# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
S35 | Deathly Blooms | Score this in an end phase if your warband holds one or more objectives in enemy territory. | 1 | - | - | - | ||||||
S36 | Dread Harvest | Score this in an end phase if two or more enemy fighters are out of action. | 1 | - | - | - | ||||||
S37 | Ethereal Hunters | Surge: Score this immediately after an activation in which a friendly fighter made a Charge action in which they moved through one or more blocked and/or occupied hexes. Restricted |
1 | - | - | - | 2/44 (4.55%) | |||||
S43 | Unstoppable Death | Surge: Score this immediately after an activation in which a friendly fighter made a Charge action in which they took an enemy fighter out of action. | 1 | - | - | - | ||||||
S45 | Deadly Vengeance | Reaction: Play this during an enemy fighter's Attack action, after the deal damage step, if that Attack action will take a friendly fighter out of action. That friendly fighter makes an Attack action. | - | - | - | - | 2/44 (4.55%) | |||||
S50 | Horrifying Shriek | Choose one enemy fighter within 3 hexes of one or more friendly fighters. Push the chosen fighter 1 hex. | - | - | - | - | 2/44 (4.55%) | |||||
S51 | Methodical Attacks | Reaction: Play this after an activation in which a friendly fighter made a failed Attack action. That fighter makes an Attack action. | - | - | - | - | 2/44 (4.55%) | |||||
S54 | Unending Pursuit | Choose one friendly fighter. Push that fighter 1 hex. | - | - | - | - | 2/44 (4.55%) | |||||
S55 | Bitter Strength | +1 Damage to this fighter's Range 1 and Range 2 Attack actions. Restricted |
- | - | - | - | 2/44 (4.55%) | |||||
S58 | Deathly Vigour | +1 Wounds. | - | - | - | - | 2/44 (4.55%) | |||||
S62 | Pall of Fear | -1 Dice from enemy fighter's Range 1 and Range 2 Attack actions that target this fighter (to a minimum of 1). Restricted |
- | - | - | - | 2/44 (4.55%) | |||||
MM1 | Audacious Aspect | Surge, Hybrid: Score this immediately after an activation step if: One or more friendly fighters with a Mask upgrade holds an objective with an odd value Or: Your warband holds two or more objectives, each of which is in no one's or enemy territory. |
1 | - | - | - | ||||||
MM2 | Completed Pact | Score this in an end phase if there are more surviving friendly fighters with Mask upgrades than there are surviving enemy fighters. | 3 | - | - | - | ||||||
MM3 | Death's Visage | Surge, Hybrid: Score this immediately after: A friendly fighter with a Mask upgrade takes an enemy fighter out of ation Or: Your warband's third or subsequent successful Attack action in the same phase. |
1 | - | - | - | ||||||
MM4 | Domino Dominance | Surge: Score this immediately after a power step if one or more surviving Inspired friendly fighters have a Mask upgrade. | 1 | - | - | - | ||||||
MM6 | Hooded Stranger | Score this in an end phase if one or more friendly fighters with a Mask upgrade are in enemy territory. When you score this objective, if there are no enemy fighters adjacent to one or more of those friendly fighters, gain 1 additional glory point. | 1 | - | - | - | ||||||
MM9 | Stoic Appearance | Score this in an end phase if one or more friendly fighters with a Mask upgrade are holding an objective. | 1 | - | - | - | ||||||
MM10 | Totally Overpowered | Dual: Score this in an end phase if: Your warband holds two or more objectives And: More than half of the fighters in one or more enemy warbands are out of action and/or have one or more wound counters. |
2 | - | - | - | ||||||
MM12 | Vision of Success | Surge, Hybrid: Score this immediately after an activation step if: A friendly fighter with a Mask upgrade holds an objective with an even value Or: Your warband holds three or more objectives, one or more of which are in no one's and/or enemy territory. |
1 | - | - | - | ||||||
MM14 | Hooded Rush | Choose a friendly fighter with one or more upgrades. Push the chosen fighter 1 hex. If the chosen fighter has a Mask upgrade, you can push the chosen fighter up to 2 hexes instead. | - | - | - | - | ||||||
MM15 | Maskborn | Choose a friendly fighter with a Mask upgrade that is out of action. Place the chosen fighter on a starting hex in your territory. The chosen fighter then makes one action. After the following Surge step, the chosen fighter is taken out of action. When the chosen fighter is taken out of action in this way, the have no bounty. | - | - | - | - | ||||||
MM17 | Revealed Aspect | Pick one: Draw one power card Or: Choose a friendly fighter, including fighters who are out of action, with one or more upgrades. Add one of those upgrades to your hand, then give the chosen fighter one upgrade from your hand or power discard pile. Do not spend any glory points when you do so. |
- | - | - | - | ||||||
MM19 | Shuddering Violence | Choose a friendly fighter. Stagger the chosen fighter. +1 Dice to the first Range 1 or Range 2 Attack action made by the chosen fighter in the next activation. If the chosen fighter has a Mask upgrade, you can re-roll one attack dice in the attack roll of that fighter's first Attack action made in the next activation. | - | - | - | - | ||||||
MM20 | Taking Over | Choose a friendly fighter with a Mask upgrade that has an action on that Mask upgrade. The chosen fighter makes that action. | - | - | - | - | ||||||
MM22 | Unveiled Ambitions | Search your power deck for a Mask upgrade. Reveal that card and add it to your hand, then shuffle any remaining cards in your power deck. | - | - | - | - | ||||||
MM23 | Dark Humour | You can re-roll one defence dice in this fighter's defence rolls. If this fighter has a Mask upgrade, you can make the following reaction. Mocking Laugh (Reaction): Use this after an Attack action that targeted this fighter, if this fighter's defence roll contained one or more critical successes. Push the attacker 1 hex. |
- | - | - | - | ||||||
MM24 | Displacing Figurine | Action: Pick an objective in an empty hex. Place this fighter on the objective you picked. Give this fighter one Charge token, then break this card. | - | - | - | - | ||||||
MM27 | The Echoguise | Mask When a fighter has two Mask upgrades, break one. Reverberating Call (Action): Pick two feature tokens, one of which this fighter is on. Place each feature token in the hex the other feature token was in when you picked them. Rolls of Double support are successes in this fighter's defence roll until the end of the round in which this action is made. |
- | - | - | - | ||||||
MM28 | The Eternal Smile | Mask When a fighter has two Mask upgrades, break one. Rictus of Carnae (Action): +1 Damage to this fighter's Range 1 and Range 2 Attack actions, other than Scything Attack actions, until the end of the round. |
- | - | - | - | ||||||
MM29 | The Frostbitten Veil | Mask When a fighter has two Mask upgrades, break one. Power Surge (Action): You can re-roll each dice in this fighter's attack rolls until the end of the round. |
- | - | - | - | ||||||
MM30 | The Howling Hood | Mask When a fighter has two Mask upgrades, break one. Abyssal Howl (Action): Choose a fighter adjacent to this fighter. Push the chosen fighter up to 2 hexes, then stagger the chosen fighter. |
- | - | - | - | ||||||
MM32 | Vytrix's Eye | Mask When a fighter has two Mask upgrades, break one. Piercing Stare (Action): This fighter makes the following Attack action. 3 Smash 2 1 |
- | - | - | - |