory is in a hex occupied by a friendly fighter. |
1 | - | - | - | 6/44 (13.64%) | |||||
FF21 | Take Your Positions! | Choose up to two friendly fighters in your territory, other than your leader. Push each chosen fighter 1 hex towards the nearest feature token. | - | Leader | - | - | 5/44 (11.36%) | |||||
FF23 | Bold Engineer | +2 Move, except during a Charge action. Reaction: After a friendly fighter's activation, pick one feature token in an empty hex adjacent to this fighter. Place that feature token in this fighter's hex. |
- | - | - | - | 2/44 (4.55%) | |||||
FF29 | Siegemaster | Reaction: After this fighter's activation, if this fighter is on a feature token within 1 hex of no one's territory, choose up to two friendly fighters on feature tokens. Give each chosen fighter one Guard token. | - | - | - | - | 3/44 (6.82%) | |||||
SS1 | Burnt Out | Surge, Dual: Score this immediately after a power step if: You have no power cards in your hand And: You have not discarded and power cards in this round (cards that were played from your hand are not discarded). |
1 | - | - | - | 10/44 (22.73%) | |||||
SS2 | Claim the Prize | Dual: Score this in an end phase if: Your warband holds each objective in one or more territories (including no one's territory) And: Your warband holds two or more objectives in one or more of those territories. |
3 | - | - | - | 2/44 (4.55%) | |||||
SS8 | Shape the Realm | Dual: Score this in an end phase if: Your warband holds three or more objectives And: One or more friendly wizards are each holding an objective. |
3 | - | - | - | ||||||
TT17 | Ill-prepared | Poison Choose one enemy fighter on a starting hex. Give the chosen fighter one Move token. The chosen fighter cannot make Attack actions while that fighter is on a starting hex. This effect persists until the end of the round or until damage is dealt to the chosen fighter. |
- | - | - | - | 3/44 (6.82%) | |||||
PP7 | Held in a Bloody Fist | Surge, Dual: Score this immediately after an opponent's activation step if: One or more friendly fighters are each holding one or more objectives And: One or more of those fighters have one or more wound counters. |
1 | - | - | - | ||||||
PP13 | A Pact Sealed in Blood | Choose a friendly fighter that is holding an objective. Deal 1 damage to the chosen fighter. After that fighter is dealt damage, if your warband holds 3 or more objectives, draw 3 power cards. | - | - | - | - | ||||||
PP20 | Slinking in There | Choose a friendly fighter. Push the chosen fighter 1 hex. Push the chosen fighter up to 2 hexes instead if the chosen fighter would end that push on an objective token. | - | - | - | - | 4/44 (9.09%) | |||||
PP22 | Tread the Path | Choose a friendly fighter. The chosen fighter makes a Move action. The chosen fighter's Move characteristic is X for that Move action, where X is the number of objectives your warband was holding when this card was played. | - | - | - | - | ||||||
FO27 | Everwinter Staff | Attack action 2 Smash 2 2 You cannot give this to a Khorne fighter. This fighter is a wizard with a wizard level of 2, unless it would be higher. |
- | - | - | - | 2/44 (4.55%) | |||||
MM12 | Vision of Success | Surge, Hybrid: Score this immediately after an activation step if: A friendly fighter with a Mask upgrade holds an objective with an even value Or: Your warband holds three or more objectives, one or more of which are in no one's and/or enemy territory. |
1 | - | - | - | ||||||
MM24 | Displacing Figurine | Action: Pick an objective in an empty hex. Place this fighter on the objective you picked. Give this fighter one Charge token, then break this card. | - | - | - | - |