Shared deck

Hexbane's Hunters Hexbane's Hunters
Order Order

Card sets (6)
Breakneck Slaughter Rivals Deck

Impetus: +1 Move to each fighter that has one or more Momentum counters. After the reaction step that follows an activation step, for each fighter that has one or more Momentum counters, that fighter's player picks an opponent. That opponent places the Scatter token in that fighter's hex, and pushes that fighter X hexes in the direction indicated by the HammerSmash symbol, where X is the number of that fighter's Momentum counters, then removes that fighter's Momentum counters. If that fighter cannot be pushed into a hex, that fighter is not pushed, and stagger that fighter.

You can only include cards from one universal Rivals deck.


Essential Cards PackHexbane's Hunters expansionToxic Terrors Rivals DeckPaths of Prophecy Rivals DeckBreakneck Slaughter Rivals DeckForce of Frost Rivals Deck


Play formats

Cards: 6 | 5 non-Rivals card/s

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

Gambits (11)

11 | 0

Upgrades (11)

6 | 5

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
E2 Branching Fate Universal Objective Surge: Score this immediately after an Attack action if you roll three or more dice during the attack or defence roll and they all show a different symbol.
1 - Essential Cards Pack - NewestDuplicate 9/44 (20.45%)  
E15 Pure Carnage Universal Objective Score this in the third end phase if seven or more fighters are out of action.
Restricted
3 - Essential Cards Pack - NewestDuplicate 7/44 (15.91%)  
E21 Centre of Attention Universal Ploy Choose one fighter and push each other fighter that is within 2 hexes of the chosen fighter up to 1 hex so that they are closer to the chosen fighter in an order you choose.
- - Essential Cards Pack - NewestDuplicate 19/44 (43.18%)  
E48 Gloryseeker Universal Upgrade +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.
- - Essential Cards Pack - NewestDuplicate 35/44 (79.55%)  
E51 Great Strength Universal Upgrade +1 Damage to this fighter's Range 1 and Range 2 Attack actions.
- - Essential Cards Pack - NewestDuplicate 37/44 (84.09%)  
NM67 Due Process Hexbane's Hunters Objective Surge, Hybrid: Score this immediately after:
Your warband makes a fourth or subsequent Attack action in the same round
Or: After the second or subsequent successful Attack action made by your warband in the same round.
1 - Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM70 Lives Well Spent Hexbane's Hunters Objective Dual: Score this in an end phase if:
Two or more friendly hunters are out of action.
And: You have scored three or more objectives.
2 - Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM72 Proof of Guilt Hexbane's Hunters Objective Hybrid: Score this in an end phase if:
Each surviving enemy fighter (at least one) has no Move or Charge tokens
Or: Each surviving enemy fighter (at least one) is in the same player's territory
Or: One or more opponents have each scored six or more objectives.
Restricted
2 - Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM76 Weapons of Justice Hexbane's Hunters Objective Surge, Hybrid: Score this immediately after:
A friendly fighter is given their second or subsequent upgrade in the same round
Or: After a second or subsequent Move or Charge token is removed from a friendly fighter during the action phase.
1 - Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM77 By Hook or by Crook Hexbane's Hunters Ploy (Errata update) Reaction: Play this during a deal damage step in which a friendly hunter with one or more upgrades is dealt damage. Reduce that damage by 1, to a minimum of 1.
- - Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM78 By Order of the Vault Hexbane's Hunters Ploy Choose a friendly fighter. Give the chosen fighter an upgrade from your hand. Do not spend any glory points when you play that card. When you play this card you can spend one glory point. If you do, draw one power card.
- - Hexbane's Hunters expansion - - 4/44 (9.09%)  
NM80 For the Order! Hexbane's Hunters Ploy Reaction: Play this in your power step after a friendly hunter is given an upgrade. Remove all Move and Charge tokens from that hunter.
- - Hexbane's Hunters expansion - -  
NM81 Lead the Crusade Hexbane's Hunters Ploy (Errata update) Reaction: Play this after the out of action check of a friendly hunter's Attack action, if the target was taken out of action. Choose one friendly hunter. Draw one power card and Inspire that hunter in the next Inspire step.
- - Hexbane's Hunters expansion - - 2/44 (4.55%)  
NM82 Making a Point Hexbane's Hunters Ploy Choose a friendly Aemos, Brydget or Haskel. The chosen fighter makes the following Attack action:

Hex 3 SwordFury 2 Damage 1
Finisher

Finisher: +1 Dice and Cleave to this Attack action if the target is adjacent and vulnerable.
- - Hexbane's Hunters expansion - - 4/44 (9.09%)  
NM86 You Stand Accused! Hexbane's Hunters Ploy Choose one enemy fighter. +1 Dice to Attack actions made by friendly fighters that target the chosen fighter. This effect persists until the chosen fighter is out of action or ends an activation in your territory.
- - Hexbane's Hunters expansion - - 4/44 (9.09%)  
NM87 Bane of Evil Hexbane's Hunters Upgrade This fighter has the following cumulative benefits, depending on how many friendly hunters are out of action.
1+: +1 Wound.
2+: +1 Dice to this fighter's Attack actions.
3+: +1 Damage to this fighter's Attack actions.
- Leader Hexbane's Hunters expansion - - 3/44 (6.82%)  
NM88 Charmed Horseshoe Hexbane's Hunters Upgrade +1 Dice to this fighter's Attack actions.
This fighter's Attack actions have Ensnare.
Restricted
- Hunter Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM89 Cold Iron Nails Hexbane's Hunters Upgrade Each time this fighter's Range 1 Attack action takes a target out of action, pick one:
Gain 1 glory point or that target cannot be Raised.
Place the affected target's fighter card to one side to remind both players.
- Hunter Hexbane's Hunters expansion ? - 5/44 (11.36%)  
NM91 Lucky Hexbeak Foot Hexbane's Hunters Upgrade +1 Defence
This fighter cannot be dealt damage by lethal hexes or gambits.
- - Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM93 Protective Brand Hexbane's Hunters Upgrade You can re-roll one dice in this fighter's defence rolls.
The target of this fighter's Attack actions cannot have supporting fighters.
Attackers that target this fighter cannot have supporting fighters.
This card cannot be broken.
- - Hexbane's Hunters expansion - -  
NM94 Retractable Pistol Hexbane's Hunters Upgrade

Hex 4 SwordFury 3 Damage 1
Surprise!

This Attack action's characteristics cannot be modified.
Surprise! (Reaction): Use this after an enemy fighter's Move action. This fighter makes this Attack action. It must target that enemy fighter and cannot drive the target back.
- Haskel Hexbane, Brydget Axwold Hexbane's Hunters expansion - - 5/44 (11.36%)  
NM96 Woodcutter's Strength Hexbane's Hunters Upgrade +1 Damage to this fighter's Range 1 Attack actions for each success or critical success in the attack roll.
- Aemos Duncarrow Hexbane's Hunters expansion - - 2/44 (4.55%)  
TT10 Taking Advantage Universal Objective Surge: Score this immediately after an activation step if there are at least as many friendly fighters in enemy territory as there are enemy fighters in that territory.
Gain 1 additional glory point if you score this objective in the first round.
1 - Toxic Terrors Rivals Deck - - 4/44 (9.09%)  
TT15 Freezing Venom Universal Ploy Poison
Choose one enemy fighter. The chosen fighter cannot make superactions and Attack actions that target the chosen fighter have Ensnare. This effect persists until the end of the round, or until the chosen fighter is dealt damage.
- - Toxic Terrors Rivals Deck - - 6/44 (13.64%)  
TT17 Ill-prepared Universal Ploy Poison
Choose one enemy fighter on a starting hex. Give the chosen fighter one Move token. The chosen fighter cannot make Attack actions while that fighter is on a starting hex. This effect persists until the end of the round or until damage is dealt to the chosen fighter.
- - Toxic Terrors Rivals Deck - - 3/44 (6.82%)  
TT20 No Safe Ground Universal Ploy Choose one fighter within 1 hex of one or more feature tokens and/or hazard hexes. Stagger the chosen fighter, then push that fighter 1 hex unless that fighter is holding an objective.
- - Toxic Terrors Rivals Deck ? - 12/44 (27.27%)  
PP10 Prevention Over Cure Universal Objective Surge: Score this immediately after an opponent's activation step if there are more enemy fighters out of action than the number of objectives held by each enemy warband.
1 - Paths of Prophecy Rivals Deck - - 7/44 (15.91%)  
BS5 Gale Force Universal Objective Surge: Score this immediately after your warband's third or subsequent Attack action made in the same phase.
1 - Breakneck Slaughter Rivals Deck - - 5/44 (11.36%)  
BS6 Need for Speed Universal Objective Score this in an end phase if each surviving friendly fighter has one or more Move and/or Charge tokens.
1 - Breakneck Slaughter Rivals Deck ? - 3/44 (6.82%)  
BS9 Rapid Strike Universal Objective Score this in an end phase if the number of enemy fighters out of action is equal to or greater than the round number (e.g. two or more enemy fighters out of action in round 2).
2 - Breakneck Slaughter Rivals Deck - - 4/44 (9.09%)  
BS19 Roll with the Punches Universal Ploy In the next activation, when a friendly fighter is the target of an Attack action, give that fighter one Momentum counter. -1 Damage, to a minimum of 1, from that Attack action until it has been resolved.
- - Breakneck Slaughter Rivals Deck - -  
BS24 Headlong Sprinter Universal Upgrade (Errata update) +2 Move
After this fighter's first Move action in an activation step, give this fighter two Momentum counters.
- - Breakneck Slaughter Rivals Deck - -  
FO4 Chill of the Grave Universal Objective Score this in an end phase if two or more enemy fighters are out of action.
2 - Force of Frost Rivals Deck - - 9/44 (20.45%)  
FO28 Frostwyrm Cloak Universal Upgrade You cannot give this to a Large fighter.
-1 Damage, to a minimum of 1, from Attack actions that target this fighter while this fighter has one or more Ice counters.
Reaction: After this fighter's activation, give this fighter one Ice counter.
Restricted
- - Force of Frost Rivals Deck - - 5/44 (11.36%)