# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
DS1 | Channel the Storm | Surge: Score this immediately after the second or subsequent friendly fighter became Inspired in the same round. | 1 | - | - | - | 4/44 (9.09%) | |||||
DS2 | Conduit of the Heavens | Surge: Score this immediately after your warband casts their fourth or subsequent spell in the same round. Restricted |
2 | - | - | - | ||||||
DS5 | Heavenly Alignment | Surge, Dual: Score this immediately after: A casting roll for a friendly fighter's spell Attack action that contained two or more magic dice And: Each of the magic dice in the casting roll showed a different symbol. |
1 | - | - | - | 3/44 (6.82%) | |||||
DS6 | Heavensent | Surge, Dual: Score this immediately after: A friendly fighter casts a spell And: That fighter is holding an objective in no one's or enemy territory. |
1 | - | - | - | ||||||
DS7 | Knights Triumphant | Dual: Score this in an end phase if: Each surviving friendly fighter made the Harness the Aether reaction in the preceding action phase And: There are two or more surviving friendly fighters in enemy and/or no one's territory. |
2 | - | - | - | ||||||
DS8 | Knights Victorious | Dual: Score this in an end phase if: Your warband holds one or more objectives in enemy territory And: One or more enemy fighters were taken out of action by damage dealt by a spell in the preceding action phase. |
2 | - | - | - | 2/44 (4.55%) | |||||
DS9 | Knights-Arcanum | Score this in an end phase if one or more Inspired friendly fighters are each holding an objective in enemy territory. | 2 | - | - | - | 4/44 (9.09%) | |||||
DS12 | Thunderstruck | Score this in an end phase if three or more enemy fighters each have one or more wound counters and/or are out of action. | 1 | - | - | - | ||||||
DS14 | Azyrite Halo | Gambit Spell (Focus): If cast, -1 Dice from enemy Attack actions, to a minimum of 1, made by enemy fighters adjacent to this fighter. This effect persists until the end of the round. | - | - | - | - | ||||||
DS15 | Blaze of the Heavens | Gambit Spell (Focus): If cast, choose one enemy fighter within X hexes of the caster where X is 3 plus the number of other friendly wizards within 2 hexes of the caster. Deal 1 damage to the chosen fighter. | - | - | - | - | 5/44 (11.36%) | |||||
DS16 | Celestial Blades | Gambit Spell (Channel): If cast, choose a friendly fighter. You can re-roll one dice in that fighter's attack rolls. This effect persists until the end of the round. | - | - | - | - | 2/44 (4.55%) | |||||
DS17 | Howling Gales | Gambit Spell (Focus): If cast, choose two enemy fighters in the same territory. Push each chosen fighter up to 1 hex closer to the other chosen fighter. If the chosen fighters are now adjacent, stagger the chosen fighters. | - | - | - | - | 4/44 (9.09%) | |||||
DS22 | Thundershock | Gambit Spell (Focus): If cast, choose an enemy fighter adjacent to the caster. Deal 1 damage to the chosen fighter and -1 Damage from the chosen fighter's Attack actions, to a minimum of 1. This effect persists until the chosen fighter is taken out of action or the end of the round. | - | - | - | - | 2/44 (4.55%) | |||||
DS23 | Blades of Azyr | This fighter's Range 2 Attack actions are Range 3 and have Stagger. | - | - | - | - | 3/44 (6.82%) | |||||
DS24 | Charged Weapons | This fighter's Range 1 and Range 2 Attack actions, other than spell Attack actions, have Critical success Grievous 1 if this fighter has cast one or more spells in this round. | - | - | - | - | ||||||
DS28 | Lightning Lash | Reaction: After a spell cast by this fighter that dealt damage to an enemy fighter, push that enemy fighter 1 hex. | - | - | - | - | ||||||
DS29 | Master of Ancient Lore | Reaction: Use this after an opponent plays a power card. Draw 1 power card, or Draw 2 power cards if the power card was a gambit spell. This can only be used once per round. Restricted |
- | - | - | - | 6/44 (13.64%) | |||||
DS30 | The Crown of Storms | You can re-roll one dice in this fighter's casting rolls. | - | - | - | - | 5/44 (11.36%) | |||||
DS31 | The Liber Fulminus | +1 Range to this fighter's Range 2+ spell Attack actions. | - | - | - | - | ||||||
DS32 | Scrolls of the Spell-seeker | When this fighter attempts to cast a spell, change each symbol in the casting value of that spell to Channel. | - | - | ? | - | 2/44 (4.55%) | |||||
FO4 | Chill of the Grave | Score this in an end phase if two or more enemy fighters are out of action. | 2 | - | - | - | 9/44 (20.45%) | |||||
FO5 | Cold-blooded | Surge: Score this immediately after your warband takes an enemy fighter in enemy territory out of action. | 1 | - | - | - | ||||||
FO6 | Cold of the Void | Score this in an end phase if each surviving fighter is adjacent to no fighters. | 2 | - | - | - | 4/44 (9.09%) | |||||
FO7 | Cold Snap | Surge: Score this immediately after your warband's spell takes one or more enemy fighters out of action. | 1 | - | - | - | ||||||
FO13 | Abasoth's Avalanche | (Errata update) Gambit Spell (Focus): If cast, remove one Ice counter from this fighter. Then deal 1 damage to each fighter in the same territory as the caster, then place up to one available feature token in an empty hex in that territory. | - | - | - | - | ||||||
FO15 | Final Curse | Gambit Spell Reaction (Focus): Play this during an Attack action that targets a friendly wizard, after the deal damage step, if that wizard will be taken out of action. That wizard must be the caster. If cast, deal 2 damage to the attacker. Restricted |
- | - | ? | - | ||||||
FO17 | Freeze-thaw Finish | Gambit Spell (Focus): If cast, place up to one available feature token in an empty hex within 3 hexes of the caster, then choose an enemy fighter within 1 hex of one or more blocked hexes and/or feature tokens. Deal 1 damage to the chosen fighter. Restricted |
- | - | ? | - | 2/44 (4.55%) | |||||
FO18 | Frozen to the Spot | Choose an enemy fighter. After the chosen fighter's activation in which they made one or more Move actions, deal 1 damage to that fighter. This effect persists until the end of the phase or until that fighter is taken out of action. | - | - | - | - | 2/44 (4.55%) | |||||
FO19 | Iara's Frozen Bonds | Gambit Spell (Focus): If cast, place up to one available feature token in an empty hex within 3 hexes of the caster, then choose an enemy fighter within 1 hex of one or more blocked hexes. Give the chosen fighter one Move token. | - | - | ? | - | 2/44 (4.55%) | |||||
FO26 | Cool and Calm | While this fighter has one or more Ice counters, re-roll one dice in this fighter's casting rolls and this fighter's wizard level is 2 unless it would be higher. Spell Action (Channel): Give this fighter one Ice counter. This fighter cannot make this action if this fighter has one or more Ice counters. |
- | Wizard | - | - | ||||||
FO28 | Frostwyrm Cloak | You cannot give this to a Large fighter. -1 Damage, to a minimum of 1, from Attack actions that target this fighter while this fighter has one or more Ice counters. Reaction: After this fighter's activation, give this fighter one Ice counter. Restricted |
- | - | - | - | 5/44 (11.36%) | |||||
FO31 | Icy Glare | Reaction: After an enemy fighter's Move action that ends within 2 hexes of this fighter, if that fighter's player has more power cards in their hand than you, that player discards one power card. | - | - | - | - |