Faction

Sepulchral Guard - Sepulchral Guard


Card sets

Sepulchral Guard expansion - Sepulchral Guard expansion
Core set - Core set

Objectives (12)

Sepulchral Guard expansion - March of the Dead (2)
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Sepulchral Guard expansion - Skills Unforgotten (1)
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Sepulchral Guard expansion - Crushing Force (1)
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Core set - Denial (3)
  • Set: Core set
  • FAQ: -
    -

Sepulchral Guard expansion - Determined Defender (1)
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Core set - Hold Objective 1 (1)
  • Set: Core set
  • FAQ: -
    -

Core set - Hold Objective 2 (1)
  • Set: Core set
  • FAQ: -
    -

Core set - Hold Objective 3 (1)
  • Set: Core set
  • FAQ: -
    -

Core set - Hold Objective 4 (1)
  • Set: Core set
  • FAQ: -
    -

Core set - Hold Objective 5 (1)
  • Set: Core set
  • FAQ: -
    -

Core set - Supremacy (3)
  • Set: Core set
  • FAQ: -
    -

Sepulchral Guard expansion - Tactical Supremacy 1-2 (2)
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Total glory - 18
2 | 9 | 1

Ploys (11)

Sepulchral Guard expansion - Bone Shrapnel
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Sepulchral Guard expansion - Ceaseless Attacks
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Sepulchral Guard expansion - Danse Macabre
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Sepulchral Guard expansion - Grasping Hands
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Sepulchral Guard expansion - Restless Dead
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Sepulchral Guard expansion - Swift Evasion
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Sepulchral Guard expansion - Terrifying Screams
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Sepulchral Guard expansion - The Necromancer Commands
  • Set: Sepulchral Guard expansion
  • FAQ:

    Q: The Necromancer Commands allows a fighter, having failed an Attack action, to ‘make the Attack action again’. How does that interact with an Attack action that targets more than one enemy, such as the Harvester’s Whirling Scythe?


    A. An attack that targets more than one enemy is treated as a number of individual Attack actions performed one after the other, and each of those Attack actions is judged as succeeding or failing based on whether or not its target is damaged. If one of the Attack actions made as part of the Whirling Scythe Attack action fails, you can play The Necromancer Commands to make that single Attack action targeting the same fighter again.


    Current as at official FAQ version 1.3


Sepulchral Guard expansion - Fortify
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Core set - Sidestep
  • Set: Core set
  • FAQ: -
    -

Core set - Sprint
  • Set: Core set
  • FAQ:

    Q: When characteristics are modified, does multiplication happen before or after addition? For example, if a fighter with a Move characteristic of 3 has Great Speed, giving them +1 Move, and you play Sprint, can they move 7 or 8 hexes?


    A. Multiplication (and division) happen before addition (and subtraction). The fighter in your example moves up to 7 hexes.


    Current as at official FAQ version 1.3


Upgrades (11)

Sepulchral Guard expansion - Frightening Speed
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Sepulchral Guard expansion - Grim Cleave
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Sepulchral Guard expansion - Lethal Lunge
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Sepulchral Guard expansion - Remembered Shield
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Sepulchral Guard expansion - Undying
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Core set - Great Fortitude
  • Set: Core set
  • FAQ: -
    -

Core set - Great Speed
  • Set: Core set
  • FAQ: -
    -

Core set - Great Strength
  • Set: Core set
  • FAQ: -
    -

Sepulchral Guard expansion - Helpful Whispers
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Sepulchral Guard expansion - Soultrap
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

Sepulchral Guard expansion - The Dazzling Key
  • Set: Sepulchral Guard expansion
  • FAQ: -
    -

# Name Name Faction Type Description Glory Restrictions Set FAQ Tags
62 March of the Dead Sepulchral Guard Objective Score this in an end phase if all of your surviving fighters (at least five) made a Move action in the preceding action phase 2 - Sepulchral Guard expansion - -
65 Skills Unforgotten Sepulchral Guard Objective Score this immediately if your leader takes an enemy fighter out of action 1 - Sepulchral Guard expansion - -
68 Bone Shrapnel Sepulchral Guard Ploy Reaction: Play this after an Attack action that takes a friendly fighter out of action. The fighter that took them out of action suffers 1 damage - - Sepulchral Guard expansion - -
69 Ceaseless Attacks Sepulchral Guard Ploy Reaction: Play this after a friendly fighter's Attack action. Make an Attack action with another friendly fighter - - Sepulchral Guard expansion - -
71 Danse Macabre Sepulchral Guard Ploy Any friendly fighters that make a Move action in the next activation can move one additional hex - - Sepulchral Guard expansion - -
72 Grasping Hands Sepulchral Guard Ploy Reduce the Move characteristic of the first fighter to be activated in the next activation by the number of friendly fighters that are not on the battlefield, to a minimum of 0 - - Sepulchral Guard expansion - -
73 Restless Dead Sepulchral Guard Ploy Place a friendly fighter that was taken out of action (other than the Sepulchral Warden) on a starting hex in your territory - - Sepulchral Guard expansion - -
75 Swift Evasion Sepulchral Guard Ploy Choose one friendly fighter and push them up to two hexes. Their new position must be further away from all enemy fighters - - Sepulchral Guard expansion - -
76 Terrifying Screams Sepulchral Guard Ploy Choose an enemy fighter and push them one hex - - Sepulchral Guard expansion - -
77 The Necromancer Commands Sepulchral Guard Ploy Reaction: Play this after a friendly fighter's Attack action that fails. Make the Attack action again - - Sepulchral Guard expansion ? -
83 Frightening Speed Sepulchral Guard Upgrade +2 Move - The Harvester, The Champion, The Prince of Dust Sepulchral Guard expansion - -
84 Grim Cleave Sepulchral Guard Upgrade This fighter's Attack actions gain Cleave - The Harvester Sepulchral Guard expansion - -
85 Lethal Lunge Sepulchral Guard Upgrade

Hex 2 Hammer 2 Damage 3
Cleave

- - Sepulchral Guard expansion - Weapon
86 Remembered Shield Sepulchral Guard Upgrade This fighter's Defence characteristic changes to Shield - The Sepulchral Warden, The Prince of Dust, Petitioners Sepulchral Guard expansion - -
87 Undying Sepulchral Guard Upgrade +1 Wounds - - Sepulchral Guard expansion - -
250 Crushing Force Universal Objective Score this immediately if a friendly fighter makes a successful attack that deals at least twice as much damage as is needed to take their target out of action 1 - Sepulchral Guard expansion - -
253 Denial Universal Objective Score this in the third end phase if there are no enemy fighters in your territory 3 - Core set - -
254 Determined Defender Universal Objective Score this in an end phase if the same friendly fighter has held the same objective at the end of two consecutive action phases 1 - Sepulchral Guard expansion - -
263 Hold Objective 1 Universal Objective Score this in an end phase if you are holding objective 1 1 - Core set - -
264 Hold Objective 2 Universal Objective Score this in an end phase if you are holding objective 2 1 - Core set - -
265 Hold Objective 3 Universal Objective Score this in an end phase if you are holding objective 3 1 - Core set - -
266 Hold Objective 4 Universal Objective Score this in an end phase if you are holding objective 4 1 - Core set - -
267 Hold Objective 5 Universal Objective Score this in an end phase if you are holding objective 5 1 - Core set - -
292 Supremacy Universal Objective Score this in an end phase if you hold three or more objectives 3 - Core set - -
296 Tactical Supremacy 1-2 Universal Objective Score this in an end phase if you hold objectives 1 and 2 2 - Sepulchral Guard expansion - -
325 Fortify Universal Ploy Friendly fighters holding objectives have +1 Defence for the next activation - - Sepulchral Guard expansion - -
360 Sidestep Universal Ploy Choose a friendly fighter and push them one hex - - Core set - -
363 Sprint Universal Ploy Double the move characteristic of the first friendly fighter to make a Move action in the next activation. They may not make a Charge action. Once they have moved, they cannot be activated again in this phase - - Core set ? -
389 Great Fortitude Universal Upgrade +1 Wounds - - Core set - -
390 Great Speed Universal Upgrade +1 Move - - Core set - -
391 Great Strength Universal Upgrade +1 Damage to all Attack actions with a Range of 1 or 2 - - Core set - -
393 Helpful Whispers Universal Upgrade If this fighter has no adjacent friendly fighters, rolls of Single Support are a success when they make an Attack action - - Sepulchral Guard expansion - -
420 Soultrap Universal Upgrade Reaction: During an Attack action or ploy that takes this fighter out of action, roll a defence dice. If you roll a Shield or Critical Hit they suffer no damage and are not taken out of action, and you discard this upgrade - - Sepulchral Guard expansion - -
426 The Dazzling Key Universal Upgrade If this fighter is holding objective 4 in the third end phase, score 2 glory points - - Sepulchral Guard expansion - -