Lady Harrow Nemesis Fortress
Lady Harrow's Mournflight
Death
Card sets (2)
Fearsome Fortress Rivals Deck
After the Place Feature Tokens step, a player using this plot card places one available feature token within 1 hex of no one's territory, but not in a starting hex, a blocked hex, a lethal hex or a cover hex. When they do so, they can choose which side is face up.
If more than one player is using this plot card, those players roll off, and the winner places a token first, followed by the player to their left, and so on.
Play formats
Cards: 6
Valid:
Championship Nemesis Relic Open
Not valid:
Rivals
Objectives (12)
Total glory - 18
6 |
5 |
1
4 | 0
Gambits (10)
10 | 0
Upgrades (10)
10 | 0
# | Name | Name | Faction | Type | Description | Glory | Restricted | Set | FAQ | Tags | TDC | Popularity |
---|---|---|---|---|---|---|---|---|---|---|---|---|
D35 | Dominion of Death | Score this in the third end phase if you have scored the most objective cards. | 3 | - | - | - | ||||||
D36 | Fleeting Memories | Surge: Score this immediately when a friendly fighter finishes a Move action and entered two or more different hexes that contained an objective during that Move action. Restricted |
1 | - | - | - | ||||||
D38 | Ghostly Torment | Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Two or more surviving fighters each have one or more wound tokens. |
2 | - | - | - | ||||||
D39 | Inescapable Hunger | Surge: Score this immediately when a friendly fighter makes a Move action through one or more blocked hexes and ends that Move action adjacent to an enemy fighter. | 1 | - | - | - | ||||||
D41 | Nexus of Terror | Score this in an end phase if your warband holds the most objectives. | 2 | - | - | - | ||||||
D42 | One Will | Surge, Dual: Score this immediately If: Your warband holds one or more even numbered objectives And: Your warband holds one or more odd numbered objectives. Restricted |
1 | - | ? | - | ||||||
D44 | Tide of Malice | Dual: Score this in an end phase If: There are two or more surviving friendly fighters And: Each surviving friendly fighter is Inspired. |
2 | - | - | - | ||||||
D45 | Call of the Grave | Choose an enemy fighter and push them up to two hexes towards a friendly fighter. | - | - | - | - | ||||||
D47 | Dissipate | Reaction: Play this during an Attack action, before the attack roll. Choose a friendly fighter. That fighter gains Innate (Dodge). This persists until the Attack action ends or until that friendly fighter is taken out of action. | - | - | - | - | ||||||
D48 | Echoing Spite | Reaction: Play this after a friendly fighter's Range 1 Attack action that fails. That fighter makes that Attack action again. | - | - | - | - | ||||||
D50 | Frightful Aspect | Push an enemy fighter up to one hex. | - | - | ? | - | ||||||
D52 | Soaring Spite | Double the Move characteristic of the first friendly fighter to make a Move action (not as part of a Charge action) in the next activation. | - | - | - | - | ||||||
D53 | Spectral Charge | +1 Damage to the first Range 1 or Range 2 Attack action made by a friendly fighter in the next activation. | - | - | - | - | ||||||
D58 | Hollow Hatred | You can re-roll one dice in the attack roll of the first Attack action this fighter makes in each round. | - | - | - | - | ||||||
D59 | Maddening Hunger | This fighter's Range 1 and Range 2 Attack actions have +1 Dice if they have a Charge token. | - | - | - | - | ||||||
D61 | Soul Leech | Reaction: After this fighter makes a Move action, roll an attack dice. On a roll of Smash or Critical success the first enemy fighter they moved through in that Move action is dealt 1 damage. | - | - | - | - | ||||||
D62 | Spirit Blade | While one or more enemy fighters are out of action, this fighter has the following Attack action: 1 Fury 3 3 |
- | - | - | - | ||||||
D64 | Veil of Grief | +1 Wounds. | - | - | - | - | ||||||
FF2 | Conquered Domain | Score this in an end phase if there is a friendly fighter on a feature token within 1 hex of no one's territory. Gain one additional glory point for each other friendly fighter on a feature token within 1 hex of no one's territory. | 1 | - | - | - | 9/44 (20.45%) | |||||
FF3 | Earthworks | Surge: Score this immediately after: A friendly fighter is given a Guard token If: That fighter is on a feature token within 1 hex of no one's territory. |
1 | - | - | - | 5/44 (11.36%) | |||||
FF4 | Impregnable Defences | Surge: Score this immediately after an enemy fighter's failed Attack action that targeted a friendly fighter on a feature token within 1 hex of no one's territory. | 1 | - | - | - | 2/44 (4.55%) | |||||
FF10 | Stockpile | Score this in an end phase if your warband holds objectives whose numbers add up to 6 or more (e.g. objectives 2 and 4). | 2 | - | - | - | 6/44 (13.64%) | |||||
FF11 | To the Walls! | Surge, Dual: Score this immediately after an activation step if: Your warband holds more objectives than any other warband And: Each objective token within 1 hex of no one's territory is in a hex occupied by a friendly fighter. |
1 | - | - | - | 6/44 (13.64%) | |||||
FF13 | Bound Spirit | Trap, Denizen Reaction: Play this after an enemy fighter's activation if that fighter is adjacent to one or more feature tokens that are in the same hex as a friendly fighter. Deal 1 damage to that enemy fighter. |
- | - | - | - | ||||||
FF17 | Makeshift Bombardment | Choose one friendly fighter on a feature token, and choose one enemy fighter visible to that friendly fighter and within 3 hexes of that friendly fighter. Pick one: Stagger the chosen enemy fighter, or push the chosen enemy fighter 1 hex away from the chosen friendly fighter. | - | - | - | - | ||||||
FF19 | Ready for Anything | +1 Defence to each friendly fighter on a feature token in the next activation step. | - | - | - | - | ||||||
FF21 | Take Your Positions! | Choose up to two friendly fighters in your territory, other than your leader. Push each chosen fighter 1 hex towards the nearest feature token. | - | Leader | - | - | 5/44 (11.36%) | |||||
FF23 | Bold Engineer | +2 Move, except during a Charge action. Reaction: After a friendly fighter's activation, pick one feature token in an empty hex adjacent to this fighter. Place that feature token in this fighter's hex. |
- | - | - | - | 2/44 (4.55%) | |||||
FF25 | Hardy Scout | You cannot give this to a Large fighter. +1 Move \ +1 Wounds while this fighter is not in your territory. |
- | - | - | - | 3/44 (6.82%) | |||||
FF29 | Siegemaster | Reaction: After this fighter's activation, if this fighter is on a feature token within 1 hex of no one's territory, choose up to two friendly fighters on feature tokens. Give each chosen fighter one Guard token. | - | - | - | - | 3/44 (6.82%) | |||||
FF30 | Stalwart Sentinel | This fighter cannot be pushed by an opponent's warband while this fighter is on a feature token within 1 hex of no one's territory. | - | - | - | - | ||||||
FF32 | Walking Wall | For the purposes of cards with the Fearsome Fortress symbol, while this fighter is not on a feature token, this fighter is considered to be on a feature token, and this fighter's hex is considered to contain a feature token that cannot be flipped. | - | - | ? | - | 2/44 (4.55%) |