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Fighter cards
Faction
- Godsworn Hunt
Card sets (9)
Organised play
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Objectives (12)
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Total glory - 15
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Gambits (10)
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Upgrades (10)
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*(Errata update)* The Grievous 1 keyword replaces the similar ability on this card. \n [:Hex: 1 - :atSmash: 2 - :boom: 3] \n When this Attack action is successful, discard this upgrade. On a critical hit, this Attack action has +1 Damage. - FAQ:
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# | Name | Name | Faction | Type | Description | Glory | Restrictions | Set | FAQ | Tags | TDC |
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234 | Advancing Strike | Score this immediately when your warband takes an enemy fighter standing in enemy territory out of action. | 1 | - | - | - | |||||
252 | Defensive Strike | Score this immediately when your warband takes an enemy fighter standing in your territory out of action. | 1 | - | - | - | |||||
257 | Escalation | Score this in an end phase if *three or more upgrade cards* were played in the preceding action phase. | 2 | - | ? | - | |||||
260 | Geared for War | Score this in an end phase if each of your surviving fighters (at least three) has at least one upgrade. | 1 | - | - | - | |||||
272 | Master of War | Score this in an end phase if you scored an objective card, played a ploy card and played an upgrade card in this round. | 1 | - | - | - | |||||
298 | The Bigger They Are | Score this immediately if a friendly fighter takes an enemy fighter out of action with an Attack action that had a Damage characteristic of 1. | 1 | - | - | - | |||||
334 | Inspiration Strikes | Choose a friendly fighter. They become Inspired. | - | - | ? | - | |||||
362 | Spoils of Battle | Play an upgrade card. This doesn't cost a glory point. | - | - | - | - | |||||
365 | Tainted Vitality | Remove one wound token from each fighter who has at least one wound token. | - | - | - | - | |||||
412 | Shadeglass Hammer | *(Errata update)* The Grievous 1 keyword replaces the similar ability on this card. \n [:Hex: 1 - :atSmash: 2 - :boom: 3] \n When this Attack action is successful, discard this upgrade. On a critical hit, this Attack action has +1 Damage. | - | - | - | - | |||||
L24 | Shining Example | Score this in an end phase if your leader is on the battlefield and Inspired. | 1 | - | - | - | |||||
L37 | Hidden Reserves | Remove one wound token from your leader's fighter card. | - | - | - | - | |||||
N175 | A Worthy Deed | Score this immediately if a friendly fighter takes an enemy fighter with a Wounds characteristic of 4 or more out of action with an Attack action. | 1 | - | - | - | |||||
N177 | Glory or Damnation | Score this in an end phase if a surviving friendly fighter has three or more upgrades. | 1 | - | - | - | |||||
N185 | Dark Destiny | **Reaction:** Play this during an Attack action that would take a friendly fighter out of action. Roll a defence dice. On a roll of :dfBlock: or :dfCrit: the fighter takes no damage, is not driven back and is not taken out of action. | - | - | - | - | |||||
N188 | Fearless Strike | **Reaction:** Play this during a friendly fighter's Attack action, before the attack roll, if that fighter has no supporting fighters. Any rolls of :atSup1: in the attack roll are successes. | - | - | - | - | |||||
N189 | Glimpse the Future | **Gambit Spell (:MagChannel:):** If this spell is cast, choose a friendly fighter within four hexes of the caster. When they next make an Attack action, you can re-roll one dice in the attack roll. This spell persists until that Attack action is made or that fighter is out of action, whichever happens first. | - | - | - | - | |||||
N192 | Oathsworn Attack | The first Attack action made by a friendly fighter in the next activation has +1 Dice. | - | - | - | - | |||||
N196 | Ensorcelled Javelin | [:Hex: 3 - :atFury: 3 - :boom: 1 -(Cleave)-] \n This Attack action has +1 Damage when made during this fighter's Charge action. | - | Jagathra | - | - | |||||
N197 | Grundann's Path | When this fighter makes a Charge action, rolls of both :atSmash: and :atFury: are successes in their attack roll. | - | Grundann Blood-Eye | - | - | |||||
N198 | Path to Glory | +1 Wounds, +1 Dice to this fighter's Attack actions. You may only apply this upgrade to a fighter that has an upgrade. | - | - | - | - | |||||
N347 | Martyred | Score this immediately if the first fighter taken out of action in this round is a friendly fighter. | 1 | - | ? | - | |||||
N367 | Singled Out | Score this in an end phase if a surviving friendly fighter has three or more upgrades. | 1 | - | - | - | |||||
N374 | Supremacy | Score this in an end phase if you hold three or more objectives. | 3 | - | - | NVduplicate | 3/44 (6.82%) | ||||
N454 | Sphere of Ghur | **Gambit Spell (:MagChannel:):** If this spell is cast, the first Attack action made by a fighter standing within four hexes of the caster has +1 Dice. This spell persists until such an Attack action is made or the caster is out of action, whichever happens first. | - | - | - | - | |||||
N460 | Spirit Sacrifice | Choose a friendly wizard. They suffer 1 damage. The first time that fighter attempts to cast a spell, roll an extra dice in the casting roll. This effect persists until that fighter attempts to cast a spell or is out of action, whichever happens first. | - | - | - | - | |||||
N475 | Arcane Savant | +1 wizard level. Apply this upgrade only to a level 1 wizard. | - | Wizard | - | - | |||||
N476 | Archer's Focus | You can re-roll one dice in the attack roll each time this fighter makes an Attack action with a Range of 3 or more. | - | - | - | - | |||||
N479 | Blessing of Argentine | **Reaction:** During an adjacent enemy's Attack action that damages this fighter, their attacker suffers 1 damage. | - | - | - | - | |||||
N504 | Great Fortitude | +1 Wounds. | - | - | - | NVduplicate | 19/44 (43.18%) | ||||
N506 | Great Strength | +1 Damage to all Attack actions with a Range of 1 or 2. | - | - | - | NVduplicate | 37/44 (84.09%) | ||||
N550 | Tome of Offerings | **Katophrane Tome** \n If this fighter takes an enemy fighter out of action, gain 1 additional glory point. | - | - | - | - |