Shared deck

The Starblood Stalkers The Starblood Stalkers
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Card sets (10)

Garrek's Reavers expansionDirechasm core setThe Starblood Stalkers expansionThe Crimson Court expansionEssential Cards PackArena Mortis 2 expansionHarrowdeep core setBlackpowder's Buccaneers expansionIllusory Might Universal DeckNethermaze core set


Play formats

Cards: 6 | 20 non-Rivals card/s

Valid:
Relic Open

Not valid:
Championship Nemesis Rivals

# Name Name Faction Type Description Glory Restricted Set FAQ Tags TDC Popularity
N503 Gloryseeker Universal Upgrade +1 Damage to this fighter's Attack actions that target a fighter with a Wounds characteristic of 4 or more.
- - Garrek's Reavers expansion - NVduplicate 6/12 (50%)  
DC97 Astromatrix Alignment The Starblood Stalkers Objective Surge: Score this immediately after you flip a feature token in enemy territory.
1 - The Starblood Stalkers expansion - -  
DC102 Instinctive Tactics The Starblood Stalkers Objective Surge: Score this immediately after resolving your warband's second or subsequent reaction in the same phase.
1 - The Starblood Stalkers expansion - -  
DC106 The Great Plan The Starblood Stalkers Objective Dual: Score this in an end phase if:
You have scored six or more objective cards
And: You have scored one or more Surge objective cards, one or more Dual objective cards and one or more Hybrid objective cards.
Restricted
3 - The Starblood Stalkers expansion - -  
DC108 Will of the Slann The Starblood Stalkers Objective Score this in an end phase if your warband holds one or more objectives in two or more players' territories.
2 - The Starblood Stalkers expansion - -  
DC109 Burst from the Shadows The Starblood Stalkers Ploy Choose up to two friendly Hunters. Push each chosen fighter up to 2 hexes.
- - The Starblood Stalkers expansion - -  
DC110 Huanchi's Device The Starblood Stalkers Ploy Pick one: push one enemy fighter 1 hex, or pick an opponent. That player picks three fighters from their warband and pushes each of them 1 hex. If they have fewer than three surviving fighters, they push each of their surviving fighters 1 hex.
- - The Starblood Stalkers expansion - -  
DC114 Sotek's Venom The Starblood Stalkers Ploy Poison
Reaction: Play this during a friendly fighter's Attack action, after the deal damage step. Give the target one Move token.
- - The Starblood Stalkers expansion - -  
DC122 Heaven-blessed Weapon The Starblood Stalkers Upgrade +1 Dice and Knockback 1 to this fighter's Range 1 Attack actions.
- - The Starblood Stalkers expansion - -  
DC127 Unfeeling Resilience The Starblood Stalkers Upgrade When this fighter is dealt damage, reduce that damage by 1 (to a minimum of 1).
- - The Starblood Stalkers expansion - -  
DC128 Unhesitating The Starblood Stalkers Upgrade +1 Move
+2 Move instead if this fighter is a Skink.
- - The Starblood Stalkers expansion - -  
DC272 Dominant Position Universal Objective Score this in an end phase if your warband holds more objectives than any other warband.
2 - Direchasm core set - - 5/12 (41.67%)  
DC339 Winged Death Universal Objective Surge, Hybrid: Score this immediately after:
A friendly fighter's Range 3+ Attack action takes an enemy fighter out of action
Or: A friendly fighter ends a Charge action 6 or more hexes away from the hex in which they started.
1 - Direchasm core set - -  
DC392 Outrun Death Universal Ploy Choose one fighter. That fighter is a Quarry. If that fighter is a Quarry, that fighter has +2 Move. This effect persists until the end of the round or until that fighter is taken out of action.
- - The Starblood Stalkers expansion - - 4/12 (33.33%)  
DC483 Silent Helm Universal Upgrade Silent Relic
This fighter is a Quarry. If this fighter is a Quarry, each time this fighter is the target of an Attack action, one Critical successCritical success in the attack roll is considered to be a success instead.
If this fighter has three or more Silent Relics, you can re-roll one dice in this fighter's defence rolls.
- - The Crimson Court expansion - - 7/12 (58.33%)  
E2 Branching Fate Universal Objective Surge: Score this immediately after an Attack action if you roll three or more dice during the attack or defence roll and they all show a different symbol.
1 - Essential Cards Pack - NewestDuplicate 5/12 (41.67%)  
E27 Duel of Wits Universal Ploy Reaction: Play this after an opponent plays a ploy. Draw two power cards.
Restricted
- - Essential Cards Pack - NewestDuplicate 5/12 (41.67%)  
E34 Lethal Ward Universal Ploy Pick one objective token. Deal 1 damage to any fighter in the same hex as that token.
- - Essential Cards Pack - NewestDuplicate  
E49 Great Fortitude Universal Upgrade +1 Wounds.
- - Essential Cards Pack - NewestDuplicate 7/12 (58.33%)  
E51 Great Strength Universal Upgrade +1 Damage to this fighter's Range 1 and Range 2 Attack actions.
- - Essential Cards Pack - NewestDuplicate 12/12 (100%)  
AM9 Dark Sacrifice Universal Ploy Reaction: Play this after a gambit or Attack action that takes one or more friendly fighters out of action. Draw two power cards.
- - Arena Mortis 2 expansion - -  
H201 Horrors in the Dark Universal Objective Surge, Hybrid: Score this immediately after an activation if:
Two or more friendly fighters are in cover hexes that are not in your territory.
Or: Two or more friendly fighters hold objectives that are not in your territory.
1 - Illusory Might Universal Deck - - 5/12 (41.67%)  
H208 Inseparable Universal Objective Dual: Score this in an end phase if:
Two or more friendly fighters each have one or more Charge tokens
And: Those fighters are adjacent.
1 - Harrowdeep core set - -  
H215 Lost in Shadow Universal Objective Dual: Score this in an end phase if:
Your warband holds two or more objectives
And: One or more enemy fighters are each in a cover hex.
2 - Harrowdeep core set - - 2/12 (16.67%)  
H276 Darkening Stone Universal Upgrade Metalith
You cannot give this card to a leader.
This fighter is an assassin.
This fighter is considered to be in a cover hex.
- - Blackpowder's Buccaneers expansion ? -  
H278 Ephemeral Fortitude Universal Upgrade This fighter has a Wounds characteristic of 4 in rounds 1 and 2, and a Wounds characteristic of 2 in round 3. This fighter's Wounds characteristic cannot be modified.
- - Illusory Might Universal Deck - -  
NM140 Brigade Strength Order Upgrade When this fighter makes an attack roll with three or more dice, this fighter is considered to have one additional supporting fighter.
+1 Dice to this fighter's Range 1 Attack actions if this fighter is a brawler.
Restricted
- - Nethermaze core set - -  
NM195 Chum the Waters Universal Objective Dual: Score this in an end phase if:
One or more enemy fighters are each on a feature token
And: One or more of those fighters have one or more wound counters.
2 - Nethermaze core set - -  
NM225 Sudden Revelation Universal Objective Surge: Score this immediately after a power step if your warband flipped two or more feature tokens in that power step.
Restricted
1 - Nethermaze core set - -  
NM236 Dark Inversion Universal Ploy Pick two feature tokens in empty hexes. Place each feature token in the hex the other feature token was in when you picked them.
- - Nethermaze core set - -  
NM260 Suffocating Mists Universal Ploy Choose one enemy fighter that is in a cover hex. Deal 1 damage to the chosen fighter.
- - Nethermaze core set - -  
NM261 Swarming Darkness Universal Ploy Choose one friendly fighter and pick one feature token within 3 hexes of that fighter. If that feature token is an objective token, flip it. Otherwise move that feature token 1 hex towards that fighter.
- - Nethermaze core set - -